-
Posts
553 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Blogs
Everything posted by Kgk4569
-
Worst luck stories...
Kgk4569 replied to hassifa's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
At least you get the +1 and an attempt to recharge for a grand total of 3 cards! Unless the cure bug happens, then only 2. -
Card rarity?
Kgk4569 replied to Weskingofscots's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
AH, subtle. Thank You! -
Forfeit Question
Kgk4569 replied to wakasm's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
I spent hours bitchslapping the dragon to pony up the 5K for the 10+1 Treasure Chests and the Loot (I didn't know you could build your decks when I first started.... I went at it the hard way... -
Card rarity?
Kgk4569 replied to Weskingofscots's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
So would you guys (and gals) say that telling the difference between rare and epic is difficult? YUP! Maybe make the borders thicker? Bronze vs. Gold may be an issue for people who are color impaired too. Maybe adopt the borderlands rarity system? OR just have the cards be sortable by rarity inside the categories, not just default alphabetical. Can someone post a pic of what Epic looks like? -
I can't seem to progress
Kgk4569 replied to fnordme's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Click the Stats screen in the upper right corner, then click Back. There is a bug that causes cards to disappear and be unclickable, doing the above should cause the deck management screen to reload and show the item. (If this is what is happening). Sorry for the delay in response. -
Forfeit Question
Kgk4569 replied to wakasm's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
My name is Kip, and I'm a Farm-aholic. I've been playing since the 29th and finally entered 1-?. -
Next patch?
Kgk4569 replied to raptorixx's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Apple is a b#@ch. Generally my experience, they are very picky about stupid stuff and documentation, we've had updates held back almost an entire week because they didn't like the screenshots... Not to mean that they are any better, it still has bugs, they just love to feel exclusive and be douches. Depending on the way Obsidian pushes out updates they may push out Google after Apple just to be sure all updates are released at roughly the same time. This way they aren't trying to put out fires in two different versions. The consumer in me wishes they'd just drop the Google as soon as they have it ready, but the IT me knows that it isn't the best way to push out non emergent updates. -
Questing Brutality
Kgk4569 replied to Illeist's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
I hope you realize that's not how the quest mode is supposed to work? That's what makes it impressive. -
Questing Brutality
Kgk4569 replied to Illeist's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Wow. -
Would you rather......?
Kgk4569 replied to Dunesparrow's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Waffles. That is all. -
Characters not gaining experience?
Kgk4569 replied to Dadders7503's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
@ Brainwave: It works, it is just crazy short. @ Dadders: Quest mode has issues right now. Development is working to fix it. -
OmegaDeath: A strategically placed nuclear warheads under the earth's surface will detonate, tuning the earth into a ball of molten rock. Super Omega OmniDeath*: A signal is sent to a Tardis hidden in a secret laboratory in a time pocket, activating a paradox machine. Time and Space are torn asunder, reality implodes into a screaming ball of chaos. *WARNING: Playing Super Omega OmniDeath mode has been shown to cause cancer in lab rats in California.
-
Exactly. The character is removed from turn order and gains no rewards, however, all the cards they acquired (or lost) during the scenario are stilscenari, along with their deck. They then proceed into deck management as though they survived the encounter. Think of it more as "unconcious" rather than dead.
