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Getting to know you...
Cipher is the go to melee/magic class it seems - I haven't played around with then enough to offer a really solid opinion though. If you're game, you could try a dps fighter and put a heap of points in lore. I know a lot of people here would scoff at the idea but it's pretty interesting in my opinion.
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Monk Questions
I played a Moon-Godlike Monk and found her to be a pretty consistent damage dealer. I went the unarmed/fists route. Downside - I found it hard to become wounded as the game progressed and my party became stronger. It got to a point where I'd go into battle and had no chance to use my special abilities. I ended up sending her in with Eder, just so she could get hit. Even then it didn't always work.
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Int or dex for magic users
I've tried swapping them around, and found that Intellect was the most useful for me. I think duration of spells makes a huge difference in a battle - kind of annoyed me when a spell fizzled too early due to a lower than optimal Intellect score.
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Noob here: any advice?
Try not to pay attention to anyone's advice regarding class/race/attributes etc. You'll have a much better time choosing a character you're drawn to, and experimenting with your own choice of skills than trying to replicate someone's idea of a 'good' build.
- Pillars of Eternity Expansion/Sequel Wishlist
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Already max level, not nearly finished...
The cap doesn't bother me so much - as long as there is still enough to do in game. I'm still not near completing the game. I've been having shocking cases of restartitis.
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Least Liked Companions
Sagani. Just can't stand her comments.
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Questions about Class and Personality Dialogue Options
Could have sworn there's Rauatai checks with Kana. Or are they considered redundant?
- Suggestion, if it's not too late: Arachnophobic Mode
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Combat - Companions vs. Adventurers
So far I've used a mixture of both. I'm not a huge fan of the companions provided, and may even restart with a custom party. I like the idea of making a party of dwarfs, and giving them all the same culture - kind of like a LoTR adventure party.
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MOB lure ****
Your point could have been so much better without the hostility and insults.
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Is this game worth the price they are asking?
I paid 47 AUD for it. I was a huge fan of the old IE isometric games, so for me it has been worth every cent. I'm actually a long way from finishing it, but have gotten enough solid enjoyment going through trying the different character styles.
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MOB lure ****
Hmm this is interesting. For me, enemies are rarely lured away alone - most of the time they have the support of their mob stroll in from fog of war. Maybe I'm just terrible at luring?
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General feedback from a veteran
Well, when you think about it your choices in character creation have made a huge impact to your experience. You dumped perception and resolve and your front line warrior is getting knocked down a lot. I think it's unreasonable to assume the developers should have regard to the millions of different potential role play ideas that people may come up with. I always have a general idea of the way I want to role play a character. The only thing you can do is adjust the attributes as close as the game allows.
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So, is it agreed? Rangers are the only class clearly needing a buff?
I think you have to be careful to choose the right skills with a ranger. If you do that, they can be pretty powerful. No complaints here.