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Everything posted by astr0creep

  1. Not in any order whatsoever. Morrowind Half Life 1 Civ 4 Ultima Underworld : The Stygian Abyss KOTOR 1 X-Com Final Fantasy Tactics Final Fantasy 7 & before Betrayal at Krondor Deus Ex Lands of Lore Space Quest 1 to 4 Farhenheit/Indigo Prophecy Syberia Halo System Shock 2 GTA San Andreas Ace Combat 5 Master of Orion 2 DOOM Xenosaga 1 Freedom Fighters Metal Gear Solid Metal gear Solid 3 Ico Might & Magic 5 & before BG & NWN are not there because I prefer my RPGs in 1st person perspective.
  2. Huh? It was a good action game. A bit short maybe, but good still. Much better than Gun to be sure. <{POST_SNAPBACK}> No it wasn't... Horrible game all around. <{POST_SNAPBACK}> Dang! I wanted to rent it this weekend
  3. Killzone Syphon Filter (like a fast Splinter Cell but old) Timesplitter Ace Combat 5! Chronicles of Riddick: Escape from Butcher bay.
  4. Marry me. Now. <{POST_SNAPBACK}> Hire me. Now.
  5. What they need to do with combat is make it faster by giving better access to powers. The 1-2-3 buttons/slots for attacks, powers and grenades should be easier to access and change. Now we must drag the mouse and turn the wheel until we get what we want. Same thing with the 4-5-6-7-8 buttons. Easier access, faster gameplay.
  6. Actually, the latter serves the term Classic better. However, the former are more related to Fallout. So Fallout fans don't want change? For the record, I hope Bethesda will NOT simply change the visuals of Oblivion and make Oblivion with guns. I hope they keep perks and quirks and the leveling system. I love Fallout too and I was very disapointed when Project Van Buren died. I also love Morrowind and the Elder Scrolls series and out of all the Devs available, I believe Bethesda is the best one for the job. Personally, I would like a First person RPG/Shooter hybrid, like System Shock or Deus Ex set in the Fallout universe with a slower pace than those 2 games, more conversation and character developpement. Turn-based combat? Anybody ever played Wizardry on PS2? FPTBC!
  7. proves that Bethesda intend to stick with their method because that is what they do best. Unfortunately, that will not result in a game that fans of CRPGs will enjoy as it it favours exploration over roleplaying. <{POST_SNAPBACK}> So... what is classic CRPG? Baldur's Gate and Planescape Torment or Ultima Underworld and Betrayal at Krondor? Or is more like X-Com?
  8. Do you have stock in Obsidian? Project Van Buren is dead. Live with it. There is nothing to compare Bethesda's work with anymore. We need to look at what is there and forget what is dead. Fallout 3 won't be rushed, Bethesda are a proven developper with a very good track record. That should be enough for anyone to at least WAIT and see what they come up with before thrashing them. And you can be sure they will do some research before starting this thing, making sure that the product they will make will sell to the most people. Maybe you will be among the satisfied, maybe you won't.
  9. Hum. Single player MMORPGs do not exist Judgy! it's one or the other. Bethesda are known for their Single player, very open ended RPGs. I think you need to play Fallout 1 again, just to see how much of a make over it needs. Obsidian took Bioware's engine and made KOTOR 2 by order of LucasArts and by the same order, rushed it out the door FULL of bugs. As far as I'm concerned, they don't deserve so much credit as to being offered Fallout 3. They did a good job under the circumstances and I love the game but Bioware not making it was a mistake. Morrowind has robots in it. Does it make it Sci-Fi? Take Morrowind and replace some models and you have a Sci-Fi RPG. Based on my experience on playing (20 years)and making games for a living(6 years), I believe Bethesda can do a better job with Fallout 3 than Obsidian can.
  10. Ravenous fans here! Did I read someone said Morrowind was buggy? KOTOR2 was barely playable out of the box and even today, all patched up, I still can't swoop race properly! But the music is better. Woohoo! LucasArts slaves. ALL you people saying Bethesda will do a crappy job are completely high on something very lethal for your brain. I played ALL of there games, from Arena to the MAGNIFICIENT Morrowind. They know what a CRPG is, they know how to do it. AND THEY WILL TAKE THEIR TIME TO DO IT! I loved Fallout 1 and Fallout 2 also but that one was EXTREMELY buggy. Fallout tactics was also amazing and I am a fan of the franchise. No one can say for sure if Bethesda will do Fallout justice or not however, short of BIOWARE, no other WORKING developper has any chance to do a better fallout 3 than Bethesda. Their RPGs are top notch works of art. Speculation leads nowhere. At least wait for some screenshots or a demo vid before throwing them tomatoes.
  11. How about creating your whole party, similar to Temple of Elemental Evil? There could be restrictions for story purposes, like creating characters out of 3 females and 5 males, prenamed so the player cannot choose the names. Basically, you would just level them up from scratch, with choices of appearance.
  12. What would be nice, .txt files included in the installation for every line spoken in the game. You then read those lines while recording yourself and replace the appropriate backed-up sound files with your own. :cool:
  13. Bioware was also a very good experience for me as with many other people I'm sure. I would work again for them in a New York minute (was a contract job, work was done, I went on with my life... sniff). Generally speaking though, a tester's life is made very hard by the employer. You feel like an expandable number, no matter how good you are at finding and describing bugs. And you are right, the bigger the company, the worse are the working conditions. What I'm trying to say is that if anyone wishes to enter this business through QA, either be very patient and tough as nails or be very careful where you apply.
  14. I've been working in the industry for years. I've worked for Ubisoft, Atari, Bioware, Lucasarts, Jowood and a few others. What I can tell you is that it is far from a walk in the park. Long hours, low pay, no benefits, forget your friends and any girlfriend/boyfriend or even your familly. This job will consume you like the fires of hell. Until you get out of QA, then it's more like Hell's lobby. Still hot, but not ''melt your skin'' hot. Have you ever wanted to work 10-12 hours a day, 7 days a week for two years? Welcome to QA! If you can get through that initial ''bottom of the barrel'' stage (pun intended) , an essential part I think to making it in the industry, you are ready for game dev.
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