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alanschu

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Everything posted by alanschu

  1. Meh. Games like Close Combat, as well as Hearts of Iron are real time.
  2. A game-stopping "event" because you sold a quest-important item is NOT a glitch ? It's poor design. If you were able to sell it, when code was provided to ensure that you shouldn't be able to sell a quest-important item, then it would be a bug. If it was never considered, it is a mistake in the game, but the game is still working as designed. This likely would be a bug. I didn't say that exploits weren't bugs. Yes. That's why people refer to them as exploits. Being able to maniuplate existing game mechanics in legal ways that the developers have allowed, in a way that they never considered, isn't a bug. If it does something like let you walk through walls (an intentionally placed barrier), then it would be a bug. Something in the code is actually broken and not working as intended. I should probably reconsider how I worded it, as many exploits are bugs. But there's many that aren't either. Players have just taken a legal game mechanic and used it in a way that was never considered in design.
  3. You guys actually did some research/polls on this? I'm sure people in that age-group don't want to cough up 50 bucks for a game they can beat in a weekend. If you buy a game, you want to play it for a while, no? Also, I've heard this comment before, and I must say I find it particularily ridiculous when it comes from people who frequent these boards for years waiting for a game, only to hear them say: hey, gimme a 20 hrs game, you see I don't have a lot of time to play these days. <{POST_SNAPBACK}> People that frequent video game message boards are not representative of the majority of gamers.
  4. I rather have a nice box, manual and added stuff than additional cash to the devs IF the prices are exactly the same for both... <{POST_SNAPBACK}> Then why all the comments about developers margins?
  5. It's Gromnir. He's had the half-orcish persona on message boards for years. Bioware even gave him a cameo in Throne of Bhaal, likely due to his unique and persistent posting style.
  6. Bioware admitted that the MP in HotU was broken. That's a fact. It's why people had to use the Stone of Recall to skip past the introduction (because all but the main character were actually ACTIVE characters in the sequence. I killed the Drow Priestess 2 minutes into the game). This is a fact. It's why, when trying to lower yourself into the Undermountain after someone else did, Durnan told you that access was limited to <player X> where Player X was the player that just went down. I couldn't actually follow him down. This is a fact. Since you obviously don't visit the NWN forums (or at least didn't when HotU was released), you don't know what you're talking about. The MP was hideously broken, and Bioware was going nuts talking about how they never said that the campaign supported MP, and if you look at the box, they were right. Besides, I was never questioning whether or not you played it. So this statement is pointless, since I wasn't addressing that. If you consider abusing Stone of Recall, and modifying scripts as "playable" then yeah, sure.
  7. Despite Bioware themselves stating, explicitly, that the game did not support multiplayer when it was released. I guess you didn't pick it up when it was released. I suppose that's also why there's a nineteen page thread dedicated to finding work arounds so that you can play it appropriately in multiplayer. According to that thread it sounds like there may have been a patch released some time between October 2004 and February 2005, because the Feb 2005 posts seem to indicate that people were no longer having problems playing it in multiplayer. The link that the moderator kept linking to where Bioware explicitly stated that the expansion campaign was intentionally not supporting multiplayer now links back to the main forum page. EDIT: Heck, you can even see me posting my disappointment in this thread.
  8. "More than happy?" Maybe in the same universe where Hordes of the Underdark was released with MP support.
  9. What was the process name exactly? Even then, why would it actually cause your computer processor to get damaged. Even if it is constantly running a process, it certainly isn't pushing it to extremes. Otherwise the game it's trying to protect wouldn't even run well.
  10. alanschu

