All this long waiting, all the hype, all the boobs and cool proverbs, and then it turns out to be a bad and outdated game.
FOr a game that's been in development this long, one needs to cut it some slack. A ths point there's no way it can be cutting edge, unless the current developers want to start the development cyclwe all over again.
But just because a game, especially an FPS, isn't cutting edge, doesn't mean it can't be fun. Painkiller comes to mind.
Also, DUke 3d was pretty non-cutting edge compared to Quake 2 but still held its own for fun gameplay.
Define "cutting-edge". I don't mind the graphics, I still play the 7 year old HL2 and think it looks better than most modern shooters nowadays, but with outdated I mean the design. Shooters have to evolve, and Duke seems to embrace all this retro 90s style and vibe, and I don't like it. If the level design isn't smart, if the AI isn't challenging, if the weapons design reminds me of an old id shooter, then yes, I'm worried. I know the game theme doesn't take itself serious, but I hope at least the designers take the game serious. Just take Bulletstorm as an example, it encompasses everything that can go wrong in a shooter. Hope I'm wrong and DNF turns out to be a kick-ass experience though.