Everything posted by Xard
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PETITION: PLEASE CHANGE THE INFINITE AMMO DESIGN
Well, this was kinda "we got rationale so stop asking stupid questions" when no such rationale was given
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PETITION: PLEASE CHANGE THE INFINITE AMMO DESIGN
Yeah, that may be it But then you shouldn't say all is explained, God's in Hea-*represses urge to end sentence with Browning's Pippa passes* ( Also, related to this ) I've said before I'd be fine with decision if it showed some rationale but judging from preview all I can see was "streamlining "
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The Music Thread
Pixies - Wave of Mutilation
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Mysteries of Westgate
Yeah Sorry Obz, **** you Atari! It's just I had some nerd rage reserves left from AP section
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Mysteries of Westgate
...**** you Obsidian, **** you Well, it seems to be your standard Securom which isn't problem for me With normal I mean no forced connection to internet, no installation limits etc. stupid **** Oh and it hasn't destroyed my computer unlike Starforce
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PETITION: PLEASE CHANGE THE INFINITE AMMO DESIGN
...except that they didn't tell us what they mean with "big nasty problems"
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Mysteries of Westgate
...wait, if I patch NWN2 I get some **** on my computer even if I wasn't going to buy MoW? WHAT THE HELL
- Obsidian's Facebook Page
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PETITION: PLEASE CHANGE THE INFINITE AMMO DESIGN
Damn you Brutus! Good thing I'm lich so sneak attacks won't work *casts fireball* edit: that wasn't smartest choice considering your high reflex saves
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PETITION: PLEASE CHANGE THE INFINITE AMMO DESIGN
What are these very nasty problems then? If including finite ammo indeed brings so many problems why vast majority of games - especially those who center exclusively on combat - then choose to use this system and why does it (in here too) get majority's support as system? "If this game had been made ten or fifteen years ago and you read on a BBS or in the pages of CGW that we decided that the player character wouldn't starve do death if he didn't carry rations people would have had a fit, citing many of the same arguments that have been floated in this very thread." Will to have ration-eating mechanics (lol) uses same arguments? I didn't know tactics, strategy, planning and equality of playstyles had so much to do with if I have to eat pork once a day or never. Truly it must be wonder how these gamers of old managed to bring in uselessness of melee ( in comparison ) when arguing against eternal fasting! "In this game you don't have limited ammo because, quite simply, we wanted to spend our resources and your focus on other areas. " Yet you drum about combat and combat mechanics quite much in each preview don't you? And call Alpha Protocol Action RPG. Screenshots so far have given special love to situations involving guns instead of - say - dialogue screens which are anyway already transformed into half-dialogue/half-cutscene hybrid. Ammunition question is big part of overall combat mechanics both directly and especially indirectly as I tried to point out in my long posts. So AP is action RPG but resources are spend and focused on other areas of what? I'd think combat mechanics are quite big focus indeed and infinite ammo has never done any good for these mechanics before. Or maybe it's just that it is so much easier to jus throw in infinite ammo and not having to worry about how to distribute ammo etc.? Sorry, but feels like dumping down ("streamlining") needlessly, just like some other aspects. What about not being able to drag enemy bodies (at least not in the current build) which is core mechanic of any "stealth action" (yes I went to wikipedia to find out what's the genres name) game/hybrid or not being able to pick up enemy weapons? All of this done in name of "streamlining". Doesn't it make sense to think infinite ammo design is merely part of this streamlining too? "That doesn't mean that we are crazy anti-ammo fascists who hate Jagged Alliance 2 and System Shock." Oh right, if Aliens RPG will feature unlimited ammo... "hell hath no fury like a fan scorned" A choice had to be made about what we want the player to spend time doing and thinking about, and where we put our efforts when building systems and assets." This is completely understandable and essential part of game designing. "This is the choice we made." Of course when trying to maximize efficiency of development etc. there's also thing known as going too far. That's what happened with DX: IW. With TLJ: Dreamfall game itself was efficiently taken away All in all this whole "streamlining" thing (infinite ammo, no body dragging, no picking up weapons and who knows what else) was the first negative and fishy smelling news on the game for me. For the record in otherwise good games streamlining utterly destroyed Kotors combat system. What Bioware did doesn't sound too different with them "streamlining" mechanics to better suit console pad. "Ultimately the public determines if we made the right choice, but I'm fully confident that we did." This is true. Oh, and sorry if I sounded attackive. You bothering to post in here is valued This doesn't mean I just stop and start to build altar when Developer steps in however Traitor We can hope she turns 18 in course of the game can we? Oh dear. P.S.: I now support unlimited ammo in the context of this game. Traitor
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Mysteries of Westgate
great, just great What, you-must-be-online sillyness wasn't ENOUGH back in NWN1 already Way to fail here Atari
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Alpha Protocol
- Metal Gear!
