Everything posted by Hassat Hunter
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Problem with manually patching KotoR II
There is only 1 patch for the US-version...
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Problem with manually patching KotoR II
Make sure you have the correct version (US, UK, German, French etc.) Also, if you have a non-US version, install 1.0a first.
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Visas Marr problem!!!!
Seconding that, with the added comment of: "yes, you won't be seeing her again." (which can very well break the game).
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Sith Academy Secret room
That would be your prestige class, not the tomb IIRC.
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TSL Restoration Project: The Phantom Deadline, READ FIRST POST BEFORE POSTING.
True. Surely you can work yourself around a game-breaking glitch, but rather not have them at all, eh? (*cough* Hidden Academy 1.0b *cough*) If I am not mistaken I read on Mantis that the "Storm the Wall" sequence wasn't (even if it featured the wrong type of dead bodies on the floor) or has that since been changed? Not to mention whole Peragus... .
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Autopatcher problem!
It seems LA took down the auto-patch for Kotor2. Get the manual one on their site...
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Sith Academy Secret room
75%+ DS or LS.
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Jedi council conversation bug
TG had a fix for this, but they have taken them down. But I am sure if you browse the nets you can find it somewhere.
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Kreia's Last Comments about Party during Endgame/Bao-Dur question
He probably went to the surface to finish his work there. Altough that is just my personal guess, no content ingame (present or cut) to tell what really happened to him. Also; the HK-factory was on the PC Disk (you can just use cheats to go there). The Droid Planet however wasn't present, and was ripped from the X-box (you can find the files on Gizka's site, once again, use the Warp cheat... or better; just use Dstoney's mod...)
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Kreia's Last Comments about Party during Endgame/Bao-Dur question
Yup, they intentionally designed Bao-Dur's fate after Kotor2 to be a 'mystery'. Probably for a sequel, as it isn't cut content at all... I still think that's about giving up the Remote to blow up Malachor. Why it isn't used (not even in the game-files at all); who knows? No-one is sure what it was intended for anyways, if it wasn't just for that purpose (stuffing it in trailers).
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TSL Restoration Project: The Phantom Deadline, READ FIRST POST BEFORE POSTING.
Okay. Thanks anyways. Hmmm, fair enough. Another game I play though has such a seperate typo list forum (while using Mantis too), and it seems to work far more efficient. Of course that is on one assumption, just mentioning it. I don't have KOTOR2 on this PC, so arbitary numbers are used. Say, the Zabrak sword gives physical damage 7-12. Now you add in 2 different bonus items (with the workbench ofcourse) with 1-2 physical damage boost each. The item description would look like this: Damage 7-12 Damage Bonus: Damage Bonus: Critical Hit Threat 19-20 2x I can savely say it is only a display issues (combat logs show far higher damage output than the maximum of damage displayed) and have only seen it on the Zabrak Vibroblade. Yeah, I meant the Bith Arm, lying around the flophouse after the completion of the Expirimental Delivery quest. Got some alien races mixed up... my bad . I think it's the only datapad that uses the "empty" instead of vanishing 'path'.
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TSL Restoration Project: The Phantom Deadline, READ FIRST POST BEFORE POSTING.
I've decided to do a second playthrough of the leaked beta (1.0b8), so that obviously means more fun bugs to be found. And since this time I did a complete reverse (DSF Exile, DSF Revan compared to both LSM first game) and knew how to get around the HK infinite black screen, so I can add HK-factory stuff, it has becomen quite the large list. Do not worry; most of them are minor though (alot of "he" references for Revan), but I do found some nice new game-stopping and major bugs. Little piece of advice; don't toy with HK if Visas is trying to kill you . I know TG says they don't want the reports, but Militiades seems to check them out, and since I really want to have a bugfree 1.0c release as much as the next guy... Last of all a question for anyone inside the TSL team. I am not sure wheter this is a bug or intentional, so it is not below, but I still find it worthy mentioning. It's about the HK-factory: End talking; start buglisting (none of the ones below are listed in the list of page 1!): As before, major bugs are underlined (all but 2 from the HK factory).
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Nar Shadda Visquis hard crash error, already in the arena
Well, after that cutscene it is supposed to load the docks with Atton and the team, so if you walk around the area as the Exile you are effectively stuck. The only cause I can think of is Atton being in Stealth Mode when you ended the fight in the Bar, and that causes the engine to be confused (it has been the cause of a well-known KOTOR1 bug after Malak's fight on the Leviathan).
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TSL Restoration Project: The Phantom Deadline, READ FIRST POST BEFORE POSTING.
Hehe. Same here. My last project (nothing related to KOTOR at all) left me after 2 months of coding with 2 months of bug crunching. Most "#$%@#%# why won't it WORK!!!" ended up being a dot or comma or ending tag (<>) missing, or not ending a set of choices . I wouldn't want to do that for years. Rather work on new stuff... much more fun :D.
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Strange handmaiden bug
That was the module loading with the exile, instead of running the cutscene, not a crash like this. Team Gizka had a fix for that, but they no longer have. You could still try it if you find it though. And mods running?
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Why is this a KotOR 2 Skeeter?
Nothing as yet. A subforum is one possibility but I don't want to preclude others. Can't Fionavar make the Technical Issues subforum public again? It hasn't been destroyed, has it?
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TSL Restoration Project: The Phantom Deadline, READ FIRST POST BEFORE POSTING.
HK is already reported: http://mantis.team-gizka.org/view.php?id=994 Also the "T3 issues" isn't restricted to T3, it's just any third party member during that cutscene.
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Why is this a KotOR 2 Skeeter?
The "Technical Issues" subforum was removed because there weren't enough posts in there anymore.
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screen resolution
Take another look; is it still unchecked? If it doesn't store the info ingame, just manually open the file and alter: [Graphics Options] Width= Height= Save, and restart Kotor2.
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HELP?!?!
Let me guess; Windows Vista? It has a nasty ability to not allow *.ini changes. I hear copying to the desktop and then back is a quick "fix".
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Telos academy computer
I think your memory is playing with you. There is a workbench there, and a medlab. Has been so in 1.0, will be so in 1.0b.
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HELP?!?!
In that case you just haven't set the EnableCheats=1 in the SWkotor2.ini.
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MMO, please?
Have to join the MMORPG's suck bandwagon. They just can't grasp storyvalue, and become mindless grindgames. And then not good grinding like Diablo II or Dungeon Siege (II) but the very boring grinding. Why don't we wait till (if) the Bio-Warians can actually make a difference in that (doubt it) before trying to push OE to follow the path? If BIO starts loosing money on their RPG, that is a sure sign of unwanted marketexpension.
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HELP?!?!
It does, it's just invisible.
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Korriban issue
You're welcome. Your PC is still in one piece?