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Xard

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Everything posted by Xard

  1. Edited by SteveThaiBinh to remove scanned material I doubt writing can be very dry with such characters
  2. Aka blue alien lesbian sex
  3. guess I got those in wrong order then pop said this based on earliest mag scans on the game - Obsidian is attempting to accomodate all playing styles. The example given was interrogating an informant. Bribing him got you the most amount of info, persuasion yielded less info but caused the least number of ethical problems (apparently) and killing him netted you no info but cash with which to buy things. souns promising (I had completely forgot this!)
  4. It really is law of internet that if you even mention RPG Codex it no matter what dominates at least some of the following conversation I like their approach in general (especially if it is contrasted to 90 % of other game media) but have to agree on last part. Double standards are funneh Quoted for mother****ing truth
  5. Well yeah, luckily
  6. I can't remember the whole snippet and I don't know where to find scans again *shrug* *wink wink* I thought it was just very mundane. No good, no bad. Didn't see anything horribly unrealistic about it either (especially since that lacked all the non-verbal communication bits, voice acting etc.)
  7. Game system will be much closer to Fallout than to D&D Role-Player
  8. I think I read at Codex "Role Player" was banned from here aeons ago Anyway, reportedly Alpha Protocol is aiming towards "serious", real world problems and such in moral choices as showcased by them mentioning Syriana as big influence - clearly showcasing that your choices won't be "I steal lollipo or I won't" style. However the game seems at the same time to aim at Kill Bill feel and it has left some of us confused by how these two aspects are going to be put together Perhaps most concrete thing on choices comes from Avellone's recent blog update: "In what game design phase do you think one should begin to think about moral issues in the game world, and why? Generally, I think it should be considered as early as possible in the game design, preferably at the time that you decide upon the game's "theme." For our Aliens project, for example, the moral theme that we're trying to communicate was considered an important establishing point in our early pre-production phase (as it was for Mask of the Betrayer). " Talks about Aliens RPG and MotB but there's no reason to think this is not the case on AP too. And more importantly: "In our latest title, Alpha Protocol, we're presenting some of the moral choices within the context of the CIA operation itself - and the choices you make to achieve your mission or your goal can depend on how much you're willing to place others at risk."
  9. so how long it takes for Battlestar Galactica to end so I can start to collect DVD's and enjoy the series in one biiig marathon? I've only seen half of the very first season and of course the minimovie that starts it all
  10. MotB is masterpiece and NWN2 OC is fine enough with some great parts and some really bad ones so you should get those two The Witcher too
  11. Bane would beat Revan and then rape his ass
  12. ALIEN LESBIAN SECKZOR Of course female if I get the game
  13. Yeah I mean, since when graphics of game before year its publishment have been finished anyway? Codex is certainly interesting (I only put that thread there because that's where I originally found link). They make a lot of good points and there's intelligent posters there, but on the other hand there are people like skyway that make my head explode by absolute retartedness every once in a while ( "**** this stupid emo console ****fest bla bla bla" ) Way how they whined and moaned about how writing suckzor in Alpha Protocol (based on that one small extract from conv. between Thorton and some womyn) took retardation on whole new level. C'mon, game has Mitsoda AND Avellone as writers. And it looks like they just whined there was nothing special in the writing of scene - well protip: Mundane conversations in airplane doesn't usually aim at Ravelesque conversation. It looked like beliavable, true and good writing - of course it is nothing like Kreia or PS:T cast or something - for very mundane start of conversation. Because really, that's how people initiate them ...not to mention "bla bla bla Alpha Protocol is boring real world sucks bla bla" edit: to be fair one who said that has double dumb**** tag on him *shrug* Overall I really like Codex - but sometimes it (or more like some of its members) piss me off
  14. and I wonder sometimes why people say I have bad memory... oh well
  15. Queen - Bohemian Rhapsody It's too late, my time has come Sends shivers down my spine Body's aching all the time Goodbye everybody - I've got to go Gotta leave you all behind and face the truth Mama, ooo-o-oooo
  16. Xard

    Euro 2008

    Congrats Portugal for well earned victory Turkey was incredibly lucky
  17. I was in big birthday party And that's it.
  18. walkerguy < Power level 9000

  19. this sucks I can't add myself as friend

  20. On the other hand humans are still stupid User comments: (spotted at RPG Codex like lulzy RPG thingies usually are) Now I've never felt need to bash eye candy and how developers spend resources on graf1xes (which is as stupid and useless as whining women are too beautiful in summer ) but... My facepalm-o-meter exploded (not all comments all like that though, many are "positive" ones) Oh: Both were critically and commercially succesful and in my opinion both vastly superior games to their predecessors. Well, they gave props to MotB. Before bitching about graphics that is
  21. Rammstein - Engel (Live aus Berlin)
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