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Lexx

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Everything posted by Lexx

  1. Well Mirke is a monk. Maybe she trained so hard, all her furrystuff was falling out.
  2. At this point I'm pretty sure sharp_one is just trolling.
  3. Biggest problem I see is the performance. Apparently they did some tweaks already, but it just doesn't work out. Half the times I've tried it, the game was simply not enjoyable due to this. It's good for making pretty screenshots, though.
  4. Getting a bit annoyed with Westworld lately, because I'm not much a fan of the constant flashback twists and introduction of more confusing story elements. Also I'm puzzled how they can revive some hosts, but others apparently not, despite them not having more serious injuries. Where do they draw the line here, except plot armor?
  5. Video games is here: https://forums.obsidian.net/topic/100338-random-video-game-news-visual-novels-allowed/page-8
  6. Not sure if you're being sarcastic here, because everything you just mentioned is at least partially playable in the current release. Still doesn't change the fact that most features that are supposed to be in the next patch have been pushed back to the patch after that *again*. Some things that were supposed to be in 3.0 two years ago are still not in the game and partly disappeared from the current roadmap completely. As an example, the Hull-C that I bought years ago was to come with 3.1 ... and is now gone until maybe 2019/2020 if I'm lucky (it's not on the roadmap anymore despite apparently being completely done).
  7. Most of that stuff isn't even done yet. I'm baffled how people still keep giving them money.
  8. I have played Far: Lone Sails. The game looks really good. The ideas are great... but it is way too short. Played through it in about 3 hours and it has like no replayability. That's not a lot for 15€ on Steam.
  9. Yes. We do not like the plebs of... the other... boards.
  10. What a waste of a weekend. Did nothing useful. Too much heat. Depression is f'ng me up again. Did some minor working out, but nothing super serious. It's bit weird feeling anticipation to go back to work the next day.
  11. Amazon picked up The Expanse for season 4. \o/
  12. That just means you're at the peak now. Give it one or two more levels and you'll start mopping the floor with everything. In my second playthrough I'm now also again at the point where I'm nearly insta-gibbing most enemies.
  13. No, don't patch that. Really, it fits and should stay. There are naked people in the bathhouse already, so what's the big deal? .... oh right, this is America. The land where nudity is a big no, but blasting countless bodies into a ball of smoky blood is a-ok. Srsly, it should stay. Game has that M or what rating already anyway.
  14. Well, the game tells you in big letters that using a multi-class character for the first time isn't the smartest choice. So naturally most will stick to single classes right now. On my second playthrough I've created a multi-class character, and I'm partly doing that for my companions as well now.
  15. Heh, she's nekkid if you remove the clothes. Hope it stays exactly like that, because it very much suits the character.
  16. Will robot prisons be a thing or are they just getting disassembled? Wouldn't disassembling be pretty hardcore? It's like death penalty after all.
  17. Please don't "just" increase the amount of mobs. This is not what makes combat more fun or difficult... just tedious.
  18. Is "this week" over on friday or on sunday? Honestly, there is likely no reason for hype anyway. It's 6 new items you rarely use (if at all), and a new sidekick who very likely won't talk a single word once hired, so...
  19. Remember the good old times when nobody gave a crap about gender in video games?
  20. Welp, like Zeratul already wrote further above, all the bounty jobs are pretty much assassinations. So please don't take up on them either. :>
  21. Not trying to tell anyone what to do or what not to do, but imo, that whole timer idea was kinda stupid. :>
  22. Problem with combat is that you can't just increase the mob difficulty / use simple level scaling, as that will just result in combat becoming tedious instead of an easy breeze. What's necessary is a mix of lowly trash mobs and some real tough combat scenarios to shake things up.
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