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Immortal summons and neverending bandit raid in stronghold.


Sztajero88

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Furthermore got 2 other bugs.
1. When i summon the drakes with Kana Rua and his II Chanter spells. I summon 3 drakes, they fight with me but after battle they dont dissapear and i can control them and they follow me everywhere even after save/load. When i dissmis KAna, they stay in the place where they were standing before dissmis but now they can't be controlled. Afetr chosing Kana again those drakes are still there. After new fight and new summon new drakes are following me again.
2. Got a notification about bandit raid of my stronghold. Went in person. Killed them.... and nothing happend. Went to the building, went outside again and the same bandits were attacking. Everytime i'm back to my stronghold i have to fight them off (even when reentering buildngs).

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I am Having same problem as point 2.

My stronghold is being attacked by 4 shades and 2 walkers. Defeated them and they are there every time I come back to stronghold. I've noticed after the battle the combat ends but my chanter still had his chant in level 3.

I have a safe file and will attach it when I get home.

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Have a similar issue. There are 2 phantoms that did not die after encounters in which they were summoned by Kana. They won't die or dissapear. I've tried to kill them out of combat, they'll appear dead but if I get in combat again they are back alive.

 

There's no way to dismiss them and they appear in every screen I'm at. They also attack sometimes before I even do. I didn't realize how big of a problem it was until recently. I don't have savegames I can revert to, unless I restart from the beginning.

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Hey,

I also have the problem, that minions (that should be dead) get permanent pets.

But even more anoying is, that now, after the bug, everywhere spreaded through the world, are more of those minions.

you can't controle them, but they agro anything and you can't get out of fight, which is realy frustrating and actually ruins my gameplay experience, since everywhere I go, I have no choice if I want to attack.

Also they bug many other mobs, since they can't realy be killed.
Once, there were 4 or 5 Trolls, hitting against a Phantom that couldn't die.

Played for 30 hours now, but this bug drives me crazy.

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I also have an immortal summon - it happened when I used the Horn to summon an Animat. Eder, who did the summoning, was knocked out before the combat ended, and I think that's why it wasn't correctly unsummoned. Anyway, it started with the Animat following me everywhere like a bonus party member, but eventually he disappeared and now I get copies of them appearing in every area I go to.

 

Here is an example:

 

aR62C9k.jpg?1

 

As you can see, I have two Animats (one invisible) which I cannot control and which appear when I load the game. They will sometimes aggro enemies even when they are in unexplored areas of the map. It's pretty special.

 

I have a savegame which demonstrates this issue: http://cygnus-core.net/animat.zip

 

Please fix this :(

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I have same problem. wryms everywhere! chanter did it !

 

had nothing to do with any invasion as I auto resolved all of them

 

I have an idea for a fix which involves dismissing the character but the chanter  is my main guy

 

completely ruins the game!  it either makes it too easy [im on hard mode] or overly hard where you have to clear the whole map without resting because of aggro

 

sounds like theres massive problems with summons not despawning or glitching out. If you can for next patch just absolutely destroy all summons and make people repawn them if u need to.

Edited by at0mic
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