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scottii

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Everything posted by scottii

  1. combat wise, it would be strategic to do CC for one wizard and dps for the other.
  2. yeah, the waterfalls are so amazing. anyone play planescape: TON yet? from the trailer I saw, it has some good scenery too. =)
  3. I guess the reason why the plants do not regrow is because you collected the entire plant.
  4. Events vary based on your stronghold's prestige and security.
  5. thanks for clarifying. very helpful to know because there are lot's of quest.
  6. failed what quest?
  7. tank build? go weapon and shield. dps? use two handed.
  8. can confirm, the monk will die no matter what, thus starts the task "The Sealed Missive". hehe, funny you mention this, I completed this task yesterday.
  9. Play Oblivion as a cautionary tale about how ridiculously broken this kind of scaling can be - and how to do it better, like they attempted (but were not entirely successful) in Skyrim. Are you talking about ES4?
  10. what about a mannequin, similar to what Skyrim has?
  11. Easy. Skills and the change in battle tactics. Its lessens the repetitiveness.
  12. play it bro. the story alone is worth it.
  13. I miss the old FF8 concept as the enemies level the same way you do. Too bad this is commonly overlooked in RPGs.
  14. so I guess soloing isn't quite the same as it is in BG?
  15. while, chanting can respawn summons pretty quickly, it's pretty reasonable to have the low life times.
  16. healing health is more of a nuisance, even though it's needed just as much as endurance.
  17. would be nice to get rid of endurance and just use health.
  18. dang. so adding WM added to loading times?
  19. people think this is bad? try bloodborne on ps4.
  20. Anyone every notice, once you use a chanter's summon ability, the enemies instantly stop attacking your party and go directly for the summons? It almost feels as if this breaks combat.
  21. 6 gig vid ram. and 24 pc ram. but to be honest, SSD did the most for loading.
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