Playing J.U.L.I.A. So far it's not too bad, only really enjoy unraveling what happened on the planets where people got killed. But does seem like it's a bit dragged out and the puzzles, at least on two planets so far, seem easy and repetitive.
Alternating that with SWAT 4. Game needs a sequel with not many changes, sure is a blast to play and trying to plan things dynamically is pretty enjoyable - well, when it works. Oddity is the hostiles being deaf to automatic gunfire in a nearby room. Also have the same issues I had in R6 where the AI team members can't quite toss a grenade into the room and we end up flashbanging or gassing ourselves. Slowly learning to not just kill everyone as I move through the map, too.