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Lexx

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Everything posted by Lexx

  1. Heh, companions. One of the last things I've seen before quit playing Fo4: My stuff at that rocket hideout location got attacked by supermutants and I've just parked my power armor at the crafting station. What happened? Valentine ran up to my power armor and snitched it. Couldn't figure out how to get him out of it again, so I just traded off all the armor parts and attached them to one of my other power armors (I had like 6 or 7 by now).
  2. It's Bethesda quality writing. Youcan never ask further about anything. The only thing you are allowed to do is saying "yes, I will accept this quest".
  3. Finished the main campaign. It was good and I'm probably going to replay it in a higher difficulty setting. But first I'll check out the other remaining episodes. Some folks were complaining about the lack of free saving, but IMO this feature would be totally useless in this game / against the point. Also each campaign episode is way too short to justify free saving, imo.
  4. I talked with him a few times, but he doesn't even initiate a dialogue. I thought he is meaned to be like that forever and ever.
  5. Yeah, Vertibirds are crashing left and right. I was blaming the stupid enemy respawn system (it seems everything including container with and without locks are respawning after a certain amount of time), but it still feel real bad. /Edit: Oh and wow, who here honestly likes the Diamond City radio dude? I was listening to him for like 5 minutes and he is so, so much worse than Three Dawg. It's almost like Bethesda tried to make the radio even more annoying than it was in Fo3. Or maybe they want the players to find ways to kill him without turning the whole Diamond City into aggressive-mode.
  6. I'm not too familiar with your spoiler, this is all I've HEARD being discussed around it: Yes, this is pretty much what they are.
  7. Actually I had the same thoughts. There is just no point in it. Also a spoilery question:
  8. Can't watch the videos right now. Anyone remembers what project North Carolina potentially was about?
  9. This line was about New Vegas. If I could get a version with Fo4 graphics and gunplay, I would play the same amount of money again. It's simply the better game and would be totally worth it. Also I did not buy Fo4. Not going to waste money on this mediocre game I don't really like. Played it a while on a relatives PC. Thought I could play through it in a couple of days, but didn't succeeded. Think I got to lvl 30 and into the institute, then my time (and motivation anyway) was over. What I did now was fixing and updating all my New Vegas mods and starting a new game. Feels good. New Vegas sure as hell isn't perfect, but it sure as hell is the much better rpg and Fallout experience.
  10. Well, you've got to get used to the lack of overwatch feature. Other than that, from what I've seen so far, it doesn't look bad.
  11. Finished the first episode. Was good.
  12. I had vacation the past few days and wasn't home. So I had the chance to play Fo4... now my two cents: The gunplay is really good now, though sometimes a tad too fast for my taste. Enemies just run up and clog around you. The weapon customization is kinda cool, but I hate how most of the weapons look like. Especially the partial steampunk influences (assault rifle looks like out of WW1). On the other hand, they fixed their remake of the combat shotgun, and now with weapon mods you can even make it look nearly like the classic combat shotgun. Only needs a bullpup design and it'd be my most used weapon... anyway, didn't stop me from creating my own version: The Ghetto-Blaster. It's the remote relative of the City-Killer. I even don't mind the power armor gameplay. Sure power armor can be found in every closet now, but it fits the Boston setting and it's nice to find a random armor part you didn't got anywhere else yet. Though, the level-scaling of the armor is annoying. I had to grind up to lvl 28 just to get the Enclave armor... In the end, Fallout 4 is exactly what I've expected: Pretty much Fallout 3 all over again. I just hate the world- and quest-design that Bethesda delivers. And oh god, all the random fetch and kill quests. And the dialogue (if you get some, there aren't that many) which changes from mediocre to awful all the time (especially the emotional scenes... they make me want to bite the keyboard). And once again I really don't feel motivated to explore the open world. This is because of two things: 1. I am not much a fan of such open world games. I need a story to occupy me and give a sense to the exploration. Randomly walking around is - most of the time - really not my thing and 2. there is really nothing that feels rewarding to me. It's random level-scaled loot. Stimpaks, Rad Away, Buffout (I have so much Buffout by now), ammo everywhere and sometimes