Everything posted by anathanielh
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How will you ROLEPLAY your character in pillars 2?
anathanielh replied to Riftis's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Importing my melee ranger and multiclassing him to be a ranger/rogue (scout). As he progressed through the first game it would make sense for him to learn to notice the telltale signs of an ambush or trap and learn how to better avoid and disable them, making him a suitable scout imo. Also dual wielding pistol/sword because offscreen training montage and good fun.
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Weird habits when breaking open and starting a new eagerly awaited game
anathanielh replied to IndiraLightfoot's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I make sure to sacrifice a virgin extra early so I can receive a demon’s blessing before I start playing my game.
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Pillars of Eternity II Review Thread
anathanielh replied to Infinitron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I would also want to bone down the Eothas statue.
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Installation issues
anathanielh replied to Nachti's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I recommend you wait until the game gets released (19h). If the problem persists after that, say something.It’s out in less than 4 hours, my friend. It's out at 19h. 7pm. So not too long to wait. Oh I thought by 19h, you meant 19 hours. Sorry for misunderstanding. I’m too used to reading 12hr time or formatted like 19:00 or something.
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Installation issues
anathanielh replied to Nachti's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I recommend you wait until the game gets released (19h). If the problem persists after that, say something. It’s out in less than 4 hours, my friend.
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where are you in the world and what time is your release?
anathanielh replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)How? I don’t think you understand how time works. It doesn’t bend around the earth and cause you to be in the future.
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do ranger/cipher animal companion attacks build focus for the ranger?
anathanielh replied to Michael_Galt's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I’m pretty sure reaping knives is T8, so multiclass can’t access it
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Installation issues
anathanielh replied to Nachti's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Edit: Try asking steam, I don’t know, dude
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
anathanielh replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)OBSIDIAN, I SUMMON THEE!!! *few minutes later* Sorry, bro, it didn’t work. I think they’re busy.
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What happens if a character falls in battle?
anathanielh replied to Reposter's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)When a character reaches 0 health in a battle, they are knocked unconcious and recieve an injury. They can still be revived by certain skills, but the injury remains. Any injury past the 3rd means death for the character. Don’t die.
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So how do rogues/assassassins feel in Deadfire
anathanielh replied to Infiltrator_SF's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)oh...i thought there was monk and fighter and lots of others?...buggerHe is absolutely wrong. He is just salty that they nerfed the rogues sneak attack skill. Rogues have plenty of utility and are excellent when multiclassed due to the utility (through some cheap/good DoT and debuffs) and mobility they provide Check out their skills by going to the Pillars of eternity Reddit and seeing the ful lalbum of skills. Seriously, he was complaining all of yesterday in threads that weren’t even his own at one point. F off rogues are weaker in deadfire then POE1 easily - no reckless assualt (-6 accuracey and 20% damage i think) - sneak nerfed to 30% - Deathblows nerfed to 50% - No accuracey stacking talents anymore so no more critting like POE1 And are you waiting for it.............listen to this one: - Rogues get only 1 high level ability and all it does is let you make an attack then go invisible for 5 secs AND CHANTERS CAN SUMMON FRICKEN DRAGONS YEP THATS RIGHT DRAGONS!! If you look at only a single class rogue and ignore all of their subclasses, sure they are weaker, but claiming they are “not viable” anymore is just false. Rogues role in this game is no longer just flat out damage, even though it says so on the tin (The Trickster and Streetfighter classes probide excellent bonuses compared to their maluses in my opinion. Even the assassin class can provide any class with bonus penetration and crit damage at the start of a fight, not to mention the 15% increase to damage dealt/taken which is awesome for a backliner) Rogues may not get the most end-game skills for a single class, but they are not useless. I still recommend that they be multiclassed, as I stated in my previous post, but they are a fine class. If you want more damage, sure there are other options, but rogues are still completely viable, even on POTD
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Help! Best Multiclass Combo For a Shifter Druid that focuses on using Animal forms?!
anathanielh replied to Stardusk78's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)if you’d like to see your werewolf watcher roundhouse kick a dragon, choose monk.
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Question: How many GB is the game?
anathanielh replied to GeraltOfRivia03's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Every character in the game has a 3D model...
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So how do rogues/assassassins feel in Deadfire
anathanielh replied to Infiltrator_SF's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)oh...i thought there was monk and fighter and lots of others?...buggerHe is absolutely wrong. He is just salty that they nerfed the rogues sneak attack skill. Rogues have plenty of utility and are excellent when multiclassed due to the utility (through some cheap/good DoT and debuffs) and mobility they provide Check out their skills by going to the Pillars of eternity Reddit and seeing the ful lalbum of skills. Seriously, he was complaining all of yesterday in threads that weren’t even his own at one point.
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What is Your Watcher's Story?
anathanielh replied to GuyNice's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Once I make my new character, I’ll get back to this thread.
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I keep clicking the start button but...
anathanielh replied to silverthornJSW's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You're in the home stretch, man. You can make it.
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Dual weilding pistols?
anathanielh replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If you switch to dual wield weapons, it will help. If you switch to a single weapon or a 2h weapon, the talent won't apply so you get the full switch recovery
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Dual weilding pistols?
anathanielh replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Two Weapon Style reduces recovery time, which means it reduces reload. As I showed in my previous posts, Action speed and Recovery time are inversely proportional. -What does this mean? It means that higher action speed is a lower recovery time (aka lower reload time) and vice versa -This also means that lower recovery time/higher action speed is good **** and will help you fire faster. This means that Two Weapon style will help you with your build. It affects both action speed and recovery time. (In a weird, roundabout way that makes sense becase math and stuff)
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Dual weilding pistols?
anathanielh replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Thank you.
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Dual weilding pistols?
anathanielh replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The quotes I used are more recent. They are from today, so it's the most recent iteration of the beta. Why you gotta keep fighting me on this dude. It's like you don't want the talent to benefit your build =/
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What class(s) are you planning making your first character and why?
anathanielh replied to Riftis's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Bang bang indeed ( ͡° ͜ʖ ͡°)
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Dual weilding pistols?
anathanielh replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Glad you understand. NOW ENJOY YOURSELF OR ELSE EDIT: Two weapon style* reduces recovery time, this reducing time spent reloading. It’s not exactly stated, so you are correct about it being a bit murky. That’s life though
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What class(s) are you planning making your first character and why?
anathanielh replied to Riftis's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)There's no reason rangers have to be played at range though. There's even a subclass for melee rangers. Melee rangers are the only rangers.
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Dual weilding pistols?
anathanielh replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)This was said by a tester on the backer beta forums this same day. Boeroer, who has hundreds of hours (Who knows, he may even reach a thousand) in the beta confirmed this, and even states that skills that increase action speed reduce reload. This is how it works in the beta. Can't possibly make it clearer than this, friend.
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Dual weilding pistols?
anathanielh replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Action speed is inverse to recovery. Higher action speed=lower recovery. Reloading is a type of recovery. This means your guns will reload faster as well. this is completely incorrect guns dont have recovery they have reload so if two handed style effects recovery it will do nothing This is exactly how it worked in the beta. Whether you believe me or not is up to you. Enjoy yourself.