
Nefarious7
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Well done! What abilities are you actively using on the monk side? Why didn't you get torments reach? What armor type is best until we can find the one you chose? Light, medium, heavy? Finally, if you were adding this to a full party as the front line tank (which I'm considering) on PoTD with full level scaling up when it's fixed, what changes would you make knowing you'll have companions?
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Here's my 2 cents. I'm no pro player, but I'll be using a druid on my next play through. It's good to have a dedicated healer / buffer. If you plan to have a priest in the party, then sure, go fury druid and use him as a nuker/cc. If you dont have a priest, I would keep healing spells available. One of the companions you can get, Tekehu (sp?), is one of the rare examples where his special class is VERY desirable. As a unique "watershaping" druid, he gets a water / ice spell for free each level. Those free spells are all FOE ONLY. So, a spell that would usually deal damage to your own party from another druid will not hit your team with tekehu. There are some great damaging spells (Chill fog, freezing pillar, etc). The cost is you can't cast summoning stuff. Therefore, it is my opinion that druid may be best used via Tekehu in your party, rather than playing as the main character
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In my main quest, i just chose a "faction side" and have to sail a fleet to that city with a "U". How close am I to the end? I'm torn. I actually just want to start over with a game that is actually hard. So, I'm weighing just stopping and waiting for a patch to fix difficulty, or just finishing up this run quick. I've used console commands to fix stuff, so I'm not getting any achievements.
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BoB are a self defeating trap. Go ahead and be awesome at level 1, and ruin any challenge the game might offer.
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Arkemyr's Manor
Nefarious7 replied to ChaozCloud's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I did the manor without a quest... on accident. Who gives the quest to start it off? -
It seems to me there are enough spells to always have good options, even with some schools restricted. I'm more concerned with the longer cast time (or was it recovery time) in non evocation schools. Basically wondering if the extra power level really makes difference. Double cast is a nice addition, but it'll be unreliable