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About krips

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  1. That sounds smart DM...sentinal is a good well-rounded character for someone who doesnt know whether she wants to use melee or ranged or the force. She's just doing the 'r2' thing on peraugus...I guess I can use the star wars save editor and edit things without 'cheating'...just so she doesnt have to start over. Thx again.
  2. Thanks for the reply, The Dark Master. For the guardian, was this closer to what you were thinking? STR 18 DEX 12 CON 16 INT 8 WIS 8 CHA 8 Also, does anyone know a good guide for consulars? I've read the 'pure caster' guide (game faqs...neoseeker)...anything else? Any general tips?
  3. Hi. I am trying to make a good Consular/Master and I want to be able to use dark side powers. I am so far considering two different attribute arrangements but am open to suggestions along with explanations. Also, should I just pump wisdom on lvl ups? I'm also wondering if I could beat handmaiden with the 10str 10dex 10con build. STR 10 DEX 10 CON 10 INT 12 WIS 16 CHA 16 STR 10 DEX 14 CON 14 INT 12 WIS 14 CHA 14 I am trying to get my g/f started in TSL. She's not a super gamer so I thought guardian/weapon master would be easiest for her. Would these stats be easiest for her? And should she just pump strength on lvl ups? Thanks. STR 16 DEX 16 CON 16 INT 8 WIS 8 CHA 8
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