*drool* Stupid exclusives Original MGS for psone is still among my all-time favourite games. It was genious game on many fronts. Psycho Mantis fight ftw edit: Not to say MGS2 and 3 were nothing but awesomeness incarnations, but Raiden was a ****- PETITION: PLEASE CHANGE THE INFINITE AMMO DESIGN
Do we truly know that's not going to be the case with this game or something similar? I somehow am wary to jump to the conclusion that Obsidian is going into a full-blown third person shooter. Considering that this is a developer whose history is so heavily tied to D20 games, I hold my doubts that this'll play like Max Payne. You've read the previews right?- PETITION: PLEASE CHANGE THE INFINITE AMMO DESIGN
this is no fun, you guys are just now participating when whole thing has been watered down- Baldur's Gate
Don't worry guys, I'm in here to assure you're nutjobs Jaheira sucks- Ninja Gaiden II Preview
It's impossible not to respect the guy, heh- Oblivion
Now now Tale, you're assuming Beth has talent- New Screenshots :)
That does not change the gender, Xard. It sorta does though. Sex is biological. I believe gender is considered to be more sociological. D'OH! Then I don't see the problem. If your male-Thorton's gender is female you can roleplay as female- Alpha Protocol
I doubt it- New Screenshots :)
...**** it Sand, not again Don't worry, there'll surely be mods that make you able to dress Mike like tranvestite- The Music Thread
It's most Yasujiro Ozuish work anime has ever produced Heaven forbid but I quote Amazon review in here because it describes the show perfectly: When you watch the first episode or two, you might think that you are in store for a light-hearted comedy like Azumanga Daioh... all the usual cute anime kids are there. But this is not a comedy. It gets deeper and darker, and you'll probably find yourself crying by the end. Although the AnimeNfo description makes it sound like some kind of a Matrix-style science fiction mystery, it really isn't. There's no Shyamalan-esque twist at the end with some dime-store revelation. It is much more of a spiritual and emotional journey that artfully plays on timeless themes of salvation, meaning, purpose, love, loss, and trust. In many ways it is a metaphor for our own experience: We come into this world from some unknown place, and try to figure out why we're here. Along the way, we have to say goodbye to people we love, knowing not where they are going, but certain that soon enough we ourselves will be following them, and having never really understood what anything was all about. And yet, we somehow find a meaning in all the confusion and sadness. I think that's what this series is about. And it's both saddening and uplifting, because that's what life is like. If it wasn't for Gurren Lagann it would've been by far best anime I've seen in years, now the order between these two is not settled yet. It is masterpiece R.E.M - Imitation of Life- The Credit Card Prank
- The Music Thread
That was very good and I agree with your notion - most Hollywood music manage to be just pompous and cliched when it's ment to be sad and/or emotional. That piano part reminded me a lot of "Yume No Sukima" by Shiro Sagisu from EoE and this what I'm currently listening to:- PETITION: PLEASE CHANGE THE INFINITE AMMO DESIGN
It does its job which is catching attention - Metal Gear!