Hello,
I previously found work in the video games industry by working for an external QA firm.
Basically, the company is hired by a publisher/dev studio to do QA in compatibility, functionality, pre-cert, etc.
Although I've worked there before, this concept of external QA always seemed strange. Why would a pub/dev add the extra costs of external QA, usually at the end of development, for a task they are well suited for internally?
Are they viable?
I'm asking these questions because I've been approached recently to join one yet again and I'm not sure I should. Seems to me trying harder to get noticed in a real Pub/Dev studio has more future(if I get the job...).
Here in the Montreal region I am only aware of 2 such firms: Enzyme and Bugtracker. Any others someone is aware of?
I will do a thorough search on the subject but I am starting here.
Thank you and have a nice day.