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Everything posted by Wormerine
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Pity-Party Thread
Wormerine replied to Wormerine's topic in Avowed: General Discussion (NO SPOILERS)
Yeah.... not mine either. Pentiment and Cocoon are the stoundouts for me. Silksong of course, whenever it releases. Glad about Persona5 coming to PC. I get that Avowed is not releasing in next 12ve months.. but nothing? Not even a short trailer for Gamefest? -
Random video game news... may the dice be with you!
Wormerine replied to Gorth's topic in Computer and Console
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Another XBone conference, another disappointment. Why no Avowed
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Wormerine replied to Gorth's topic in Computer and Console
Very Bethesda so far. -
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Wormerine replied to Gorth's topic in Computer and Console
Finally! Persona5. Still no Avowed. -
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Wormerine replied to Gorth's topic in Computer and Console
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Random video game news... may the dice be with you!
Wormerine replied to Gorth's topic in Computer and Console
Woooo Pentiment! Go Joshy and -
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Wormerine replied to Gorth's topic in Computer and Console
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Random video game news... may the dice be with you!
Wormerine replied to Gorth's topic in Computer and Console
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Random video game news... may the dice be with you!
Wormerine replied to Gorth's topic in Computer and Console
Overwatch going free-to-play only worries me of how much they will milk this patch/sequel. -
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Wormerine replied to Gorth's topic in Computer and Console
Within 12 months if the showcase is to be believed. edit1: Nah, that doesn't include Silksong edit2: it does according to final montage -
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Wormerine replied to Gorth's topic in Computer and Console
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Random video game news... may the dice be with you!
Wormerine replied to Gorth's topic in Computer and Console
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Random video game news... may the dice be with you!
Wormerine replied to Gorth's topic in Computer and Console
Yaaaaaaas Sinksong! Edit/ "play day one on gamepass" but WHEEEEEN? -
Started Dragon Age: Inquisition. So far I am enjoying it much more then I expected though I didn’t get too deep yet (just founded Inquisition, and am departing to the first area of the game, that I heard bad things about). Cutscenes feel very junky (low FPS lock?, lots of pop in), and combat I feel will get very awful but then again those ar DA staples by that point. A lot of callbacks to previous games that even don’t feel too much like fan service. Lilliana’s VO still feels like the actress struggles to read the script - I wonder if it’s the weird French accent she has to do. The new Seeker companion seems to have a little bit of the same clumsiness in her delivery.
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Wormerine replied to Gorth's topic in Computer and Console
Old yeast? -
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Wormerine replied to Gorth's topic in Computer and Console
Cutting edge 1992 Flashback, gets not so cutting edge sequel: -
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Wormerine replied to Gorth's topic in Computer and Console
Me getting competitive for no reason? Never! -
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Wormerine replied to Gorth's topic in Computer and Console
hahaha! I got email yesterday, and literally the first thing I did after returning from work is check if they posted something more publically and if you shared it before me -
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Wormerine replied to Gorth's topic in Computer and Console
Oh, Tactical Adventures confirmed that 3 remaining classes will making its way to Solasta at some point in the future: https://store.steampowered.com/news/app/1096530/view/3359135585361365526 -
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Wormerine replied to Gorth's topic in Computer and Console
Or even If it will happen. I don't know what is the policy but for some people devs seem unable to confirm intention of releasing on GOG. It happened to me that I bought a game on steam assuming there will be no GOG release, only for the game to pop up there couple hours/days later. They lost couple full price sales from me like that. -
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Wormerine replied to Gorth's topic in Computer and Console
The problem with GOG is that it is all nice and well but I own at least two copies of Isolation already. Not gonna rebuy it on GOG. Not being able to get bigger releases day 1 really hurts them, I think. -
Box has always been in the game - it’s the thing Shadowheart has. The game just gained ways to make sure you have the box.
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What if that boi is Henry C.? I saw you have seen my first impression thoughts over at Larian's forum. After thinking on it for a while longer - I just think this is a wrong use of reactivity. Reactivity should "react" to player's actions decisions - create an illusion that game reacts to choices the player has made. This doesn't do that - this works hard to cancel players actions. It's the same thing they did with Godwoken prince in D:OS2 - yes you can kill him, even have a choice to let him live or kill him, only for the game to retcon it multiple times because he is story critical. The end result is that there is "intended" way of progressing - even by Sven admition some solutions don't work very well and I personally haven't experience the very silly ones.