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Theonlygarby

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Everything posted by Theonlygarby

  1. I beat sea of stars. It was good. I feel like 10/10s are so freely given with games. I'd give it a 7/10 maybe 8/10 if I was generous. Combat is good. A little easy though. I kind of suck at RPGs and I only died 3 times. Graphics and running around the environments was the best part. One of the prettiest pixel art games I can think of. The tools you unlock make traversing fun. Bunch of simple puzzles. only one I had to look up, because it had to do with colors and I'm colorblind... (at least I think it had to do with colors because I had no idea what to do... and the symbols had colors.) Fairly short, for a JRPG style game. Which is fine because the story was the worst part. It wasn't bad, there were some moments that made me laugh(ol). Just that the main narrative was a little bland. Special main characters save the world from an unbeatable foe. Not awful, just mostly forgettable.
  2. I decided to just kill everyone on the crimson fleet base thing while working for them. I just wanted to see what would happen. There's about 6 people that can't die on that ship. I'm level 10 and I took out the whole ship. So 6 of them were hunched over in temporary death. It didn't give me a quest fail, still had a marker on the one I was supposed to be following. Decided to leave and come back. Half expecting them to resume with the quest. They were all waiting for me, right on the other side of the door. Death by firing squad. I think I will count that as the end of my journey.
  3. I think they said it's going to be a new galaxy, so I don't think there will be much carry over from the previous game... that could have changed by now though
  4. I've decided to (or at least try to) stop talking about starfield. I think I'm just annoying people at this point... but yeah 10+ hours I gave it, and I'm done now. Maybe I'll revist it eventually, but I kind of doubt it.
  5. Yes but I had seen all over reddit and YouTube people saying "the main quest is actually really good" or "you gotta complete so and so part of the main quest, then it gets really good"
  6. I've been pretty critical of starfield. However, I gave up on the main quest and started doing some faction quests, and they are a lot more interesting. Still early but it seems as though there are actually some interesting choices in dealing with quests... but that main quest is dreadful (some people like it)
  7. Am I stupid for being surprised the Chinese room is a bunch of white guys?
  8. I'm not good at creating my own fun. I think I need the game to be fun. It's good though. It's just lacking in the places Bethesda always lacks. Story telling, immersion, characters, dialogue, mission variety, that sort of stuff. Show up to the biggest city in the universe. Store cashier says "I haven't seen you before, you must be new" she must have an insanely good memory. Land on a companions home planet he says "landing on a new planet never gets old" Lady is yelling at a government building about how they killed her dad. No one else is around, just yelling at a building. After I finished the first main quest, I hadn't done anything beyond explore a bit. Talk to a character and she says "nothing that compares to the stories I've heard about you though." What stories? I haven't done anything yet. It's little things that just add up to take me out of the game. Everyone treats you as the main character and it annoys me. It actually makes sense that Bethesda thought they could make a game with just datapads and computers to tell you the story (fallout 76) because their characters feel like datapads that just tell you things, and serve no other purpose. (I feel like I might have stolen this analogy from someone)
  9. Starfield Is making me excited for Avowed. I realize now, that I like games with some linear story telling. I actually don't value scale. Tell an intriguing story, and let me make choices throughout. I dont need to be able to go anywhere I can see, just make the places I see interesting.
  10. I dont think its different for people. Just that the planets weren't hand crafted. Like no man's sky procedurally creates planets in real time, starfield procedurally created planets and then used that for their game... at least thats how I understand it.
  11. I'm pretty sure you don't even move. In the sense that you don't get closer or further from planets. It's basically a static background and then endless room to move. At least, that's how it feels. People are mad at the IGN 7/10 but honestly that feels fair, so far.
  12. Even for Bethesda the intro to starfield is very bad. It's cringe dialog and then fast tracking you to get a ship. It happens in such an insulting way. Very early spoiler
  13. I haven't played more starfield, but in retrospect, the intro to the story is really bad. I imagine "start me up" mod will be popular. It's basically "you are in a mine, something happens. Here's a ship because you're important now"
  14. Played an hour or so of starfield. It's fine so far. It feels a lot like fallout 4 in space, which should not be surprising I guess. I get the feeling ill give up on the game about 20 hours in.
  15. I got the urge to play Daiblo 1. So I bought it on gog.com It's a nice nestolgia kick. The voiced lines are still seared into my mind from when i was like 12. However im playing it alone, so no one is trying to kill you, or trick you into giving them items to dupe and then just leaving. so it's missing that memory. I probably won't get too far. But it was cheap and has given me a couple hours of enjoyment.
  16. Outer worlds was good. I enjoyed it, but it didn't really stick with me the way POE or New Vegas did. Personally I hope the sequel is a little less silly. Not completely, just less.
  17. Maybe 3-4 hours of actually playing in a single playthrough. I played EA a bit. so my time played is more than that. I'll probably come back to it at some point. I find myself uninterested in the dialog/story, I really enjoy the combat though. I might just not be in the mood for it, but I tried DOS2 many times and I never found it engaging. And it feels a lot like DOS2. Even starting on a ship, that ship crashing and waking up on a beach feels way too much like dos2. Speaking of that ship, how does it fly? is it a psychic sort of thing? Its weird... kinda like bird people that live underwater
  18. Well I've given it a solid chance. It's just not for me. The narrative doesn't pull me in, and that's really the most important thing to me. it did teach me something about preferences I have in games. I dont like dice rolls. I never played D&D growing up, which probably contributes to my dislike of the RNG checks. I find myself rolling high on checks I have no skills in, and failing checks I've dumped points into. Your strength has a limit, if you are weak, you aren't going to get lucky and become superman for a moment. I dont like 3D environments in isometric games. Be it RPG or strategy, I like a fixed camera and a pretty background. This one is completely new to me, but I think I prefer a tighter story, to one that is endlessly open. Give me choices to make, but I need some direction story wise. Lastly, and this is specific to BG3... are all the companions obnoxious? They all seem like they are larping as DnD characters. Anyway I'm glad for the success! Can never have enough CRPGs
  19. Just finished a full ck3 play... 867-1455(or whatever it is) last 150 years I did barely anything, just wanted that achievement. I'm actually looking forward to starfield now. I've never loved Bethesda games, but I've been playing all strategy and turn based stuff recently. Will be nice to casually explore and shoot without having to use too much of my limited brain power.
  20. I have decided to make a mime bard so the awkward dialog scenes make more sense. Bards don't need to sing do they?
  21. Yeah it was too much. Then you get a magic sword 5 minutes later... at that point I was done
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