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petrivanzyl

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Everything posted by petrivanzyl

  1. Total immunity might not be the way to go, but currently it seems that even those creatures with a specific high defense is still killed too easily with an attack that is supposed to be very weak against that defense. Sometimes its so "easy" that the player don't even realise it.
  2. It all depends on what you are trying to achieve with the build
  3. Shod-in-Faith obviously only works when you are hit with a crit. Does the Bracers of Spiritual Power still not work?
  4. I think they actually say the "copper" thingies are veins. Look at the adra behind the fampyr (level 8?)
  5. If it hasn't been mentioned yet, Mind Lance is extremely effective if aimed right. It casts very quick. Here the damage from from one cast:
  6. Surely this can't be too difficult or expensive. Fans will probably do this for free if the devs gives them the scripts / lines. Then they can choose some of the best. Lots of variety this way.
  7. Arda is an it not a they. Isn't it just a material that can absorb souls? I don't think adra itself is the essence / or the souls, just the vessel / container?
  8. But if you go with kith and lash, there isn't enough space for superb.
  9. This is a really cool feature. Unfortunately, this play sometimes right in the middle of a battle. In general it give a lot of insight into the development of the game. However sometimes it is way too short and sometime they speak to quick and unclear. Is there some way of repeating the comments?
  10. As I said, I'm already busy with a Cipher. Constant resting I was referring to was not due to health/fatigue but to regain abilities
  11. More like big as a (rather large) puddle, deep as an ocean
  12. How would GM win a rap battle if she remains silent?
  13. Yeah, fun is having stuff to do, not dying all the time, not having to run away and not having to constantly rest.
  14. Ummm...But everything is already determined by a "to hit" roll?
  15. Which would be the most fun char for a solo run? I want to give it a go BUT not with the same chars I already played. I already had a PC paladin and this time a PC Cipher. Also a custom fire Godlike Barb. So those are out, even if the Cipher and Barb could arguably be the most fun solo. Possible options: Melee rogue Moon Godlike Monk Shape shifting Druid Spell sword / Melee Wizard Any others?
  16. I this game pain = endurance and damage = health. So it kinda make sense that as long as you can remain standing you don't lose hit points yet.
  17. If you want to make it realistic your range attacks should accidentally hit your own melee in the back on misses or there should be line of fire penalties
  18. It be cool if classes other than fighter could take defender. Then your priest/paladin could be the tank and your fighter more attacking if you like
  19. It would be cool if melee fighters has a finishing move for example for every three hits you get a attack guaranteed to crit
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