a rare item drop from a legendary critter. It's all level-scaled, though, so why even bother... The dialogue system is just awful and I am not even talking about the dialogue wheel or the very little / not existing choice&consequence. Sometimes NPCs just seem unresponsive or it takes long until the dialogue even starts. I've also had NPCs start talking to me while I was busy walking somwhere, which then cancled the dialogue, which then results in the NPC spouting some angry comment about me just walking away. Oh... and while Bethesda scrapped skills, they could as well just remove the dialogue options. Most of the time they matter nothing anyway. And then they could also remove the perks, because they feel totally useless to me. Took the lockpick and hacking ones first, and then randomly some other ones, like local leader (because I needed it for advanced settlement stuff). Everything else... I either don't feel it or I don't need it. Also it looks like Bethesda did various fan-service things. Like the now again skin-tight vault suits, the Brotherhoof of Steel who are now a little more like the original again, the vaults which aren't all social experiments anymore (this was dumb anyway, even already in Fo2) and stuff like the super mutants who are green again and not *that* dumb (Though, it's highly annoying they appear again to begin with.... It's like everyone and their mothers got access to the FE-Virus now and ofc everyone tried to create their own super soldiers who then turned out to be the same looking super mutants. Meh.) There is more, but I kinda forgot about that right now. Still it's kinda a good thing. At least they try. /Edit: Totally forgot about that... nobody has mentioned it before: Generic clothes seem to be "genderless" again! If my dude feels the need to wear a fancy dress, now he actually *can* do it. The last time this worked in a Bethesda game must have been Morrowind. Everything after that always had the clothes switching from male to female variants, depending on who was wearing them. tl;dr: All in all, I see why people have fun with this game, just as I can see why Fallout 3 appeals to so many. For me, the whole game design simply isn't my cup of tea, though. Oh, one more thing! The whole time while playing this game, I really couldn't stop thinking about how awesome it would be to play New Vegas with this graphic and gunplay upgrade. Also wouldn't mind getting parts of the power armor gameplay into New Vegas (the whole get-into-that-thing animation stuff, feeling real powerful, etc). Damn, I'd totally buy that game again.
  13. This is a design decision. Let me quote the answer I got back in august:
  14. It's out. Only did the tutorial now, because I lack the time for more, but tomorrow I'll sure as hell check it out for realz.
  15. Looks like it is replacing the existing text- that's why it only works in english. This isn't really optimal regarding future patches and stuff.
  16. Really? I god damn love Incubation. Would pay a lot for a 1:1 HD remake of the original.
  17. Why is the power armor just standing there in the open? Is there any backstory to it or did just nobody before you get the idea to pick it up?
  18. wat I'm assuming he means the the laser musket, which you need to crank as you shoot. It's fun, but hardly overpowered. Pretty creative actually. Nope. In defense, it says "unlimited ammo 'capacity'", but that's not much better, imo.
  19. Nope. Not feeling the vibe, sorry.
  20. I like how butthurt you are. Btw. Unique weapons had been in New Vegas too and nobody complained. Oh, or maybe people complain about it in Fo4 because you get stuff like a shotgun with unlimited ammo.
  21. You do realize that you're not obligated to play this game, right? So what? Doesn't make it any less true.
  22. Bethesda totally nailed the humor of Fallout once again.
  23. So far I've heard that it's fun, but there are no faction like in New Vegas, Karma is totally gone now, skill system feel more like Skyrim, no traits, no hardcore mode, raiders are called "raiders" again- in one terminal someone even writes he wants to become "the best raider ever", quests for building your own towns are always repeating (kill stuff), etc. It's kinda fun, but everything that goes into the direction of story, quests, skills, and atmosphere, was simply better in New Vegas.
  24. Wow, wow, wait. Tiny landmass largely in the style of the main game? This is so far away from the truth, it actually hurts. Honest Hearts features a complete new graphic set, and IMO in many places it looks a lot better than the nature in the Mojave. For me it is always a huge difference when I spend a long time in Zion and then go back to the Mojave. Also I find it hard to believe anyone else would see the obvious difference... different. You can critizise the DLC in quite a few points, but IMO the landscape is not belonging into the list.
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