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Blarghagh

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Everything posted by Blarghagh

  1. Huh. I'm Darth Vader. Didn't see that coming. I do breathe out of my mouth due to almost always having a cold, though.
  2. You're funny. Not like "ha ha" funny, though. More like... peculiar.
  3. Now, dismissing *all* manga is just stupid. However, dismissing *most* manga is easy and probably the right thing to do. The thing that bothers me most about manga is that every single one I've ever read had atrocious dialogue. It's like these mangakas are just filling up their quota pages with talking heads and run out of meaningful dialogue. Not only does this ruin the quality, but it also makes the stories drag and turn into tangents they shouldn't just because of some dialogue flub. Also, Japanese humor is an "acquired taste" to say the least. It's too bad really, because I really dig the japanese manga art-style.
  4. Nah! I'm sure it's gonna be fine.
  5. Whenever I start that game I generally speak along with all his dialogue, that's how memorable it is.
  6. Fruitcakes.
  7. Nifty, but I will never forgive lego for forcing me to build my own Jurassic Park line.
  8. Except for glitches, which are roughly equatable to, for example, seeing the boom mic in the screen.
  9. Ebert may say "autorial control", but a movie's success is still the way the audience chooses (whether consciously or subconsciously) to interpret it. It's still all about choice. But how are game designers not in control of their game?
  10. So, basically, you got screwed over by a cheater, and because of that you think you have the right to cheat? Your logic is flawed. Honestly though, anyone who calls someone a "n00b" is obviously everything a gamer should not be.
  11. At least do it on some private, fake server for ****s sake. Cheating online is never good fun.
  12. Their own claim is that "they want to make a game that brings something new to the table but is still true to the spirit of starcraft". However, all of the genuinely "new" stuff is being scourged. I don't know about a list of changes, but I suppose many can be found at sclegacy.com. Also, I wouldn't make quite the big deal of it if it was about the game *I* wanted them to make. After all, I thought the Soul Hunter was a crap unit, and it was taken out. It was, however, taken out because the fans hated it; not because they wanted to take it out. They were obviously very enthusiastic about the unit. That's a pretty stupid reason to get rid of something you like.
  13. Game mechanics have already been changed, and units have been taken out and replaced with apparently "classic" StarCraft units because everyone was bitching to bring them back. Any unit that gets added is decreed "unbalanced" and eventually nerfed into infinity, and they're not even at beta testing. For example, the Mothership unit that was shown in the original gameplay demo was a unit that could change the entire game; now it's been altered and become just like any other air unit, albeit oversized. Because the Reaver and the Collusus shared one possibility in combat, the "fans" cried for the removal of the out-of-date Reaver, even though both units have completely different purposes (the only similarity is that they can both be used to effectively counter infantry, but it's not eithers purpose).
  14. Oh man, I have suddenly decided that a game design company should not listen to their community. I mean, this is a fairly smart community so Obsidian might actually find some good feedback, but most game companies are not so lucky. Blizzard has neutered or deleted all of the interesting elements they added to their upcoming game StarCraft II because "they wanted to listen to their community". They don't seem to realize however that their community consists out of Battle.net and BlizzForums. They're full of whiners and idiots, and hardcore StarCraft players who will hate the game if it's not the exact same as it's predecessor. If I see one more signature claiming "The [insert unit] should be removed! Add this to your signature if you agree!" I'm going to kill someone. They really need to get back to making the game they want to make.
  15. Blarghagh replied to mr insomniac's topic in Way Off-Topic
    I think the fan favorite is Ryan Reynolds. Which I happen to agree with. Honestly, the first person in my mind was Ryan Reynolds also (he and Jessica Biel's ass made the otherwise horrible Blade: Trinity worth watching) but Gary Busey is actually also a pretty good choice.
  16. I theorize that Low G Man might be the hardest game ever. I theorize this because after countless months of trying to beat this NES game, I finally buckled and pulled out the Game Genie just so I could FINISH THE DAMN GAME. Lo and behold, I STILL couldn't finish it.
  17. Blarghagh replied to mr insomniac's topic in Way Off-Topic
    I've always had a vision of how a possible Deadpool movie would end. He would narrate something to himself about how "his work was never done" and run away quickly. The next shot would be from in front of him, and he runs into the camera, which breaks and goes to black. In those last few moments before the credits begin rolling, Deadpool will exclaim "ow".
  18. Cheating online is takes off the competetive edge and therefore the fun of competing online in the first place. If I had a nickel for every Alien vs Predator 2 game that I quit because some guy was hacking, I'd be rich.
  19. I am definately pro-media. Journalism on the other hand is a completely different matter.
  20. Well, StarCraft II is in some parts looking to be almost like "practice" for an RPG. According to the Single Player Demo Video, between RTS missions you basically do the same thing you did between planets in Knights of the Old Republic. Hang out on your space-ship and talk to the people there, complete with dialogue trees! Anyway, I think the thing about WarCraft III was that it was an RTS game but driven by an RPG story with RPG elements. It felt like an RPG, but it didn't have enough RPG stuff to support that, basically making it not worth playing, and the RTS elements barely even appeared in the campaigns. Besides, in StarCraft you got to fight every faction in every campaign. That was one of the things that bothered me in WarCraft III. As humans, I never got to fight the Night Elves, and only a rabble of orcs who didn't have a proper base. Nor did I get to fight other humans. I never really got to explore the races in the campaigns.
  21. So, it's an MMO that claims to be about twitch combat, but really isn't? Blech.
  22. Replaying StarCraft: Brood War. Man, it's good that I don't play online for I would be a HORRIBLE player. I basically turtle until I've got my army of choice.
  23. PC. Almost everything ever on a console will at some point have an emulator and roms available for it anyway. Except for perhaps the Wii. I am not quite sure how an emulator for that would work; especially since a lot of the appeal is in the body movement rather than the games themselves. EDIT: Also, I often hear that one of the big advantages of consoles is playing it on a television set with just a controller; I don't really get that because it's remarkably easy to just hook up your computer to a tv.

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