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Dam13n

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Everything posted by Dam13n

  1. For any jedi you want good STR, as however good you are with force powers, you will probably want to use your saber occasionally. The other musts are "either" WIS or CHA, this depends on your intentions. If you are going for a "pure alignment" character then I would suggest high WIS, if going for a mix/neutral then CHA will be more important. You can compensate for lack of intelligence (skills) with other characters. Remember if you want the best implants you need at least CON 16 at the start, a level 4 mental boost system adds 3 to WIS, CHA and INT, very useful for any jedi (consular in particular) while the level 4 physical boost is outsanding for a good guardian +3 to STR, CON and DEX. If you are thinking generally, then the Level 4 "forgot the name, sorry" gives +2 to all stats. Therefore for a guardian I agree with "The Dark Master" although I would go WIS 12, CHA 8 if you are after a pure LS or DS character. For a first timer the high CHA would be better, as you generally tend towards a mix of LS and DS first time round, until you get the hang of the game.
  2. Arnie... seriously, his muscles are so big that he doesn't actually have full range of movement in his elbows, so him, with a lightsaber. Don't make me laugh... Although seeing him dissected alive by maul or dooku would have been cool (and he's far too old to play anakin anyway.) Edward Norton - now I think he is a very good actor, who has made good films (watch american history X and you'll see how good he can be.) but really he is also too old to play anakin. I don't mind hayden christennsen (or however you spell his name) but really he just comes across as a whiney baby as anakin. I have no other suggestions though so I'll leave it at that Laterz... KILL JAR JAR BINKS!!!!!!!!!!!!!
  3. For a good laugh, and a good look at what MMORPG's can do to "perfectly normal people" http://mrtwig.net/ep/1008.html Enjoy. Laterz...
  4. Bare knuckles vs lightsaber result no knuckles, no head, torso in peices. your winner lightsaber :joy: Thank you, thank you all {lightsaber bows to the enormous crowd} Laterz...
  5. I use PC version and never had a problem. Quite useful in the trayus academy for seeing the enemies behind the doors and in the jekk jekk tar cantina on nar shaddaa for locating all the aliens in each room. (And in the subsequent maze) But other than that, fairly useless. Of course it can detect stealthed people well. Laterz...
  6. Yet he gets his arse handed to him by Obi-Wan, who in the end kills him with a blaster... lame. I mean having 4 arms, each with a lightsaber and getting beaten by a jedi with just 1, pathetic. Plus he couldn't use the force. Worst in the poll, no doubt.
  7. I have had problems before. You could try saving your game, returning to windows, reloading. Sometimes the game doesn't recognise it straight away. If that doesn't work, I'm out. :'( Laterz...
  8. You have a seperate slot called weapon focus/proficiency/specialisation lightsabers, I thought that would be a clue.... No, the melee upgrades do not affect lightsabers. You are better going with: dueling - single saber offensive two weapon fighting - saberstaff/2 lightsabers offensive jedi defense - improves deflection (defensive) or if high dex, low str - finesse lightsabers. I generally only level up lightsaber and blaster pistol proficiencies, as they are what my character uses. Plus two weapon fighting and jedi defense for a good all rounder. Laterz...
  9. Sounds to me a little bit too much like the start of Jedi Academy. Not that there is anything wrong with that. "
  10. One point I would have to add is this: You get more lightsabers playing DS than LS, as you can get them by killing the jedi masters. You find it much more difficult to get influence with the characters you can turn into jedi when playing DS (apart from atton) this means you are likely to have less jedi in your party (especially as you get hanharr over mira if you are DS) This doesn't quite tally up, more lightsabers for less "jedi" and less lightsabers for more jedi. Yet another great example of fore-thought in KotOR II. :crazy: Laterz...
  11. Watchman OT stands for Original Trilogy (New Hope, Empire Strikes Back and Return of the Jedi) Laterz...
  12. Blasphemy, may the gods of KotOR strike you down where you stand. LOL. He has some of the best lines in both games, to not complete him, is to limit your enjoyment of the game. Plus he adds to the storyline Plus, when upgraded he isn't half bad in combat, for a droid anyway. Laterz...
  13. When it comes to getting sabers, I think that the ways you get them are: 1st Lightsaber - the three parts. For each instance that you would get the parts after completing the quest you get a lightsaber. Therefore (at 2 parts/lightsabers per planet) 1 for completing the quest (assuming by completing both on dantooine) 1 for defeating visas (total 2) 2 on dxun (total 4) 2 on nar shadaar (total 6) 2 on korriban (total Then if playing DS 1 for killing Vrook 1 for killing Zez-Kai-El 1 for killing Kavar (?1 on Vash's Body?) Grand Total (playing DS): 11 (?12?) This is up till Malachor, and I don't know if you get more there, or if you can get one from Nihilus (don't think so). Laterz... PS - almost forgot, Freedon Nadd's Short Lightsaber.
  14. The problem with G0-T0 is he stands out as being useless and annoying. Disciple is useful (just his voice and battle cry are very annoying, and his classes don't tie up) Kreia - well she is essential to the plot, and damn useful at times. T3-M4 - You couldn't have a KotOR without him (and Hk-47) I sure you can guess - I voted G0-T0. Laterz...
