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Edolamberto

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Everything posted by Edolamberto

  1. As long as it isn't over 90 you ought to be able to set the condition for your max focus level. If your max is 90 then... Self: Has 90 focus. but unfortunatly there is not every single max focus on condition, for example i have 65 now
  2. also i would like a command that make my chiper to start casting spell only when he is ascended.. can't find the condition for it
  3. i know they doesn't stack but do some of the chant replace each other? For some reason i can't make my 2 Traubadour work.. They always miss some chant on them self
  4. I'm playing with the same, yes it's durable but I don't like the zero support to the party/the other tank and also the really low damage
  5. I found this build for pally chant https://forums.obsidian.net/topic/98968-class-build-the-healing-wall/ Still don't know how to build my fight/chant
  6. Interesting but my idea was to have a pally frontline so I can go full damage with backlines.. That's why I think I'll go fight/chant and pally/chant I hope it will provide enough healing alone considering I don't plan to get damaged at all in backline
  7. Another reason I want 2 fighter is for the pull ability (saved my backline so many times) so fighter/chant for sure 1 Still dunno the other Consider my backline are 3 super squishy min maxed spellcaster Also how should I build my fighter/chant?
  8. What if I go with double fighter/chant in front? 1 skald and 1 beckoner? I really can't decide what to make as second tank ahah
  9. I would like also pally/chant but I fear I will miss the engagement aura or fighter.. No? Also I can't decide which subclass to get for the chanter/fighter
  10. I need help building 2 tanks to protect my backline, self sustain with heals and to do enough dmg to keep aggro.. I have a fighter/pal and a fighter/illusion wiz but I'm not happy with them I want fighter because I need defence aura for the +3 engagement I'll probably keep the pally for the heal but what about the other one?
  11. I'm playing on potd with 2 wiz.. I dumped but con and res to 3 and max everything else.. You need to be carefull but it's doable like this.. When you start to get the right spell none can touch you.. 1 wiz is evoker focusing only on dmg The other one has no subclass I I generally use only debuff/disable spell with him
  12. I can tell you that this game is much easier than poe1 in potd.. So don't worry I think you can get it through with anything.. I'm doing just fine with a bad optimazied party in potd and I never used a potion/scroll/drug till now.. My party is: Fight pally tank low dmg Fight illusion wiz tank low dmg Single priest super squishy (3 con 3 res) support and heal Single evoker wiz super squishy Single wiz super squishy
  13. I started to get the power's feel at PL3 with fireball.. About the aggro system I tried to equip all my squishy with heavy armor and my tanks with light but I didn't feel much difference.. I felt the improve in aggro management when my tanks got +3 engamnent aura and the pull ability.. I really would like to know how aggro works in this game
  14. My experience in POTD difficult with 2 Glass cannon wiz (con 3 and res 3) 1 heal/buff priest (con 3 and res 3) 2 tank (low dmg high def) it's doable even if very bad optimazied, this game is much easier than Poe 1 in potd.. If 1 enemy jump on your backline in 2 hit he will kill your wiz/priest but you can avoid that with good position/choke point/engagement stance
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