    NHL

    Because no team is perfect. This is shown by the fact that no team has gone undefeated for an entire season.
  11. I point it out because Hades' absolute boycott of Electronic Arts and Ubisoft doesn't accomplish anything. It's easy to "boycott" a company when they don't make games you like. Lets see how well he adheres to his boycott if this RPG game rocks. Furthermore, what message does he send to EA, and the entire game industry, if it's an excellent, high quality RPG (which he says he wants more of) and he doesn't buy it because of decisions made a decade ago? (including the desolving of a company that he admits he didn't particularly care for - Westwood). It's not like he would have bought all of their games otherwise. It's just convenient because he's never been a situation to actually have to adhere to his boycott. Refusing to buy products you're not interested in is hardly a good demonstration of conviction. And I've seen my share of internet "boycotts" as well. Often against copy protections...even ones other than Starforce.
  12. Linky linky????? In any case: Freelancer HOI2: Doomsday
  13. And I told you not to be ashamed of the odd double post "
  14. I have some experience with games that have been hindranced and sometimes severly handicapped because of the Xbox, which in itself is enough to make me sneer at those devices... <{POST_SNAPBACK}> - consoles steal games from the PC with exclusives - consoles make you buy a 400$ toy just to play games on - console-to-PC ports - console games are more expensive for no reason - its impossible to make software for a console without paying big $$$ to MS or Sony ..and the list goes on and on ad infinitum <{POST_SNAPBACK}> PCs make you pay $400+ for a single component. Knock consoles if you want, but your just being obtuse if you think the cost is a detriment.
  15. Hordes of the Underdark was not developed with MP in mind. Bioware explained this, and cited their reasons as the large amount of research they had done determining the fanbase of the NWN community (where they concluded the vast majority of them were SP only players). Furthermore, they also felt that making the campaigns for SoU and the OC work with MP compromised the quality of the single player campaign. It may have been patched to support it eventually, but it definitely did not when first released. http://nwn.bioware.com/forums/viewtopic.ht...ght=multiplayer http://nwn.bioware.com/forums/viewtopic.ht...layer+underdark http://nwn.bioware.com/forums/viewtopic.ht...layer+underdark http://nwn.bioware.com/forums/viewtopic.ht...layer+underdark No they didn't.
  16. Why is it untrackable? Depends on the bug I think. Would you be bothered with flickering GFX... guess not Would you be bothered if you were placed in prison, only to find in order to escape you needed X and you had sold X... then I guess you will be bothered, no? Also wouldn't you be bothered by exploits if playing online against others??? <{POST_SNAPBACK}> That's not actually a bug. Exploits typically aren't bugs either. Then don't guess or give estimates. Simple, eh? <{POST_SNAPBACK}> Then that would piss people like you off. If they didn't say anything, and you bought it, you'd bitch because it's too short. That is definitely an attitude I can very much respect and appreciate. Wait a minute!
  17. Don't let that stop you. It doesn't stop anyone else around here! <{POST_SNAPBACK}> Hahahahaha!
  18. The shortness of game trend is the fault of consoles. Made ideally for kids with low attention spans, who have no desire to take all kinds of quests, or explore the story. Hey lets just make it hack n slash. <{POST_SNAPBACK}> The majority of console gamers are adults. Besides, if it's just hack and slash then that's exactly what you're looking for in a game. You have said so yourself. Because I know that I tend to get a handle of games faster and play the game efficiently. It took me 20 to 25 hours to beat IWD 2. It took me 12 hours to beat BGDA. It took me 28 hours to beat KotOR 2. And so forth and so on. You guys spout estimate times, but each and every time I play a game I am under that estimate time by a good 25 to 50 percent. So, Feargus says 20, I expect to beat the game in 10 to 15. Not worth my time. <{POST_SNAPBACK}> While walking everywhere too!
  19. No, but it does bring more value to the game.
  20. Yes yes, absolutely. While still having time to play your many, many PnP sessions with your friends, work, sleep, as well as play other new games. 30 to 40 times. Of course.
  21. Oh. My. God. It is in no way the same thing.
  22. I think this has a lot to do with digital distribution still being quite insignificant. But, it should make Battlewookie happy because it means more margin on the sale, which means more money for the developer.
  23. Since it was brought up: I haven't seen the Special Edition of the original Terminator.
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