  15. Well it's not really a character in it's own right, but I'll give it to you: I forgot the remote There, are you happy??? WELL ARE YOU??? HUH??? :D :D :D
  16. OK... Malachor - Really in 2 parts: Depths - only 1 type of enemy (plus the bigger version of the same enemy as the boss) yawn... Sith Academy - better, but just a slog through, no real storyline "bite" to encourage you along, plus enemies were so easy, could wipe the floor with them, even Sion. Then Traya, where the difficulty stepped up quite dramatically, finished by lots of dull, boring dialogue, then either the planet blows up or it doesn't Throughout, only the Exile, no friends (unless LS, when you get Mira vs Hanharr) but still you only have 1 character at any one time. Star Forge - Good cutscenes really help this, with malak ordering waves against you, really helps to spur you on to kill him. Confrontation with Bastila (LS) is good, particularly as it separates you from your companions, leaving the battle with Malak a 1 on 1 affair. The waves really help spread a feeling of desparation, especially when your companions go down. The only bad bit to my mind is the droid chamber, taking out waves of droids by ignoring them, woohoo. Overall I prefer the Star Forge, as it comes across as a real fight to the death on a massive battle station, against legions of the enemy hellbent on your destruction.
  17. I pesonally don't mind short lightsabers, they are only 2 damage less (and when fully upgraded, that matters not) and they are balanced, so good in the off hand. I have the philosophy, it can't do any damage if it doesn't hit, so I ensure I hit as often as possible. I generally don't go for saberstaffs, even though they look cool, as I like to have as many crystals benefitting my jedi as possible. Laterz...
  18. The Original Trilogy: A New Hope; short, not many different scenes, but cool, the battle over the death star still ranks high today, even without the digital advancements. The Empire Strikes Back; great twist at the end, luke's battle with vader in itself was good, luke's early training, and the battle of hoth (I know I'm going in reverse) were all awesome. Return of the Jedi; rancor, pit of carcoon, the battle of endor, luke vs vader II, the final destruction of the death star and the emperor. Cool. The Prequel Trilogy: Phantom Menace; maul vs qui-gon and obi-wan was cool, the pod race was annoying, and way too long, anakin , r2's award ceremony was pathetic, JAR JAR F'IN BINKS Attack of the Clones: all the battles ruled, in my opinion, shame about anakin, he comes off as a whiny p*ssy. MORE JAR JAR GRRRRRRRR. Revenge of the Sith: the battles were again cool, as was dooku's death. Windu's death however, kinda sucked. The jedi purge was a bit weak, they are jedi after all, they should have seen it coming. Padme's death was weak as well, and kind of screwed up the fact that leia say's that she remembers her mother. The one major failing was that they didn't kill off JAR JAR... In all the original trilogy is better, still has the same magic even now, decades later, can you say that the prequel trilogy will do the same, I think not. Sure it looked cool, but so much of it was lame. Vader becomes the lord of the sith because he misses his mummy, and he's an overbearing, overconfident wuss who can't keep a lightsaber in one peice for more that 5 minutes. My overall decision is fairly unanimous - The Original Trilogy.
  19. Actually you hear him referred to as Lord Tyranus, so his sith designation is Darth Tyranus. My vote has to be Sideous. Luke - "Your overconfidence is your weakness" Emperor - "Your faith in your friends is yours" I love that line. Laterz... (Edit: spelling mistake :'( )
  20. Shame you can't do it in the game (straight from the box, I'm sure there are mods for choosing Handmaiden/Disciple, I just don't have one) As for G0-T0, you should have had the option of killing him when he sneaks aboard the ebon hawk, would mean 1 less character, but what the hell, I never use him anyway.
  21. One of the ideas that has been bandied around for months is that you should start in a jedi (or sith) academy as a padawan/apprentice, this means you start with a basic, non-upgradeable lightsaber. Once you complete the trials (prologue level) you get to make your own fully upgradeable, customised saber. I personally really like this idea, as you are starting a character from very near the beginning of their time as jedi, with no adventurous past that you don't know (amnesia is getting dull, lol) Although you can still find out the historys from the chronicler of the academy you start on. This would also allow you to have a master to take the Jolee/Kreia role, and at somepoint you: are assigned a padawan or find a force sensitive which you then train, properly I might add, saber sparring and force power sparring, plus giving them individual quests. Add in another jedi who's along for the ride and that makes 4 jedi, which is enough for me. It would also open up the good old, apprentice turning on master, falling to DS, and being redeemed/killed storyline. Which we all love. Laterz...
  22. Very funny CSI, lol. Just a query, what was your exile wearing in those screenshots? If they're not already in game (which I don't think they are) where did you get them? Laterz...
  23. I agree it's not well described, first time through I converted handmaiden and bao-dur, but had no idea you could convert mira or atton. Personally I think the train as jedi went too far, you ended up with 7 force users (LS) or 6 (DS) out of 11 characters (including the exile), whilst KotOR 1 only had 4 (out of 10 including "Revan") I have to say that KotOR I was equally bad when it came to expanding characters though. The first few play-throughs I missed so many of the character specific side quests (Dustil, Canderous' Honour Duel, Mission's brother, etc.) there was not quite enough direction towards them, or incentive to do them really. Laterz...
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