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Everything posted by Monte Carlo
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Yeah the concept artist is a woman and her stuff is great. Her website gives you an idea of how awesome she is, just am a little surprised by the concept art for this guy. It's meh. We are entitled to put forward a view as the concept gives us a lot of clues as to what the designer plans for the character.
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We talked about this very early on: the crossbow comparison is apt. Sawyer agreed that a viable tactic is fire gun, drop it, draw melee weapon. I'd have two or even three firearms-enabled characters whose opening gambit is a volley of shot, followed by melee weapons. I suspect that this will be very useful against wizards.
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The Game Manual
Monte Carlo replied to Krios's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
If it doesn't look like this I'm going to instruct my lawyers to write a very cross letter. -
Update #21: 5 days left!
Monte Carlo replied to The Guildmaster's topic in Pillars of Eternity: Announcements & News
My issue is quest-based XP... if you only get XP on the critical path and it scales then QED the whole game is more or less scaled.- 88 replies
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One of the things I love about the internet is the predictability of certain subject triggers... you know things that are like online nerve endings. Anything to do with Japanese weaponry and / or martial arts and monks is guaranteed to bring hobbyists out of hiding. It's great, although the Katana Fanbois can get a bit much.
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I have clicked on it using my wife's account.
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To be brutally honest, if it's that confusing then it's down to Obsidian.
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Countdown to Eternity.
Monte Carlo replied to Loranc's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
http://www.kicktraq.com/projects/obsidian/project-eternity/#chart-daily The daily pledge total is going back up to the level we saw in the first four days...showing a high projection of just over $3.5M. -
As a lich of long-standing, I can't really comment on Vampires as they are several levels below me. Aside from that they are dreadfully common: an upstart's Undeath. Lich-dom requires work and commitment, vampirism involves a night of being bitten by a Goth. *sigh* Anyhow, being a lich is overrated. If I'd had my time again I'd have probably ascended to demi-godhood and adopted the body of a handsome young man and gone spreading my unholy seed *sighs again * As it is I sit atop my ancient tower, occasionally terrifying the villagers, trying not to lose body parts to rot (I'm currently held together with duct-tape and epoxy resin) and seeing off pesky paladins and the like. So leave them out of the game, please, the fantasy (as ever) fails to live up to the reality.
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I want to be a free-booting mercenary, a privateer, a scoundrel (with a *very* occasional Han-Solo-ish heart of gold). I want to hack my way through anyone who opposes me and serve those with the most money to pay me. I want to care not for slavery, politics, religion or intrigue, but to laugh at their machinations as I throw a comely whore over each shoulder after a night of boozing and brawling. In short, this sounds like a fairly good setting for all that. WOOF!!!
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Update #21: 5 days left!
Monte Carlo replied to The Guildmaster's topic in Pillars of Eternity: Announcements & News
I think the monk is unrealistic - he should be brewing beer or bee-keeping. Where's his apiary? Dammit.- 88 replies
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I'm not even remotely interested in realism. If I want that I can go to work or wander up the road. I want to play a larger-than-life character, and if that means an archetypical villain then so be it. Am not interested in woolly, muesli-eating BS about relativity, TBH. you are aware exactly this is the core of all obsidian games yes? I'm awfully sorry if my concept of what constitutes enjoyment differs from yours, but I've been playing their games since Interplay and don't seem to have run into the awful dichotomy you seem to suggest should make me go somewhere else.