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Alvin Nelson

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Everything posted by Alvin Nelson

  1. These are my desktop pics. Good ol dual screens!
  2. I'm thinking of stopping by...
  3. I'm hoping its Quake Wars or Call of Duty 4!
  4. Both Purgatorio and The Frontier look pretty good. If i only had more time to play them...
  5. When i was looking for a job i looked at every single video game that i owned and applied at every company that was close.
  6. Top three Favorite Star Wars Games: 1. Star Wars: Jedi Power Battles for the Original PS1 (you're awesome if you remember this one) 2. KOTOR II (and not just because i work here. This game is the reason i applied to the company) 3. Rogue Squadron - best flight battles ever.
  7. I thought that it was a very good interview. With any position you should never think that your product is perfect. Whenever I am playing a game that I enjoy or reading a good book, even though i enjoy the book/game i always think to myself "This was good, but how can I make this better?" I feel that once you stop critiquing yourself then you stop learning. Never settling for average and always working to make things better is why working with Josh is so much fun!
  8. the Formations look awesome. The community is doing a excellent job! oh, and I WANT TO PLAY PURGATORIO.
  9. I really can't be mad if its done well. I must admit, i'm a closet MMO fan...
  10. QFT. One of the best things for a designer i think is the ability to look at all sides of development, so that their view is rational. Knowing some programming languages goes a long way. Also, you probably want to study LOTS of games. Even the crappy games have the ONE concept that made the publisher and developer think that the game would be a good idea. I would also say read a lot. Maybe even a lot of history. A lot of good designers i have met originally majored in history, and a lot of the games that people think are new and inventive are old mythological stories or events of the past. It adds a sense of realism to every story. If you more into just making the areas and building the levels, i agree with Schazzwozzer that building levels for NWN, NWN 2, or Oblivion is a good idea. But those are more for RPG's. You can build levels for Half-Life/Half-Life 2, Call of Duty, etc if you are into the FPS genre. Its good that you are young and are actively attempting to learn as much as possible. *Note - this is stuff that i learned while working with the fine folks at Obsidian. My info is nowhere near as valuable as J.E. Sawyer or Chris Avellone's, but i like to believe that I've learned a thing or two!
  11. Of course, if you and everyone else stops buying the games, we still won't have any Art Blog. In fact, we wouldn't have this forum either!
  12. When i first started playing i really liked Khelgar. His "kill everything and ask questions later" style suited me just fine. As i continued to play i really began to like Neeshka, and then Bishop. Really, the only characters i didn't play with that often were Zhjaeve, Construct, and Jerro.
  13. Meh, i liked the top ten. Though, i thought it should have at least been the original Half Life rather than HL2...But, not my list...
  14. 1 - 3 2 - 9 3 - 13 4 - 15 5 - 20 6 - 21 7 - 27 8 - 29 9 - 38 10 - 45 (cuz it's funny) 11 - 53 12 - 19 13 - 8 14 - 10 15 - 20 16 - 34
  15. Here's another, a good friend of mine, Andrea Bobick. She's an artist. http://www.bobicka.com/ She also writes a webcomic, http://www.wirepop.com/comic_index.php?id=28 I personally recommend it, its pretty good. Also if your at Wirepop, i read this one too http://www.wirepop.com/comic_episode.php?id=6&select=10 Also really good.
  16. Final Fantasy XIII Crysis Final Fantasy Tactics 2 Blue Dragon Naruto for the Wii Super Mario Galaxy Super Paper Mario Enemy Territory: Quake Wars
  17. Plus, Nintendo is not losing any money by producing the Wii. Sony, on the other hand, is losing tons. In the end, Nintendo will still be making more money, just because all of the units being sold are for profit.
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