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Shadow_Arms

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About Shadow_Arms

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    (3) Conjurer
  1. well, Wing commander completed 25 years saturday http://www.wcnews.com/news/2015/09/26
  2. oh snap, i lost this one =( i still need to buy CoH 2 later
  3. Playing warhammer 40k: space marine again exterminatus and capture points classic are full of people again =D
  4. Guys Satoru IWATA is dead http://nintendoeverything.com/nintendo-president-satoru-iwata-has-passed-away/
  5. I wasn't expecting Siege of Dragonspear to bridge Baldur's Gate and its sequel the way it did, and I was pleasantly surprised, especially looking back from Baldur's Gate II and seeing how the mid-prequel sets the stage for events to come. - Chris Avellone Siege made me feel as if I'd come home after a long absence to find old friends waiting for me, with the same life and spark I remembered from when they first journeyed by my side. - Chris Avellone http://www.siegeofdragonspear.com/
  6. Baldur's Gate: Siege of Dragonspear * XPAC between BG 1 e 2. * 2nd Ed. Rules. * New Class: Shaman. * Large battles with Armies. * New Visual and Ui Effects like lifebars and etc(optional) * Journal popups * A more cleaner and organized Character Sheet. * Extra Difficulty Settings, including True Hardcore. * BIGGER THAN Tales of Sword Coast & Throne of Bhaal Together.
  7. Baldur's gate EE receiving a MINSC Xpac http://www.baldursgate.com/
  8. Anything is better than tomb raider reboot Which is basically Crystal Dynamics BUTTHURT over amy henning's Uncahrted after She left when they scrapped Legacy of Kain Dark Prophecy and Dead Sun also i will play fallout 4 as i play Quake 2
  9. OOOOOOOOOOOOHHHHHHHHHHHHHHHHHHHHHHHHHH BOI http://www.rebellion.co.uk/blog/2015/6/29/an-open-letter-to-battlezone-fans http://rebelliondevelopments.tumblr.com/post/122765145116/an-open-letter-to-battlezone-fans Ken miller and Nate Mates are freaking out ATM on BZforums and BZC =D, also mike arkin said that WELCOME BACK RAVE GUN!
  10. and i still wish to see Adra Falanroed as a companion like a Knowlege quest
  11. atleast we have something in common, thus -Scrapped quests(not only those on the CK files, you could kill braith as a quest, put a end on the Thieves Guild) -Lots of cut stuff(Hammerfell road, Throwing weapons, Polearms and spears, dragonstar, arena settlements) -Companion quests(Lydia was supposed to be Brogruff's Niece, also the Regicide committed by his sons during Mephala's quest) -Lack of ****ing decency to admit that they removed spears, Oblivion casting and polearms because of PS3 and X360 limitations and Skyrim CK being a horrible piece of slag(even if Fallout 3 and New vegas used the early alpha of CK engine with working spears) -Rushed writing for a few things(visit teslore someday for that) -Meridia ball of light thing -Nothing about Jyggalag -Bland Civil war, which was restored thanks to Appolidown -No furor about You Killing the Emperor, or even Boethia's Goldbrand which he claimed to win the Great War -BROKEN FACIAL ANIMATIONS atleast bethesda admited at E3 that they Dun Goofed with skyrim and it didn't reached their expectations(aka people saying that it was inferior to morrowind and Oblivion) in both lore and gameplay but really, the only few thing that it saves in that game are -Crafting -Civil War -Dark Brotherhood quest -LDB = Talos Reborn theories -A Few Dawnguard bits -Dragonborn and herma mora The rest is so forgettable, that its like fallout 2 MQ and the hubologists, you could simply say **** Arroyo, the Enclave's Cobra Commander plot and the hubologists or Ignorable like fallout 3 sidequests and MQ, just simply do only The Pitt, Stealing Independence with Sydney and Point Lookout and screw the Capital wasteland, who here knows that Agatha exists? i have faith in fallout 4, but then you remember how ****ed up and rushed skyrim it is 'til nowadays, and bethesda complete negligence to keep atleast 2 or 3 people to fix it For now here's this music to prove everyone's point
  12. in fact, i felt that oblivion was bigger than skyrim and it was Skyrim Tamriel Worldspace: 3808 x 3008 [ 119 x 94 TES4 size cells ] = 6.9km x 5.4km = 37.6 sq km = 14.5 sq miles Oblivion Cyrodiil Worldspace: 4288 x 4128 [ 134 x 129 TES4 size cells ] = 7.7km x 7.4km = 57 sq km = 22 sq miles Morrowind Vvardenfell World: 2688 x 2816 [ 84 x 88 TES4 size cells ] = 4.8km x 5km = 24 sq km = 9.3 sq miles Fallout3 Wasteland Worldspace: 6304x6400 [ 197 x 200 TES4 size cells ] = 11.3km x 11.5km = 130 sq km = 50 sq miles Fallout3 New Vegas WastelandNV: 4096x4128 [ 128 x 129 TES4 size cells ] = 7.3km x 7.4km = 54 sq km = 21 sq miles now just 4 the lulz also its funny that oblivion and NV almost had the same map size, but NV was limited that small space due to time constrains, and bethesda fearing internal competition because of skyrim's announcement and release next year NV 2009/2010 vs Skyrim 2011
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