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alanschu

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Everything posted by alanschu

  1. NHL

    alanschu replied to Darque's topic in Way Off-Topic
    They were still selling out during the Ballard years in the 80s, when they were a **** team (and ironically complaining about how their organization isn't being run properly). Ballard specificially opted on just making money during those times, operated with heavy mismanagement, and basically didn't have any fear of retribution because he knew fans would still keep coming, CBC HNIC would still come a knocking.
  2. I never specialized at all in flamethrowers nor GEP guns, but I still used them. THey were plenty useful at their default levels. Just didn't move as fast.
  3. Not really sure what monitoring AI would really do in a game like Battlefield, nor am I sure wtf "human intelligence" parameter values would be. Why?
  4. I agree wholeheartedly, and I am a fan os System Shock 2.
  5. This wouldn't surprise me at all. In other news, I think ridiculous is now officially the second most misspelled word on the internet, just behind the.
  6. Hahaha. I remember her. No doubt he was configured to have smooth talking skills for situations like that. The awesome part was that it was a dry, emotionless "Suuuuuure"
  7. alanschu replied to Korsika's topic in Way Off-Topic
    It is interesting that bots tend to have the smiley emoticon on their posts.
  8. An odd thing I noticed about Market Garden, was that the AI had a tendency to place units towards the bottom parts of the map.
  9. But much, much cooler. Though I'd suspect JC was a virgin as well
  10. But the continuity with Superman III
  11. Well, only if it includes voice over. It's really easy to do it with whatever name you want if voice overs aren't included.
  12. That's probably because it's the requirement. SP2 likely provides no benefits for running NWN2, so you barely meet the minimum requirements because your OS is the minimum requirements. If say, this game required only Windows 98 SE, you'd probably get a full score (assuming it worked in XP) with XP because it's above and beyond what you need. You need XP to play the game, and if you have XP, you are meeting the requirements. There's nothing better (Windows-wise) out there. You'll notice that if you switch to recommended requirements, the score shifts to be one above what you need. As for the requirements, I demolish it. Funny that it only recognizes my C drive for hard drive space though.
  13. I gave up on this show in the middle of last season. I realized I was continuing to watch it just because I had watched it for a while. I've actually quit watching the WB (or whatever they call themselves) altogether, since they dropped Everwood.
  14. NHL

    alanschu replied to Darque's topic in Way Off-Topic
    No, I will always have perennial loser in my mind with that team. They'll surprise me if they do well, even if you were to say take New Jersey's lineup and swap it with the Blue Jackets, I'd still expect the Blue Jackets to suck.
  15. At the same time, given JC's history as basically being grown in a testtube and augmented with nanomachines, I kind of expected him to be rather emotionless in his speaking.
  16. Oh wait, good point. I guess Volo had issue with the placements. But it's not really that surprising that a game like KOTOR is going to do significantly better than JE.
  17. Well, CC wasn't technically a Microsoft product. It was made by Atomic Games, and I don't think the last two, maybe 3 (I'm not sure about Russian Front) were published by Microsoft. I think they were published by SSI. I loved CC2 for it's campaign. It was Operation Market Garden, and successes and failure actually had an impact. If you could secure a drop zone as the Germans, the allies in that area were going to be in for a rough time. I also loved the tank battles, given that for the most part, one shot meant a kill, assuming you got armor penetration. It was so satisfying flanking a Tiger with two Shermans and knocking it out. I remember being bold with a PIAT team when defending the Arnhem Bridge, getting it into a 3 story house, and getting a shot from the top in on a Panther. Considering it was the only AT weapon I had at the time, it was pretty sweet. CC3: Russian Front was a better game tactically. It introduced artillery strikes, and the AI was smarter (less tanks turning around while in combat, exposing their rear to enemy tanks, and stuff like that). Unfortunately, the campaign was nothing more than a series of operations. I was able to actually capture the Kremlin, and I got operational Total Victory, but I'm still screwed to lose the war no matter what. Even when I successfully held off advances from IS-2 tanks at the Reichstag, and again received Total Victory at an operational level, it meant nothing. I suppose this is somewhat realistic, as I doubt my little Kampfgruppe would really make a huge impact in the grand scheme of the war, but it's nice to feel you have SOME impact. CC4: Battle of the Bulge, reintroduced a dynamic campaign. Except this time, it even let you control the allocation of your forces. The Germans had to successfully break through the Ardennes forest, while the Allies needed to resist. Like in real life, the area is a bit of a logistical nightmare. Movement through the forest could be a pain in the butt, as forces get stuck behind other forces, unable to properly advance. Bastogne was an immensely useful town to take, as it had 6 or 7 ways out of it, making it key for flanking operations to cut off supply. And supply was exceptionally important. If you could cut a unit off from supply, it's reinforcements would be limited, and it would start to suffer huge penalties to morale. It also introduced air strikes, though they weren't as stellar as I was hoping. I kept forgetting what type of planes I had (or maybe they were random), so sometimes I would do a strafing run against tanks, and drop bombs on infantry. All in all though, I sunk more time into that series than probably any other WW2 game. I loved those games. Nothing like hearing the Germans scream "Scharfschutse" when a sniper gets them, and screaming at your men when they call out "We're pinned down!" when you try giving them an order.
  18. The bad thing with UML diagrams is they tend to more be a reflection of the code base, rather than any significant planning (IMO anyways). I update my UML as I realize I had to do changes to it, because I didn't forsee all the things I would have to do when conceptualizing a program.
  19. NHL

    alanschu replied to Darque's topic in Way Off-Topic
    Awwww. Someone else got Sakic on the Waiver Wire. But he dropped Frolov to do it. Given the injury to Havlat, I may be able to put Havlat on the IR and pick up Frolov.
  20. I don't think anyone is heralding this game as a list of any significant value. Reader polls are always popularity contests.
  21. I'm pretty sure that that was intentional. I think his voice was perfect.
  22. I wouldn't have considered Jaheira manly. She was certainly more strong willed than the other two options.
  23. OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOM OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOM OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOM OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOM OMG
  24. THat's a little presumptuous.

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