Total immunity might not be the way to go, but currently it seems that even those creatures with a specific high defense is still killed too easily with an attack that is supposed to be very weak against that defense. Sometimes its so "easy" that the player don't even realise it.
Surely this can't be too difficult or expensive. Fans will probably do this for free if the devs gives them the scripts / lines. Then they can choose some of the best. Lots of variety this way.
Arda is an it not a they. Isn't it just a material that can absorb souls? I don't think adra itself is the essence / or the souls, just the vessel / container?
This is a really cool feature. Unfortunately, this play sometimes right in the middle of a battle. In general it give a lot of insight into the development of the game. However sometimes it is way too short and sometime they speak to quick and unclear. Is there some way of repeating the comments?
Which would be the most fun char for a solo run?
I want to give it a go BUT not with the same chars I already played. I already had a PC paladin and this time a PC Cipher. Also a custom fire Godlike Barb. So those are out, even if the Cipher and Barb could arguably be the most fun solo.
Possible options:
Melee rogue
Moon Godlike Monk
Shape shifting Druid
Spell sword / Melee Wizard
Any others?
If you want to make it realistic your range attacks should accidentally hit your own melee in the back on misses or there should be line of fire penalties