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Everything posted by Shadow_Arms
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frankly, they finally got the PA right this time it finally looks like the old PA concept, bulky and terrifying not skinny and ugly as ass like the enclave APA from FO3 And NV also HD trailer this time, Youtube compressed the entire video in hd
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as stated on bethforum I mean Gaf Originally Posted by Darkstorne This game was in pre-production since 2008, and full production since 2011 - two years before current gen consoles went on sale and before they even officially existed. Fallout is a series expected to sell 10 million + copies these days. Chances are extremely high this started out as a cross-gen game but shifted to current gen only a year or so ago when Zenimax were convinced by PS4/Xbone adoption rates to ditch the larger install base of last gen. That explains the lower-than-expected graphic quality. At least we'll easily be seeing 1080p and 30+fps on consoles, and PC gamers know not to worry about visuals in Bethesda Game Studios titles anyway "
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BEHOLD the1 1st teaser of the new t51b look and yeah, it looks like they managed to frankenstein the alpha version of the Idtech 6 and maybe CE
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For the same reason you'd put a laser on a shark. Glad to see this is the kind of thinking constructing the future of Fallout titles. For the same reason of why there's -Talking cyberdogs -Intelligent deathclaws -Giant Albino Radscorpions -Maryland Pre-War Zombies -Space Ghouls -Brain Computers(Vault ZER0) -The Big Empty -Cazadores -Nightstalkers -Sentient Holograms -Wanamingos
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LETS SEE, atleast im a calm neckbeard, and im not raging like half of everyone here again like 10 years ago -Building from vegas, DC and boston -SETTLEMENTS! -Institute having Transport vertibirds -a T51b -T45d looks badass as the original statue -Zeppelins -A deathclaw that really looks terryfying -And for some unknown reason the engine reminds me of Idtech 6 Alpha mixed with CE -and that old leak about our guy being REALLY the survivor 2299, the man/woman who woke up from the Pre-War after centures in stasis, also its quite ironical that the Vault is 111, since Tranquility Lane is 112 and that old theory that the enclave after Richardson's death the enclave aroundthe country is divided between those still following the protocol and becoming free, and those still following Eden and Richardson
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HOLY BITCH The page source code <p class="page-error-text"> PA system failure has occured. Shutdown of the Masterbrain has been authorized and all sensitive materials have been removed for security purposes. Please attempt re-access. Have a pleasant day. "/57601643.institute.js">
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Darksiders 2: Death Lives ReShade Sweetx + Master effects is awesome http://i.imgur.com/rAPQ756.jpg
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Still hearing news about Darksiders 1 and 2 getting HD definitive Editions for PS4/PC and DC3 being made by Vigil former devs and president in their new studio i hope they add atleast all pre-orders this time
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did someone else saw this? https://www.kickstarter.com/projects/1062682568/umbra/video_share
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welp forget it, they Dont know how to do a proper NDA, They confimed with that
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that why im waiting for gog galaxy
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a proper thread about this would be better http://steamcommunity.com/workshop/aboutpaidcontent also someone posted this
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time to abandon everything post 2006/2009 THE END TIMES ARE UPON US!
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and now you can sell mods on steam This is the end http://steamcommunity.com/workshop/aboutpaidcontent And isoku is selling his wet & cold pack for 28 obamas
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ITS HERE!
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you guys are whinning for nothing, its basically Battle chess game remade using 40k and Battle chess was awesome
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i think i'll give a time to pillars for a while its time to revisit Diablo 2 and Warcraft 3, also i never played the median XL mod for D2
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EI Mod and my opinions
Shadow_Arms replied to Mdalton31's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
reduce the XP rate doenst change nothing, or make the game itself harder the game itself its short -
Modding Utility?
Shadow_Arms replied to Fayd's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Keep the game stable is their main priority for now -
The Custom Portraits Thread
Shadow_Arms replied to Namutree's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
also Its me of all portraits for Pillars uses a mix of Hachure and Oil Painting?