Meh, Indigo seems fun to me :D
Some people will likely find the game too simple of an interface, but their goal seemed to be a game based around emotion and choice, rather than specifically gameplay mechanics. They wanted to make the interface simple, and have it reflect the actions that the character is performing. A dynamic, interactive story of sorts. As I've said, I'm curious to see how it pans out. Not bad for a game that I hadn't even heard of before I played the demo today :D