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Wormerine

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Everything posted by Wormerine

  1. Some additional info of what extra content we can expect from Disco Elysium: Final Cut https://www.rockpapershotgun.com/disco-elysium-the-final-cut-adding-political-vision-quests
  2. I bought some games early on (Hades/Journey). I ended up rebuing them on steam due to better controller support. Now I just save myself money and wait for platform wide release.
  3. Epic ain't slowing down on exclusives: Epic helps me to save so much money. It seems it ain't going to change. I just hope they won't grab something I REALLY want to play on day1.
  4. I suspect when announced Avowed might have been in very early stages - I think the idea was to communicate what Microsoft owned studios are up to: very much like they like to do with consoles. But yeah, no fake gameplay demo showing like a game will hopefully look and play in 3 years time. As disappointing it is to not know more, I will take waiting over unreliable promises.
  5. So Miranda will loose the little remaining "characterization" that she had . Shamelessness of butt shots was quite hilarious on my latest playthrough, though.
  6. Holy crap, Dishonored2 levels are great. It probably has weaker narrative, and gimmickiness of levels do make it less reliable and therefore immersive (I believe that stealth work best in familiar surroundings). That said what good gimmicks those are. Clockwork mansion was already pretty fun, but I just finished the time traveling level, and it's just pure excellence. I think I will also have to do "no power run" of Dishonoreds one of theses days. I feel that our outsider powers are so robust, it's easy to play in a boring in repetitive way. WIth most of powers being off, I found myself digging into mechanics and enviromental interactions, in a way I never done before.
  7. IO's James Bond project will not star a film James Bond, but rather IO's own. Studio director hopes for it to be a start of another IO trilogy https://www.rockpapershotgun.com/io-interactives-project-007-could-be-the-beginning-of-a-bond-trilogy
  8. Aaaaaaand, of course, I failed a will check as soon as I got access to a PC that could run the bloody thing. Played for some 10+ hours as of time of speaking. That said I am glad I did! I am enjoying the game far more, then I thought I will, and am looking forward to the full game. My biggest worry comes from some clunky UI, mainly because that is what they used for Divinities. But while I found Div2 frustrating and tedious, I find BG3 really fun, even in its rough state. I also thing they give out disadvantage and advantage a bit too easily, and hide real mechanics a bit too well.
  9. Yeah, I didn't have a great time with Hong Kong - definitely not as good as with Dragonfall. I appreciate they tried to go for more sabdued and talky mission design, but I don't think Shadownruns systems were deep enough to support so much non-lethal gameplay. So much of Hong Kong consists of running from one barely interactable conversation tree to another. Also really cute touches from Shadowrun (like reading forums and such) really overstayed their welcome in HK. I thought Dragonfall pushed Shadowruns systems as far as they can go. They would really need to build a deeper engine to beat it.
  10. Just came over this video (ha! YouTube will probably be recommending me PC building vid for a while!). In case time stamp won’t work it’s: 17:40. Seems like single cable will most likely be ok, but it will draw more power then it was build for.
  11. Eh, is it? Isn't Shadow helmed by Eidos Montreal who contributed multiplayer for previous games? TR and Rise were Crystal Dynamics, and I am pretty sure, they moved to Avengers and Shadow was handed to Montreal (I don't know individual designers/programmers/writers though).
  12. And there is Tomb Raiding! Like a lot of it so far. What should IMO be the main point of the series, in previews two games felt like the afterthought.
  13. Couple things: Main focus: Dishonored2. I have mixed feeling about it so far. Beautiful as ever, and with my shiny new RTX3070 I don't feel optimisation issues this game is supposed to suffer from. Really creative levels, and Emily's skill set I think is more universally useful for both lethan/non-lethal aggresive/stealthy playstiles, making it very flexible kit. Much more so then Corvo from D1, where going for Low Chaos, meant barely using his skill set outside Blink. I also like how you can knock people unconcious in aggressive ways (melee combat, attack from above). Makes the game more varied then just sneak and choke. That said, narrative so far has been fairly mediocare. I goes through similar beats as D1 but with less convictions. Also trying to top D1 means it's less reliable. Stealth games, I think, work best when they are set in relatable settings - D1, while fantastical, used understandable locations. D2 so far, while presenting really cool locals makes it difficult to relate. Clockwork mantion, which I did yesterday, was quite a showpiece but felt very alien and thefore sneaking wasn't very compelling. D:OS2 - started another playthrough, this time with a friend. As I suspected, I am having a much better time with it in coop, then I had in singleplayer. I also picked up BG3ea, but I didn't spent enough time with it to have an opinion. So far it feels like D&D and Larian design are clashing a bit. I played a bit of Shadow of Tomb Raider - mostly for benchmarking and testing the GPU. That said, I am surprised how much I have been enjoying it. I heared good things about it (or rather things I would like - Lara having personality this time around, more focus on combat&puzzles then mass murder etc.) but I didn't expect to enjoy it as much as I did. Writing has been pretty good, gameplay flows better and isn't interupted every 5 seconds, and game has patience to build, set up and pay off, rather then constant Bay-noise that was TR1&2 reboots. I will definitely finish it, once I am done with Dish2.
