I'll admit, maybe, just maybe, it's different in game development world. But I find that extremely hard to believe.
The only difference I'm really aware of, and in this I'm not certain either, is that games dev's tend to continue to strive for new skills because its already so competative.
Also, the average time that people spend in industry is something like 4 years - these are usually the people that thought they'd go to uni, learn to code, and not have to continue pushing themselves, doing crunch etc...
I have known, and still do know some very concious folks when it comes to coding, people who will put in whatever it takes to do the best job possible - this is fine, these people are usually heroes on the projects they work on. The problems usually occur because of bad planning - dev teams often pay for the mistakes of management and production. When you hear about this epic crunch on RDR or LA Noire, its because someone lied to someone powerful.