Greedfall: the quest structure is great. Similar to Elex, quests are never really as straight forward as they first seem. The combat now has a full pause button which can make 'timing' dodges trivial, but as a slow paced gamer, I love it. Magic is more varied than it has been in any Spiders game to date. The setting is interesting, though not the biggest attraction for me. The companion characters don't look as physically distinct from one another as they do in either Bound By Flame or the Technomancer, which kinda makes them not stand out as much. The hub levels are larger than in any other Spiders' game. The tutorial is pretty long, similar to White Orchard in the Witcher 3 though a smaller hub with fewer quests. That's about all I can say without going into spoilers.