-
I made a thing ^_^
Kgk4569 replied to trashcondor's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
True, but if you loaded up the spell casters with Augeries, Spyglasses, and allies that let you encounter cards, and hand off their blessings to her each turn, you can easily stack location decks for her to burn through. Open your app and look in the Gallery, you can see the power levels of rhe banes and boons. She could walk through most of them with just the 4 blessings. -
I made a thing ^_^
Kgk4569 replied to trashcondor's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Interesting choice, I have some questions. Are the displayed blessings only for your turn (discarded, refreshed, etc.)? Or is it more of a full turn long reveal, returning to the hand afterwards? Is there any limit? For example if I start the game with a few characters together, Have her go last, hand X blessings to her so her hand will be maxed when she discards all non-blessing cards. If there is no max, and they go back to her hand, you will have a character with effective starting stats of: Str: 1d8 + 4d4 (Average: 14.5) Dex: 1d8 + 4d4 (Average: 14.5) Con: 1d8 + 4d4 (Average: 14.5) Int: 1d6 + 4d4 (Average: 12.5) Wis: 1d8 + 4d4 (Average: 14.5) Cha: 1d6 + 4d4 (Average: 12.5) At Max hand size: Str: 1d8 + 6d4 (Average: 19.5) Dex: 1d8 + 6d4 (Average: 19.5) Con: 1d8 + 6d4 (Average: 19.5) Int: 1d6 + 6d4 (Average: 18.5) Wis: 1d8 + 6d4 (Average: 19.5) Cha: 1d6 + 6d4 (Average: 18.5) With Max power of "Each Blessing add +X" and max hand size: Str: 1d8 + 6d4 (Average: 37.5) Dex: 1d8 + 6d4 (Average: 37.5) Con: 1d8 + 6d4 (Average: 37.5) Int: 1d6 + 6d4 (Average: 36.5) Wis: 1d8 + 6d4 (Average: 37.5) Cha: 1d6 + 6d4 (Average: 36.5) If the blessings are just revealed and returned to the hand you will have a character who never needs to draw a card, who can never die. -
I am running with 2 right now. I tried a full party and it was "meh" there was more focus on closing locations and just burning through the game than I liked, it seemed too "mechanical". I am enjoying 2 because I can focus more on the exploration of the scenario, getting cards, and farming (I like farming).
-
Questing Brutality
Kgk4569 replied to Illeist's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Stormbringer already mentioned that. Honestly none of these issues surprise me and they are not VERY game breaking. Yes, quests are disappointing, but there is still playability in at least one of the modes. Day 0 issues even after extensive beta testing are common across the board in the industry. I am the main tester (V&V and some beta testing) of hardware and software for the company I work for, and I am very familiar with how a apparently good software can go out and not work properly. -
I made a thing ^_^
Kgk4569 replied to trashcondor's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Welcome. I'm not trying to crush your idea or discourage your creativity. I love modding games and house ruling, I've been gaming in PnPRPG and board game form for years, and I broke A LOT of games in my early attempts with balance and rule creation. (I even created the first fan-spansion for one of the games I love: https://boardgamegeek.com/filepage/112243/xythis-expansion-rules-pnp ) If you are newish to board games and have never been on www.boadgamegeek.com I'd suggest heading over there. There are A LOT of resources for budding and expert gamers, along with resources people have developed and people will help you if you want advice on developing your own. -
Questing Brutality
Kgk4569 replied to Illeist's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Once you fix the bug, you should Isolate it into a gauntlet mode. -
I made a thing ^_^
Kgk4569 replied to trashcondor's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Well, not 2 necessarily, it could be as much as 4 at base, or 6 at max in your scenario. More if someone handed off cards to you. I would most of the time, combat and barriers are the only two important things in each scenario as they refresh into the location deck. The boons are bonuses, but become much more important once you get away from the basic scenarios, and Sajan has just as much of a chance to get these as every other character. As you advance through the game, these become more and more powerful, and more and more necessary to acquire to be able to compete against the banes. Your character would be the catch-all. You would reap through location decks, the game would no longer be as challenging as you would pull in every boon and defeat everything with ease. Spend a few times farming and failing a scenario and you could equip out a party nicely with ease using her. It's almost like turning on god mode. Your only real challenge would not be getting horrible rolls. I understand wanting to make your custom character powerful, but it needs to be balanced. -
I made a thing ^_^
Kgk4569 replied to trashcondor's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
DC10 isn't too scary unless you REALLY need something, for the most part you can just burn through boons you don't want and save the check for fighting. Then if you built you deck around your fighting you'll have 3d8 (Average: 13.5), then you add weapons on top of that. Sure you can mitigate this a bit by saying that blessings must be declared at the start of the turn, and would thus be applied to all checks, but that is easily covered by an ally with Augery, or anyone with Spyglasses. Additionally the modification that has been asked for widely to let you skip boon checks for ones you don't want would mitigate this small fix. Maybe if the blessings apply at a reduced value (aka, can only give 1 die and each die will be reduced in value 1d4=no die, 1d6=1d4, 1d8=1d6, 1d10=1d8, 1d12=1d10) then making it apply to any check wouldn't be too bad. Take the Delettante for an example, his ability can be applied to any check BUT it only gives you 1d4, so it is not too powerful.