
Gitmfap
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God Challenges Feedback!
Gitmfap replied to Aarik D's topic in Pillars of Eternity II: Deadfire Announcements & News
Double the hit points of mobs. Double the damage. Done -
It doesn’t “build” enough. Go copy magician apprentice and master, and you could win. Our increase in power and skills should be related to more than just “I ran some bounties”
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Special boats?
Gitmfap replied to MaximilianXimenez's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
Do the undead sails work? -
Where are the options that would make the next game....somehow different? This....is a weak implementation. Even if it was a dlc of....goofy stuff, give us something to spice it up. Your team is capable of more than what you provided.
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100% agree with all Novem said. He’s on it.
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Could we get other cannons to purchase to try out how we may actually find “depth” to planning for navel fights? I feel as if the cannons are the missing link here...?
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I just don’t really “depth” of sailing ship combat without wind....seems....half hearted
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Wind would make it sooo much deeper. Also to drop a sea anchor would be absolutely sick.