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at0mic

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About at0mic

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  1. see here for a fix: http://forums.obsidian.net/topic/73986-chanter-rime-and-frost-traps-get-saved-causing-mobileobjectssave-to-grow-out-of-control/page-3
  2. well color me impressed. i was missing the information where you can open those .savegame filies like rar files. MY IMMORTAL DRAKES ARE GONE! they desummon now as well when fight is over. made for a more exciting end boss fight in combination with the no save on zoning mod my load times are down to 6 seconds.[from 12 seconds with just the mod enabled]
  3. C:\Users\at0mic\AppData\LocalLow\Obsidian Entertainment\Pillars of Eternity\CurrentGame also gets a copy
  4. i think its coming from the .zip package in C:\Users\at0mic\AppData\Local\Temp\Obsidian Entertainment\Pillars of Eternity
  5. i tried the script along with the no autosave mod and im down to an acceptable-for-now 12 second load time. http://www.nexusmods.com/pillarsofeternity/mods/14/? someone plz figure out how to scrub out all the immortal summons next! -- interestingly, when i put the scrubbed .save file in the game dir its at 12 mb. soon as the game launches and checks the save game files where you get the continue button , it spikes back up to 45ish MB. its pulling save files from steam. how to stop that? i set the steam cloud sync to disable but it still pulls the saves from steam. wow.. i disabled my network card and its still populates the save directory with all the saves.wheres it coming from?
  6. nice script. ill try it as an IT guy. VMware can easily make a Linux install if u need one. now if only someone could make a script that cleans up all my immortal summoned drakes. lol
  7. I had perminant rot / disease after going into the ogre cave. it did dps for 10 minutes until all characters died. even camping which i could do the dps persisted. the only thing that saved my ass was a level up after death. after they died the icon and graphics of the bugs were still there but did no more dps after initial death. seemed to go away after a cut scene
  8. 1. stat and modifier bugs including the double click bug http://forums.obsidian.net/topic/73449-stat-bonus-modifiers-can-erroneously-be-applied-multiple-times-allowing-stats-to-grow-beyond-intended-values/ http://forums.obsidian.net/topic/72923-psa-game-breaking-bug-affecting-everyone-including-you-temporary-fix-for-party-members-only-currently/ 2. immortal summons http://forums.obsidian.net/topic/73636-bug-summoned-creatures-dont-despawn-and-permaslowmode/ http://forums.obsidian.net/topic/72989-immortal-summons-and-neverending-bandit-raid-in-stronghold/ 3. Quick saving and loading times increased greatly after 20~ hours http://forums.obsidian.net/topic/72764-quick-saving-and-loading-times-increased-greatly-after-20-hours/
  9. I deleted all my previous saves because of the long load / save times and trying to fix it [which it didn't] lol
  10. my text box is really big , especially in width. I cant see the edges to even see If it can be reduced like the height can. resolution doesn't seem to affect it. im playing on a tv. like 1600x1000 kind of resolution. how to reduce the box size?
  11. wizard is by far the highest overall damage done dealer in the game. just one mage can wipe out a enemy group with fireball in 30 seconds. [3-5 fireballs/spells mind you]
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