Everything posted by zeroth_hour
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Blessing of Zarongel recharges against boons that have the Animal trait
The card says nothing about recharging (except the "if the same card is on top of the blessings discard pile" stuff) but if you try to use it on a boon that has the Animal trait, it will allow you to recharge it (but only if you're encountering the card) I'll see if I can get a screenshot with it
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Store gold temporarily on the device
Yeah, but they can scan transaction data to prevent things like that and ban accounts due to abuse.
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When you fail a Goblin Commando combat check in the Woods, it reshuffles instead of banishes
zeroth_hour replied to zeroth_hour's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)You're right, it only does 1 Ranged Combat damage
- When you fail a Goblin Commando combat check in the Woods, it reshuffles instead of banishes
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Legendary 6 man difficulty
zeroth_hour replied to Brainwave's topic in Pathfinder Adventures: General Discussion (No Spoilers!)Borissimo, the problem with "Legendary difficulty should not be guaranteed winnable even with the best tactics" is that currently it's the only method for repeated gold. You can't start new parties to get gold on lower difficulties anymore (even when starting a new party, completing scenarios you've completed with _any_ party on a non-Legendary difficulty gets you 0 gold), so Legendary mode is it. (For the record I haven't played 6p Legendary yet)
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Clockwork doesn't allow you to recharge your hand
zeroth_hour replied to Longshot11's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Longshot is right; none of the multiple card rechargers (Father Zantus, etc) allow you to set the order of the recharge (even as an option)
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Evasion please let me know how it is benificial
zeroth_hour replied to Shax's topic in Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)Villain evasion is actually really big; henchmen are easier to defeat than villains are, and even henchmen + close is probably easier. It needs to be reliable (and as Hawkmoon says it needs to lack the restrictions that a lot of the evasion spells have, like Mental trait, limited to difficulty 10 or under, etc) To say nothing of being able to win with the minimal amount of locations closed because you know exactly where the villain is and can corner him or her at your own convenience. Brainwave pointed out the summoned monsters one which is also big. Goblin Raid and some others summon a bunch of monsters but evading is just as good as defeating for those barriers unless evading the monster doesn't defeat the barrier (Zombie Horde I think is like that).
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Gallery and Text Bugs
zeroth_hour replied to zeroth_hour's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)"with the X trait" was used as a synonym for the modern "that has the X trait", but it was also used as a synonym for "and add the X trait".
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Do Treasure Chests increase drop-rate of better boons?
zeroth_hour replied to ZeekRennan's topic in Pathfinder Adventures: General Discussion (No Spoilers!)But I don't really want to salvage my cards to alter the boon ratios in my box. Salvaging my cards isn't really worth it for me given how little gold you get it; I'd rather see the 99 Smith count in my collection; I'd just not want to actually see 99 Smiths. I'd like an option to alter the number of cards in my vault or something put in.
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Bug with gaining extra cards, more than in the vualt
Well, I think that's really the only way you can bring characters from multiple virtual "boxes" in. In the physical game if you did that someone would have to give up their item (which would make someone sad). But think about online multiplayer, nobody would want that, so in this game both people get it (yay!)
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Bug: Goblin Warchanter makes every character roll the Wisdom 8 check
zeroth_hour replied to DarkRaven47's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)That's actually the rule. "You" applies to every character who wants to play a weapon or spell, but it missed getting into the PA rulebook on launch.
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Completing scenarios awarding no gold
zeroth_hour replied to fiveolddogs's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)It looks like de facto even if you start a new party if you've completed the scenario before with any party you get no gold. Which seems like a bug. Unless it was intended.
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Gallery and Text Bugs
Force Missile still says "add the Force trait" even though traits of the spell are added to the check if the check replaces Combat Pidget Terelson doesn't appear in the Gallery Gozreh's Trident says "and the Electricity trait" even though it's redundant. Song of Hawkmoon says "with the Human trait" even though that wording is out of date Snake should not say "non-combat Stealth check" - guessing it was taken from the class deck, but the FAQ on the class deck says that the RotR version without non-combat is correct
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Completing scenarios awarding no gold
zeroth_hour replied to fiveolddogs's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Completing non-Legendary scenarios you've already completed is supposed to reward you with 0 Gold. It's supposed to prevent you from replaying scenarios, but I did get 0 gold with a brand new party completing Brigandoom, so I'm not sure.
