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Everything posted by Wormerine
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What Are You Playing Now: The New Beginning Thread
Wormerine replied to Amentep's topic in Computer and Console
I like Far Cry 3 though. It's definitly Ubisoft-the-game, but I thought it was one of the best versions - even Towers were fairly enjoyable, and side activities are reasonably paced. For the first island. The game lost me, when the fun villain kicks the dirt, get replaced by a boring dude in a suit, and we get to do everything once again. Also, unlike AssCreed you actually control the character. -
I don't know. I had more fun watching and rewatching this trailer then playing Skyrim for 30 hours (God 30? I don't rember anything of note happening) I worry that if Avowed will take place after PoE2, that will mean most likely end of PoE... though maybe, with enough interest in Avowed, PoE will get some love and people will realize how great the series are.... Meh. Whatever will be, will be. The future's not ours to see. Que Sera Sera As "prequels" go, KOTOR turned out rather well.
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I would take Wizardry8 Pillars game over Skyrim Pillars. But beggars can't be choosers.
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Does any one know if Cain/Boyarsky work on the DLCs for OW? If not it is possible they moved to work on the sequel. Skyrim team was about 100 people as well, from what I can tell. I think you can compare production value of CDPR and BG3 to get the answer. Compare Witcher3 tech to Bethesda, as well as amount of handcrafted touches - from content to animations. What does however ring false to me the most from the leak mentioned ealier, is robust mod support for Avowed... Bethesda can do that because they have custom engine built for that purpose - at a cost of other things. However, as UE is used both for Outer Worlds and Avowed.... if there is some tech similarity between two games, they might built foundation for future titles as well.
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That’s not really a point I was making...
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PoE2 god aspect that we see are reflection of Deadfire culture, with local gods adapted for the "real Gods" purposes (as we learn from SSS). So it's all depends on what Aedyr(?) culture is like. The statue does suggest a more western-like representation with kith-like images of gods, rather then a worship of nature. Of course, assuming it is indeed a statue of a god, and not some local worship or a Lord or a war hero. However, we can get a balanced mix. Some gods are weird no matter how you do them - even in humanoid form in PoE1 Wael shifty nature was rather bizzare. I think if you do Wael and not make it trippy you are missing the point. Personally, I liked wordy descriptions in PoE1 to be more effective then paintings in PoE2.
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Oh yeah, Ubisoft had a lot of ugly spilling out in the last couple weeks.
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So do I, but we are in danger of running into StarWars problem. If EVERYTHING revolves around Skywalker and Palpatine the potentially big and rich universe becomes very, very small. I want my PoE3 with all the soul'y and sociopolitical glory - Yehuza and their singular god is what I am more curious about after PoE2 - but I think it would be for the best for the IP as the whole if Avowed was something different. Let's see Eora from a point of view of a bloke, who doesn't get to chat with Gods on regular basis. In PoE1 lore and metaphysics were in service of the story, while in PoE2 I felt the story was in service of lore and metaphysics. Shame as there are some real gold nuggets in there.
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I think one would need very Planescape-like meta narrative to make it work, or a Bioshock-style late game twist. Why would all the things happen to one soul only? I also feel it would be good for Eora as the setting to move away from awakened souls, adra, gods and watchers for a while. There must be more to life in Eora then metaphysics.
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PoE as the world interests me due to its themes and central conflict. I am generally not a lore, if it doesn't "mean" anything. As such Avowed doesn't interest me becuase of its ties to PoE, though I am glad the IP is not completely abandoned. As the IP is seperated from Pillars, I don't expect it to be directly tied to it, and therefore I am not automatically interested in its story. It's also not lead by Josh, so I don't necessaty expect it to have the same feel and focus as PoE1&2. Though the main point would be, that if in unlikely case PoE3 would be made in the future, I don't think Avowed would be a mandatory part of the story. Unless, of course, they wrap up what could be Watcher's storyline in Avowed - I would be heartbroken about it as all my hopes would be brutally crushed. But it is Obsidian's big RPG, and I like Obsidian games. I am even keeping an eye on Grounded, even though it really doesn't took like my cup of tea. Luckly for me I am also capable of liking FP-RPGs - F:NV is still the best Obsidian game IMO. I definitely wouldn't stop playing a series I enjoy, becase it gets a spinoff I don't want to play - I mean I played a bit of Fallout2 recently, and Bethesdas Fallouts are garbage.
