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Everything posted by Lótus Haddock
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Morrowind and Oblivion with the last promotion on GOG, 40h in Morrowind and it's very cool so far. Gameplay wise Skyrim is better, but the spellmaking, faction rank system is better in Morrowind. I understand now the idiot clash of which game is better kkkk
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So... Opinion of a new player: "What I'll do now? Where I'll found a legendary weapon? Ah! Let's steal that ramdom merchant! Oh! A legendary weapon! " Yeah, without meta knowledge this seem impossible to happen... Only a lucky one could get this Edit: You only need to think this weapon in this location as a Berath's Blessing (Well, if you use the blessings you can't conplain in thinking this way)
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One like only because you really put love in writing this guide.
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I would like to have a PE3 in Old Vailia or Aedyr... Ancient Empire? Ancient weapons and armors. Noble titles? Create your own Dukedom.
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I think the right summoner would be, one summon as base chanter, but with superior stats (like +50% damage and Health and peharps +30% duration) and the penalty of +1 cost could work somehow. Summon class to me is a class with strong summons and not with "swarm like" tactics. Edit: The increase cost would create a balance when summoning a dragon +50% most powerful...
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I don't know if i can post here, but... So, I bought the obsidian edition of the game and in the extras i have the map. But the format in pdf is heavy to open without lags on pc (I opened on crhome but I think is not different from adobe) and my pc is good with i5 6gen and 8gb ram. I don't know if is possible to change to jpg/png format or even if someone could answer me if it open without lag with adobe program. P.S. English is not my native language, so sorry by any language mistake. P.P.S. It's a wonderful game =D Edit: It's a suggestion because is possible to print even with the lags.
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There are a list with Spells only available with level up? I was thinking a Battlemage or even Arcane Knight could be more fun than Psyblade... But the possibility to use "free" spells for simply swapping grimoires left me hesitant to build my character. I want to get as many passive and active skills from a fighter/paladin as possible without losing anything important to a wizard.
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How disappointing. So only the "Cruel" abilities import? It's sad and unfair to "good" characters. The way to get Dozens Luck for example is really in the theme of pirates in Deadfire... But the only thing I can hope for is that in the future other skills will also be imported... One thing I liked in Baldur's Gate is the possibility to import every ability that main char get, from BG to BG2 and Shadows of Amn to Trhone of Bhaal, creating in the very end a literal god with high stats and passives
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So, what are all passives and active abilities you get from PoE import to Deadfire? For example, what about Mental Prowess or Dozen Luck? I didn't find a list with ALL things is imported. I see some posts with Effigy's Resentment, Gift of the Machine and Scale Breaker could import, but I'm more interested with talents like Song of the Heavens and Mental Prowess or even Dozen Luck where I didn't find a clue about. (The Faction Talents and Deific bonus too) P.S. English is not my native language, so sorry by any mistake.
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So, with this multiclass, the grimoires allows to select more figther's active and passive abilities without fear of losing some good spells? Or the number of spells and passives to make a effective wizard still is great? With the grimoire mechanic the wizards looks to be the most free and easy class to multiclass beside the high number of spells to cast in the beginning of battle...
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So I bought PoE 2 but I still didn't beat PoE (I'm planning to beat after the release of all PoE 2 dlcs and finish college semester). And the few hours playing PoE sometime ago made me very happy with the Cipher class. And the multiclass option with melee classes in PoE2 made me even happier =D So my questions is, what is the pros and cons of each fighter subclass (with the Cipher subclass Soulblade)? From my my first view about, - Black Jacket is to a DW user with different weapons, flexible with range and melee weapons, but the lose of constant recovery is a great con? - Devoted can use one type of weapon but receive great bonus to that weapon, the only cons I see is to someone who like to use different weapons and the restriction to melee OR range weapon outside of the option "Range Weapon and Unarmed". My regret in the moment is we don't have Soulbond Sabre and that's my favorite weapon type and I would like to my char have a soulbond - Unbroken could work as a off tank in union with a main tank to use the great bonus penetration from Disengagement Attack? (That could be hard to manage, I think? I don't have in-game knowledge for this) P.S. English is not my native language, so sorry for my mistakes P.P.S. If anyone wants, you can also talk about the other multiclass options of Cipher with melee classes