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Ezren expanded spellbook doesn't activate in many circumstances
zeroth_hour replied to ArchSenex's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Yeah, it looks like it's a bug: (rulebook, p.9) "If a power says it may be used when something happens, you may use it every time that happens. Otherwise, a specific card’s power may only be used once per check or step. " While the power should only be resolved at the end of the check, it should definitely have triggered 3 times. That being said, even if the other member of the horde is active, you can tap back to Ezren's portrait and activate his power; I think if he's not the last guy, it'll even ask you if you want to activate his power after resolving his check.
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Cards that banish after use.
zeroth_hour replied to Brainwave's topic in Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)Later characters (namely Alchemists) have an expanded version of Sajan's Drunken Master power where they can recharge Alchemical cards that get banished. It's pretty amusing - I'm using Damiel in the Organized Play scenarios in real life right now.
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Hook mountain massacre adventure path locked
zeroth_hour replied to silverbob's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Yes, this is not a bug; The Hook Mountain Massacre deck is still in development.
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Combat Confusion when faced with OR checks
zeroth_hour replied to zeroth_hour's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Blessing of Gorum isn't supposed to add 2 dice! It's not a Combat Strength check I have a screenshot here:
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Various bugs: Improper dice, Not displaying Loot, etc
zeroth_hour replied to Charnath's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)1) A small workaround for the assist ability bug would be to reselect the proper ability; tapping on the skill (Arcane) should give you a drop-down to change the skill you're using. 4) Cure spells are not allowed to cast on people with no cards in their discard pile; if you look at the PACG rulebook on p.10: "You may not activate a power or play a card that doesn’t apply to your current situation. For example, you may not play a card to reduce damage when damage is not being dealt, and you may not play a card to evade a monster when you are not encountering a monster." Which means you can't play a Cure card to not Cure anything.
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Combat Confusion when faced with OR checks
So, I faced Grayst Sevilla which has a Combat OR Arcane check with Seoni. I first was going to use Seoni's Scorching Ray (d12 + 2d6). Sure. Then I added the Blessing of Iomedae. Oh, it rejected the Scorching Ray and turned into 3d12 +x? Okay Then I added a Blessing of Gorum from Kyra. Wait, it turned into 5d12 +x despite the fact that it's not a Combat _or_ a Strength check? Waitaminit...
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Future adventure contents error
zeroth_hour replied to haloa92's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)A lot of the later adventures are missing cards from the gallery. Blessing of Nethys is one; quite a few of the villains and henchmen too.
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Fox does not add to Combat Intelligence checks
I tried using Fox on Ezren's Frost Ray check (which is Combat Intelligence). It doesn't seem to work, which is odd since Fox doesn't have a limitation on non-combat checks.
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Bug: Leaving the Goblin Fortress to go to the Vault
iPad 4 iOS9.3 If you hit the vault button to go to the offers while you're closing the Goblin Fortress (I did it to clear a screen bug), you don't get the closing text trigger and thus don't get any weapons out of the Goblin Fortress. The close text is also empty. EDIT: This isn't going to the Vault, it's going to the store that seems to be causing the issue
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Two Bugs I found
zeroth_hour replied to Skylinefranc's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Here's the Paizo thread regarding who "you" are, which is why even though it says "you" it means everyone who wants to play a weapon or spell has to make the check: http://paizo.com/threads/rzs2s497?Who-you-are#1 I think the issue with Paizo (and this is just my own opinion) is twofold: one, there's a lot of errata to issue on the physical cards if that was the case, and they'd rather issue a single errata in the rulebook (which is what they've done), and two, there may be templating issues with such verbose text.
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Do I really have to check in every day to receive daily gold?
zeroth_hour replied to CrazyDrago's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)The point of the daily gold option is to get you to log in every day (it's a pretty common tactic in F2P games to get you to log in every day via gifts etc so you get enticed by offers)