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Lexx

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Everything posted by Lexx

  1. Thought about testing it, but then remembered how much I burned out on WoT and then didn't bothered anymore. If they'd add some sort of single player story mode, then I might get interested again.
  2. Not really. Most of it gets explained in tapes anyway.
  3. Maybe you just returned more to Mother Base in chapter 2. That's what I did... before these filler missions I never really felt the need to go back to Mother Base. Didn't even had to use the showers, as snake gets clean again as soon as you change to different clothes.
  4. Is MGO out already? Somehow I can't find anything about it. Maybe I'm stupid, though. Then again, I don't really want to play it on pc anyway, as I liked the MGSV with gamepad the most, and playin online with gamepad vs. everyone else using keyboard and mouse sucks a lot.
  5. Heh, yeah. Thought about Dead Money as well, when they mentioned that vault they have to break in and stuff.
  6. Prison Architect 1.0 just got released. Finally out of Early Access. Played 82 hours already, so it's p.cool - especially if one likes the old stuff like Theme Hospital or Dungeon Keeper (even though it is not really like Dungeon Keeper and more like Theme Hospital).)
  7. That torture cutscene should've happened a lot earlier in the game. I don't think it's supposed to be at that time.
  8. That's what she said. Still playing OpenTTD. Thought I would be over my addiction, but apparently I am not. Oh well. I love doing that railway stuff. Using as many trains as possible on as little rails as possible. Also I am connecting all rails, which can make the whole system pretty complicated (the train ai sometimes annoys the hell out of me), but it's much more fun than the generic "huge station + truckload of rails and no signals" approach that many players are following. :>
  9. Oh god, all that grind and all the enemy outposts behind every corner... Never finished that game. Never finished Far Cry 3 either. Never even touched Far Cry 4. This Primal looks pretty interesting to me, but I am very certain Ubisoft will put in the same boring chores as always. Heh, also wouldn't be surprised if there suddenly appears time travel and guns are back too.
  10. Don't see them as main missions. It's more like repeating action with different rule set. Chapter 2 still has real "main missions", but not anywhere as many as chapter 1. This is why the ending sucks arse and feels totally rushed.
  11. These type of missions are optional. Chapter 2 is full of that crap. In order to progress with the main story you don't have to do them- you can as well repeat any other mission. Also keep in mind you'll have to listen to all the yellow audio logs (just start them and go to the next works as well if you don't want to bother with going through all of them). Until chapter 2 I loved the game. Then it went downhill fast.
  12. Oh no, don't tell me Kenny is back.
  13. You should, not quite as strong as Season 1, but still quite good.. and more grim. I just feel like I absolutely can't connect with Clementine. Maybe it's because I don't like to play as a little girl. Dunno.
  14. Just finished the Walking Dead Season 2 EP 1. Was ok-ish. Quite brutal at times. Still gonna stick with it for now.
  15. Groups of soldiers really don't like stun- and the sleep-grenades. :> The parasite skulls stuff once again made me feel like they totally wanted to have Zombies in the game, just like in MGS4... bleh. Really didn't like these parts. Except for the Traitor Caravan mission.. here I could snatch two more armored vehicles and the following fight is super easy if I use the knockout airstrike.
  16. Well, the good thing is, space is full of... empty space. Unlike games such as Skyrim or whatever, you don't have to load and render a truckton of scenery models every 10 meters. It should be fairly possible to stream planets and ships continuously if the engine pipeline isn't a turd. There was a dev diary about this in which they explained that everything in the gameworld is "defined as containers." This pretty much means - for example - a container inside only gets loaded when you are inside of it as well. If you fly your cool space ship in space, the game will load distant planets / backdrops as well as other ships flying around, but not load the interior of the other ships or space stations, as you are not in their "container",... Anyway. Even Second Life does similar things since around 2003, just that it tries to load the full cell / grid in which you are, which in return is devastating for the game performance. No idea if anything about it changed by now, but the last time I checked it out, even with high speed internet it took a long time to load all the graphic objects. Limiting the traffic with that container system could actually work quite good, I'd say. Not sure if the CryEngine was the best choice for that, though. Well, we'll probably see some day in the future... /Edit: With all the fuzz about that game since a while now, it almost makes me feel like people *want* this to go down.
  17. I can't stop thinking about this stupid thing.
  18. tbh, I've grown so, so tired of the clans. Especially the Timber Wolf. By now it's actually my least liked mech. The Mad Dog is still kinda cool, but I'd still rather not use it because all you hear most of the time is clans, clans, clans.
  19. It's all in the mechlab or god knows where. Fired it up again and since I played last the interface has changed a lot. Finding it a little confusing right now.
  20. Not actively anymore. The development became so slow at some point that I've lost motivation to play. Then our group of people who played every few days disappeard as well and playing alone in public sucks a lot. That's why I've got some great hopes in this thing here. Singleplayer and even turn based, this can become the mech game I am really carving for since years.
  21. PS: I so love this concept art, because the Catapult is 100% my thing. Also is my fav+ mech in MWO, which I used effectively to slay many opponents.
  22. I'd be curious how they plan to implement Crytek engine models into the Unity engine. Doubt it will be a big deal. No idea what model format Cryengine uses, but in any case the MWO folks should have the source files, which then can be ported to anything else.
  23. Awesome that they can use the MWO models. They look good and it saves them a lot time and money which can be spend on other areas instead.
  24. After my MGSV addiction I am now addicted to Open Transport Tycoon. Wasted many hours on it already. It's free and quite fun. Added some mods on top of it now, which makes it even better.
  25. I just wish that damn Train Simulator would get as much love as Truck Simulator. They are spitting out bad DLC for 30€ and they never fix bugs. Every year they call the game "Train Simulator Current Year +1" and change the main menu a bit and that's it. Oh yeah, and since the last year change, the game now is a tad more blurry... Annoys the hell out of me. A Train Simulator could be so great- a combination of what is currently there + some Transport Tycoon. Setup rail lines, setup timetables for many trains, transport goods from A to B and make money with it, etc. Why they don't do such a thing is beyond me.
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