
Hebruixe
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Worst game balance ever
Hebruixe replied to TheDave's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The problem is not with the game, it's with you. I beat the Alpine Dragon on PotD difficulty. It's totally doable, assuming your party is level 15-16 and has end-game gear equipped. Just because you're having trouble doesn't mean the developers have failed you. Learn to play. -
The writing is a mixed bag, in my opinion. Some of it is needlessly elaborate and ponderous. Some of it is breathtakingly thoughtful. As a reader I often feel rewarded for "forgiving" the tedious parts, as there are a lot of gems buried in the mud. The lore is the real selling point for me. Regardless of the quality of the Pillar's prose, Eora is a fascinating world full of mystery and intrigue. I've invested almost 400 hours of my life exploring this world. It only get more and more interesting with each playthrough.
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Dear Dudes that made PoE
Hebruixe replied to Abc123rage's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
PoE isn't perfect but it's a rare gem of a game. I love it too -- I've logged almost 300 hours in playtime. Whatever they do with this franchise I will definitely follow with cash in hand. -
Prisoners still escape?
Hebruixe replied to bmardiney's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think they nerfed the escape chance but it still happened to me once during a playthrough this past November. -
Hard or PoTD now?
Hebruixe replied to bleakcabaler's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I recommend PotD. Min-maxing isn't needed, nor are custom companions. Just strategy. -
Do not make the game isometric
Hebruixe replied to Bercon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
^This x1000 Nothing could hurt PoE worse, imho, than converting it to a WoW-like 3D environment. 3D is the reason RPGs gave up on storytelling and lore-building. -
Early game is by far the most difficult part of the game. It will become easier and more enjoyable as your characters level up and gain powerful abilities. I recommend that you do all of the Gilded Vale side quests before proceeding to Caed Nua. In Caed Nua: Use Durance to buff Eder with damage reduction and the tier 2 HoT (Consecrated Ground, i think it's called). Summon minions with Kana.. LoS the trash groups into a small cluster so that Aloth can nuke them down with his AoEs. If your guys are mind-controlled by the Will'o'the'wisps, you can use Durance's tier 2 "suppress affliction" spell to cancel it out and regain control of them. But even with perfect strategy, it's not easy. Keep your group fully rested and rest-buffed before each pull. GL!
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White March / How to start
Hebruixe replied to Arcater's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You might have to start a new game. That's what I did, anyway. The opening quest for White March starts as soon as you finish the Temple of Woedica in Act 2. -
Paladin?
Hebruixe replied to Brimsurfer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
My experience was that paladins really shine as off-tanks. They can buff the party with their auras, prevent imminent death with Lay on Hands, combat rez fallen allies, and they are tough enough to hold their own in melee combat (blocking enemies from reaching your squishies). I don't go anywhere without Pellegina and she's far from optimized. If you know how to use your paladin, you'll never question their place in your party. -
Too much crowd control!
Hebruixe replied to Hebruixe's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Suppress Afflictions works beautifully. I never paid attention to it until now. It's the perfect counter to MC and stunlocking. Thank you very much for bringing this spell to my attention!! -
Too much crowd control!
Hebruixe replied to Hebruixe's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Update: I discovered a useful paladin ability called Liberating Exhortation...haven't tested it yet, but it seems likely to break CC and provide immunity for the duration. -
Soulbound Weapons?
Hebruixe replied to Brimsurfer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
My Saint Ydwen's Redeemer (a 2-handed soulbound great sword, bound to a paladin) went from exceptional quality to superb when fully upgraded. It also received some very nice powers. I would not trade it for anything. -
Too much crowd control!
Hebruixe replied to Hebruixe's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Suppress Affliction is just overpowered. It's not overpowered for a 2nd level spell, it's overpowered at any level whatsoever. If enemies used this spell, crowd control would be almost useless, except for durable AoE effects. Not that I'm saying you shouldn't use it, just making an observation You can use Prayer against X as well, or just keep them as far away from your party as possible, or you can hit them before they hit you. Generally, a mix of all of these and Suppress Affliction in a pinch, works best. I'll try that out! Thanks for the tips. -
I love Pillars. Combat is extremely fun. I live for those "oh sh!t" moments when an army of vicious snarling monsters descends on my party and I know that an epic battle is about to go down. But all this CC added in White March...sheesh. It's not very fun when most of my party is stunlocked and mind controlled. With no way to prevent it. Am I missing something? How do you guys keep the fampyrs from spamming MC? Or the phantoms/spirits from stunlocking everyone? Can I get some tactical advice? EDIT: Problem solved. Use the Level 2 Priest spell "Suppress Affliction." It cures MC/Stuns and confers immunity to them.
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Retraining bugs
Hebruixe posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I'm just reporting a few bugs I've experienced with the respec system, in hopes of helping out. Retraining my main character fails to reset his skill points. So he'll start over at level 1 with 10 points in Lore (and then receive additional new skill points for each retrained level). This bug does not seem to happen when I retrain my companions. Retaining companions sometimes fails to reset talents. For example, when I retrained Sagani, it offered me the "Brutal Takedown" talent at level 2, presumably because "Takedown" had not been erased from her talent pool. Hope this helps! Despite the bugs, I love Pillars of Eternity and White March! -
I think you're right. Most of the vanilla game will be a breeze at level 14. My personal solution is to use the preset companions up until level cap, then create a new custom party when I return to lower-level content. Since custom companions can be created at an level, they are a nice alternative to steam-rolling quests with a max level super party. But yeah. Not ideal.
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They wanted to avoid mage chess? As in, magic duels? I thought everybody loved that part of IE combat. I could have sworn that Maerwald ran out of AoE spells when I battled him. But the stupid xaurips never quit paralyzing my party. I would be extremely happy if they placed a limit on enemy spells/special abilties, even if the limit was a bit high.