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Everything posted by Achilles
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They are seasoned (and therefore maxed) in each of their skills
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Bard's Tale IV and flop of 3 abilities per character
Achilles replied to Melusina's topic in Computer and Console
I had it removed from my Steam library and gave my collector's edition away to a coworker. What a mess. -
Legendary Crew Human male, navigator/helmsman (Chatty and Loyal) for 600 Orlan female, deckhand/sailor (Drunk and Fearless) for 600 Moon godlike male, cannoneer/cook (Professional and Religious) for 600
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Is there anyone here with beta access who could tell us how much these Blessings cost? They are expensive. I think all of them are 12 or 15, except the Mythic Discovery which is 30. I currently have a mod up on the Nexus which drops that down to 15 (to bring it in alignment with the major starting money blessing).
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I'm sure it's only women who use that word in the wrong way. Because we all know that only men are the masters of linguistics, right. I'm still in shock that women now have voting rights when they still can't speak properly, jeez... What's next? Employment laws for child labor? Pfff!I can't change my experiences Boeroer! And honestly, who uses that term in the right way?! Literally, anyone who uses the word literally. FTFY
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[3.0 Beta] Character sheet display bug is back again
Achilles replied to farleybear's question in Patch Beta Bugs and Support
Can confirm -
What does it matter why? People want an option to turn off the narrator but not voice overs. It's that simple. Wanting it is simple. Implementing it is not. You have options, but rather than actually utilize any of them, you prefer to complain.You sure do make it a pt to attack others when your argument gets debunked. There is no option to just turn off the narrator and not the VOs. Fact. So you are indeed 100% wrong. smh The mod, Verde. The mod.
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If the mod is causing problems then disabling the narrator is not as simple as it seems. I don't mind listening to the narrator, but if I did I wouldn't risk using that mod either. My understanding of the existing mod is that they replaced the existing sound files with null placeholders. Another approach would be to edit all the relevant conversation files to set each and every one of the VO values to false. So yeah, it is complicated.