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Everything posted by Shadow_Arms
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EI Mod and my opinions
Shadow_Arms replied to Mdalton31's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
if you guys are going to implement AI, id vote for a Encounter based spells for enemies, if its possible later its ridiculous to see(even on easy) a Single cean gwla spamming 4 or 5 stacked paralyzes at the same time, or Clerics doing the same with Holy Radiance -
new character classes
Shadow_Arms replied to luttenplunder's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Rogues are already pirates Thus Humans needs more racial variations, they are really rushed, and you can see that -Meadow for Fighters, Paladins and Tanky Priests or mages(battlemages needs love) -Seafolk for Rogues, Chanters and Cyphers -Savannah(TRUE NORDS!) for Barbarians, Rangers and Druids Also for future classes and updates Animancers will be the next Class, they are alerady ingame and they are loved in other kingdoms like valian republics, thus there are hints of animancers who became necros Death Knight Build for plated animancers or Necros would be awesome Warlocks, but there are no hints of demonology or Engwithitans working on that, unless this belongs to Woedica and Skaen, im reading all of the books ingame(call me nerd) Call me crazy, but Druid summoning animal spirits would be awesome -
Two-handed Axe petition
Shadow_Arms replied to Phant's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Barbarians without their 2 handed Axes are like paladins without their Hammers -
The Custom Portraits Thread
Shadow_Arms replied to Namutree's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
its hard yet to make some good godlike portraits, i would like to see some extra head or even hair or beard options for them Nature godlike with a treebeard would be awesome -
EI Mod and my opinions
Shadow_Arms replied to Mdalton31's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
its a waste of time, this is why you weirdos are always kicked from most rpg communities now how is the vaporware project? -
EI Mod and my opinions
Shadow_Arms replied to Mdalton31's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
says the guy who defends Baldur's gate rest exploits -
still playing Pillars but i'll revisit BZ2 later, Nathan GSH updated the game and it looks like Rebellion has the BZ98, RoBD and TRO rights
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EI Mod and my opinions
Shadow_Arms replied to Mdalton31's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
ahhh now i understood the thing is -Spamrest works only on easy and normal, and isn't a exploit(unless you are a dirty cheater that uses the console), PoTD and Hard is impossible, so you need more strategy instead of going full D2 barb dual wieding 2 greatswords against mobs, as you can do it on easy and normal -Everyone spams and abuses rest because Damnable Shades on POTD or any level Vampires with their eternal hate against Wizards(ok obsidian we got the old joke of "kill the one with the robes 1st" but this is ridiculous and he need more AI) and the party wiping charm that passes through prayer against treason buff More Shades and Phantoms Druids and Ogre Druids wiping your party before you even move Armor and character resistance rating needs a rebalance Shades, cean gwla ignoring everything even anti dazing and petrify blessings Did i said Shades? the game itself still needs to be refined, its still a Coal being cut to become a Diamond, BG1 was a hellhole of bugs, combat and broken %, until BG2 came up and fixed everything Including Irenicus fight thanks to mods and EE the New Shadowrun was the Same, Returns was bad at the beginning, Dragonfall Refined it, and Director's cut became the Crown Jewel with all fixed and updated mechanics from his former predecessors, and Director's cut is Awesome. Pillars still has a long road to walk with, it was born already as a refined IE game with a Great combat mechanic and great story, its been 1 month since it was released, and its early yet to make a final decision of it, we are on the 1.4 patch and it will take a time until all bugs are addressed for the 1.5 big balance and updated patch, thus there's still the problem that new bugs will show up, its somthing that we must live on Say that "NEEEEEEEEEEEEEEEEEEEEEEEE im not going to play this **** anymore because i cant xploit it like muh bg2", is ridiculous, its like saying that you are not going to play Ultimate doom because there's no SSG on it to kill the cyberdemon in 15 shots or the damnable spider in 10, it will take some time until the game itself is fully refined, also playing using exploits its ridiculous its kills the fun of it. And Pillars doesn't even have a Mod tools yet to be worked on yet =( -
The Custom Portraits Thread
Shadow_Arms replied to Namutree's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
decided to give more life to the 1st portrait that i posted here just don't know what type of filter i shall use to make it look like Pillars -
EI Mod and my opinions
Shadow_Arms replied to Mdalton31's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
guys, he's from RPG codex hateverse, he probably posts on NMA and praises fallout 2 as the ultimate RPG, and hates ultima and TES -
The Custom Portraits Thread
Shadow_Arms replied to Namutree's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
forgot her(i need to play nox again someday) The Lady Necromancer Herself, Hecubah(can be used for future animancer or necromancer characters if PoE gets new Evul helmets along with the class) -
The Custom Portraits Thread
Shadow_Arms replied to Namutree's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Someone asked for the heroes of NoX? Conjurer/Ranger/Druid Fighter/Warrior/Barbarian Sorcerer/Wizard