Well, hard to say.. overall i like Deadfire. Especially the side- and faction quests are golden and full of moral dilemmas. I thougt the Huana were the "good" faction. But i ve learned, that they broke the pact with a dragon, bound him and siphon his power to strenghen the watershapers. True, if they do nothing, they would suffer the same fate like america natives, as the europeans came. But blow up the powderhouse and blame the VTC? That was hard (the others werent better, except principi maybe, but they are ruthless pirates!).
But the mainstory feels strange. So Eothas go and kills hundreds of people on his way, the gods are concerned and send you. Ok, thats fine, but why then u can explore the whole Archipel without a negative outcome? You can take all time of the world, Eothas is still waiting. Ok he says he needs to rest at the Maw, but it feels a bad excuse.
For the mainstory, s plausibility it would be better, if the devs had a better explanation for the whole time for exploration. Like u need the help of a fraction to follow him or get a clue, which way he went. Or to reach Ukaizo u need the seven adra-crystals of power or the like.
For the end: I dont understand why destroying the wheel is bad. If we belive the story, then wheel was created by the engwithan/god 2000 years ago. Before that, the life dont die out. Sad the game dont explain how reincarnation works before the wheel and why it should not work again (maybe the origin way was destroyed during the creation of the wheel abd cant be restored, but i can only guess, maybe poe3 will tell us)