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Everything posted by Tigranes
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Any build can be powerful in AP, but you have to adapt the way you play to fit your strengths. SMGs - get yourself in short/medium range situations where opponents can't scatter or hide. Use the fact that once you start hitting them they're too busy dying to hit back at you. SMGs also work well with Martial Arts in case enemies get to you and you haven't been able to get them down. Also, you can sneak up, deliver a flying knee to their face, then immediately hold left-click, letting Mike unload a dozen bullets in his face - very fast way to finish anyone or anything off without resistance. Shotguns - use cover to get them to come at you, duck around doorways. Exploit the fact that even if a shotgun shot doesn't kill them, they writhe on the floor for a while, letting you get the others first. As aforementioned, gadgets work well. Phosphorus bullets are quite nice for bosses to disrupt their armour regeneration.
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Looks like you already posted your query in the right topic here.
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Search the forums for existing Marburg threads, there's a lot of discussion on this. Not all 5 may be necessary, but exact parameters are still open to debate.
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Where is the secret room in Marburg's Garden?
Tigranes replied to johnathan's question in PC Support
Buy a map before the mission. Final area of the mission, a hidden door in the garden area that you can now see in the map. -
The forum wins, unless you're cleaning up after trolls.
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There's nothing to miss out on Lionheart. The first half of the game did have potential re. setting, but it's just not worth your time, unless you really don't value your time.
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Julia Gillard replaces Kevin Rudd as Prime Minister of Australia
Tigranes replied to Humodour's topic in Way Off-Topic
I've been keeping a half-hearted handle on Aussie politics due to my work, and I was actually quite surprised how quickly Rudd was deposed. I mean, from the media / public image point of view, sure, the ETS was a bloody mess that went on for years and years and died a horrible death (and continues to haunt from its undeath), and the super tax was a spectacular failure on the part of the Rudd government - the Aussie media likes to attack the miners for destroying the environment or raising prices, but they love how profitable they are. But there just didn't seem to be that much vote of no confidence out in the open - not in the way the Japanese PM was felled by the Okinawa incident. Hell, Rudd got a free get out of jail card when a member of the opposition bought shares in BHP, after their party was crying that the tax will ruin such companies. -
Exactly. After a very promising SA - Mexico opening match the number of idiotic play-acting and poor ref calls has just ballooned to 2006 standards - Portugal and Italy, obviously, but now it seems to affect just about every team.
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Alpha Protocol sales and sequel
Tigranes replied to epektasis's topic in Alpha Protocol: General Discussion
I have no idea what's going on or what you guys are talking about anymore, but... calm down. -
Is there a particular reason the nobles decided the land right next to the marshes was a great place to live?
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Alpha Protocol sales and sequel
Tigranes replied to epektasis's topic in Alpha Protocol: General Discussion
Where are we getting the 1.6 official release, btw? I think I missed it. It's quite odd - a quick google shows 1up citing an EA announcement of 2 million in the first week. Of course, then NPD sales figures show 600k just for Xbox 360 - I forget how NPD do things and this may be just January or up to January, though it sounds like the former. -
Sounds more and more like a SLAM DUNK.
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there is a resolution setting in APEngine.ini from what I remember.
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On target ??? I haven't played FO3 but people here seem to be agreed that they are O.K. with the violence but not with the execution. Judging from what were shown about the explosion and ragdoll physics, Obsidian doesn't hesitate to employ the violence for amusement but they are unlikely to rob the players of the control of their characters more than a minute in the middle of combat. As far as I know, they didn't mention any tweak on VATS, though. They might have a plan but I'm inclined to believe that they just fixed some nuisances for realtime combat. I mean the quotes are accurate. Obviously my personal opinion is that they are mindnumbingly stupid.
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Why go near him? O_o
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Who's designing this?
Tigranes replied to Trebushido's topic in Dungeon Siege III: General Discussion
Even if you don't use toilet paper? He's good. -
use [s p o i l e r] tags. This would break the balance completely. They would need to rejig the entire system to make it work (or you could, say, have maxed Shadow Operative at level 1 on Veteran).
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Depends on what you mean by no combat. Do you mean all points into, say, Technical Aptitude, Stealth and Toughness? That's the only way in which you'd have a character who is unskilled at every kind of combat (4 guns, gadgets, martial arts). If that's the case, I'd say: (1) By going out of your way to create a character which is deliberately and radically poor at combat, well, you're asking for the game to hand you a smackdown; (2) Having no skills still doesn't prevent you from using weapons; Shadow Operative is king here, and you should have Brilliance as well, which gives you a huge advantage in outmaneuvring Brayko. Stealth to avoid his knives, get behind him, lob an incendiary grenade and explosion grenade (time it so 2nd explodes when his armour is down) and slam assault rifle at him. He's gone. I haven't done this, since I never made such a character, but once I did beat him on Hard with Stealth, grenades and SMGs alone, with zero skills in SMGs. So it was pretty close, I just had Overclock to help.
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The Emil / Todd quotes are pretty much on target, I remember reading them before FO3 was released, and dreading the slow-mo. I think the only really bad thing about it was that it couldn't be turned off and it happened way too often. If it was the occasional blam like in the originals, it wouldn't have been a big deal. I don't know. In the end I don't think VATS was that bad. It made the game too easy and broke the skills balance, but this can be fixed; the stupid slow-mo deaths can be, too. But the core mechanics of it and the combat experience it contributed to, as a whole, I think was decent enough. Not anything to remember fondly, but worked well enough for FO3.
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Alpha Protocol sales and sequel
Tigranes replied to epektasis's topic in Alpha Protocol: General Discussion
ME2, as a sequel using the same engine, would have cost significantly less to develop. Mirror's Edge was a big project, new IP, lot sof marketing, all in one. Also, EA has high expectations sometimes... -
You got all the way to the endgame while falling through the ground? How did you do that? :/ Or is it a new issue after restarting the game, just on that spot? If it's unique to that spot it's less of an issue, though maybe it stops you finishing training...
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Game stuttering when enemies spawn, wild mouse swing
Tigranes replied to One Wolf's question in PC Support
Yes, but like 90% of all video game tech issues forums, this isn't somewhere you can get the personal attention of an Obsidian employee on every single thread.... Currently the sticky, other threads on this topic (look for threads on mouse stutter) and the ini tweaks thread (main AP forums, "modding") represent everything known to this community about the issue. None of that help? -
Alpha Protocol sales and sequel
Tigranes replied to epektasis's topic in Alpha Protocol: General Discussion
Early signs suggest Alpha Protocol wasn't a big hit, but I think it would have sold decently, and will continue to get buys after a while. I'd think 500k would be the minimum for publishers to view AP in a good light (conversely, Deus Ex only sold around 500k after a few months... but that's PC only, I guess), and I think it should reach that point... -
Brayko presents a challenge that requires you to work out very specific strategies to defeat him. Players who recognise this and do so find that he is rewarding, and soon enough, simple - and that's the case in *every* build, including martial arts or SMGs. Players who either don't recognise this and continue to try and win it 'their way', or can't work out a viable strategy, or simply don't have the patience, think he is ridiculous. Now you could argue that having a boss with that much health in a real world setting is stupid to begin with, sure - but that's a different argument altogether.