  14. You might not be able to buy RTX3080, but you can buy shoes with it.
  15. They also are supposed to allow to import H2 progress into H3 engine, unlike H2, were I had to do all H1 content from scratch to unlock the items, correct? Eh, it would be nice, if one were able to take advantage of engine upgrades and smaller install size on steam too, though I guess that, again we need to have access to hitman 3 to do so. Still, I don't mind having an extra year to play some more of H2, while waiting for Epic-free release of H3.
  16. First build of mine. Special thanks to @Humanoid& @ComradeMasterfor suggestions and help! CPU: AMD Ryzen 5 5600x 3.7 GHz 6-Core Processor CPU Cooler: Noctua NH-D15 Dual Radiator Motherboard: ASUS TUF Gaming b550-Plus RAM: Corsair Vengance LPX 16 GB (2 x 8 GB) DDR4 – 3600 CL18 System SSD: Crucial MX500 250GB 2.5’’ SATA SSD Gaming SSD: Samsung 860 Evo 1TB 2.5’’ SATA SSD GPU: Gigabyte GeForce RTX 3070 Aorus Master 8GB OC Case: Corsair 4000D Airflow ATX Power Supply: Corsair RMx 750 W 80+ Gold Certified Fully Modular Monitor: Gigabyte G27Q 27’’ 2560x1440 144Hz Keyboard: Logitech G413 Mechanical Keyboard Mouse: Logitech G502 SE Freesync/G-sync are just the most brilliant invertion. I don't know how I lived without one before. Then again, before I was rarely able to run games at 60FPS not to mention above that.
  17. Pride and Accomplishement. Seriously, what's up with that?
  18. Uuuuu.... new Doom is on my "to play" list. Maybe I can run Doom remake on one screen, and original Doom on the graphic's card.
  19. Yup, it's own LCD screen. You have this useless animated thing, but you can also set it up to show GPU info (tremperature, load, power draw, frequency etc) which I currently have it on. You can also upload your own picture of gif. VANITY! Yeah, I will be turning it all of, especially as the case will be on my left side. Otherwise, I might have kept the GPU info on.
  20. Well, apparently you can use two cables (connect each 8 GPU pin to it's own PCIe power slot in the PSU) to provide it with enough power, especially with overclocking. That's what I did today following @Humanoid's advice. (it's super ugly with those space headers dangling, but I will take care of it tomorrow once I plug in remaining drives and tidy up come cables. A nice custom 16 pin cable does look very enticing right now. That said: Behold! It works. The graphic card though... really?
  21. Hey folks, I am in the process in assembling my very first PC. My graphic card has total 16 pins (8 + 8). Is really this single monstrosity all I need to connect it? It feels kinda odd to plug all four heads, while while a single 8header goes into the PSU.
  22. Hopefully they won’t drag H Ford to half ass VO.
  23. Bethesda announced an Indiana Jones game, made by Wolfenstein folks: https://www.rockpapershotgun.com/2021/01/12/bethesda-announce-indiana-jones-game/ Will all the glorious nazi killin'.... That's sounds actually really dope. I just hope it will be as fun as the source material, and not some grumpy dark ala-sad-Tomb Raider remake.
  24. Well, had our burst of speculation, and now are waiting for an early gameplay trailer. Even though I am super curious, I don’t think I need to hear about “Avowed” again until they have something more definite to show closer to release. Though personally, I do put faith in rumour that the game takes place in Living Lands and that Forgotten Sanctum’s History of Eora XII book was a teaser for Avowed.
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