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Website clearly states First Person RPG, and trailers suggests the same, I am afraid. huh? That’s not Pillars of Eternity game. For all we know it might have little to nothing to do with PoE storyline, and might take place in a different time all together.
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Avowed - Reveal Trailer
Wormerine replied to Shyla's topic in Avowed: General Discussion (NO SPOILERS)
That’s true, but that can be achieved in many other ways as well. Also “skills” if such will exist will quite likely have different role to play then in PoEs. It is seems to be action RPG, so I expect imput driven combat, rather then RNG driven combat. How Avowed systems will work, and if they will take much or any inspiration from PoEs is something I am most curious about. -
Avowed trailer transcript and speculation
Wormerine replied to a topic in Avowed: General Discussion (NO SPOILERS)
So she is selling swords now... -
Nah, I don’t think so. Dyrwood and it’s conflict is far too defined. We also have a game set there. It would give creators more freedom to explore other parts of the world. If it was the War of Black trees Aedyrian soldier would be fighting the Glanfathans, not an invasion of vessels. Narration and flags clearly reference the Woedica, as well as inscription on the sword (Oathbinder). Also the statue doesn’t fit Dyrwood to me. It’s far to grand - suggesting a more powerful and older empire, My money is still It being Aedyr.
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So who are the writers of Avowed?
Wormerine replied to Adridactelo's topic in Avowed: General Discussion (NO SPOILERS)
Yeah, but there is still another one. But with how much time passed between OW release and DLCs it’s difficult to say when narrative team was/will be done with those. I don’t expect Avowed anytime soon. Essentially we have seen the same amount as Elder Scrolls6. -
Avowed trailer transcript and speculation
Wormerine replied to a topic in Avowed: General Discussion (NO SPOILERS)
Interesting interpretation. For now, I don't see an indication that there is an opposing Kith faction - thought it is not impossible. All we see are hostile vessels, and whatever Balrog is hiding there at the end doesn't sound like a Kith. I wouldn't necessarly put our protagonist on anti-woedica train because of his sword, thought it most likely has relevance. Looked a bit for Animancy and Aedyr history and found only this, which is more or less what I remember: -
That came to mind to me yesterday "Ooo! What if we play as Thaos!". Here where it seems unlikely to me (we could meet him though if it's a prequel!). Thaos predates gods, and if it is a relatively recent or contemporary (to PoE series) Thaos would already be immortal and in service of Woedica. Supposively, in the time when Thaos would interact with gods for the first time Aedyr wouldn't exist yet as such. As Aedyr (or whatever country it is) is already very dedicated to Woedica Inquisiton must have taken place already, so Thaos has been active in his role for some time.
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Avowed trailer transcript and speculation
Wormerine replied to a topic in Avowed: General Discussion (NO SPOILERS)
Aedyr as the whole seems very much dedicated to Woedica. Steel Garrote, as a protagonist's identity is a possibility, though my gut feeling tells that's not the case (my gut feelings aren't the most reliable). What about Arcane Knight? - the thing Aloth trained for. Melee and magic and stuff. Though if going by PoE2 multiclassing, one could very much be Steel Garrote pallading and Wizard resulting in an Arcane Knight. Avowed doesn't advertise itsels as PoE title (nothing in title, no que in music) so I would be surprised if there were a strong, direct connections to PoE1&2 (such as the Watcher). I expect it to be a stand-alone IP. Woedica's fall or post PoE2 seem the most fitting possibilities IMO when it comes to timeframe - danger coming either from other God's attack on Woedica and her faithful, or breaking the wheel completely messing things up. Naturally, myself I champion the first option, as that wouldn't erase the possibility of PoE3 happening at some point in the future. I don't think Animancy had enough time to flourish in Aedyr - from what I understand the practice was outlawed after one disasterous experiment. Considering how dedicated to Woedica Aedyr is, I find it unlikely she would allow animancy to be developed for long enough time to create an army of monsters. -
And it's 1st of two narrative DLCs. I don't know if "narrative" is just a descriptor of the DLCs for Outer Worlds, or if it suggest that there will be non-narrative DLCs as well, on top of those two.