Everything posted by Humanoid
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Petition: Remove time limit for forum post edits
I post in ironman mode, no savescumming. (In all seriousness though, the type of constantly updated post that would benefit from this kind of change is the type that probably should be 'curated' with the help of a friendly mod anyway. Not something that one simply tosses to the hoi polloi.)
- WTF is wrong with Obsidian?
- WTF is wrong with Obsidian?
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RANDOM VIDEO GAME NEWS
I had a love and hate relationship with the previous game. Loved the parts of DXHR just running around the (improbably laid out) cities and doing smaller quests in that framework. Got terribly bored by the overlong 'main' missions between the city visits, and ultimately quit the game over it. I'd go so far as to say that had Montreal and Singapore existed as hub cities like Detroit and Hengsha, it'd have been one of my favourite games of the past decade. So more of the former and less of the latter, please.
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Dragon Age: Inquisition
Observed it was down to $20 on Origin Mexico, so I decided to become a temporary Mexican. No time to play the game anytime soon though, and at a 25GB+ download it's probably just as well.
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Star Trek game with POE engine.
And with a space game your painted backdrops would be super easy to make.
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PARADOX MAKES $18.5m USD OVER CITIES + PoE
Well PoE does need a few more portraits....
- PARADOX MAKES $18.5m USD OVER CITIES + PoE
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Obsidian Merchandise T-shirt etc... where?!?
Well, if you can't wait for the store to open (I assume any such move, if it does indeed happen, will be after all the Kickstarter-related logistics are well and truly over with), there's this option which should net you a T-shirt.
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What are you playing now?
I could quicksave but not quickload for some reason.
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What are you playing now?
Yeah, encountering the same bug and a quick search in the tech support forum shows it's pretty much universal for multi-display users. It's slowing me down so much that I've stopped playing for now: hopefully the patching process for the game is nice and speedy, given no need to run things like this past a publisher or having to pay the console vendor to release it.
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The Benefits of Streamlining
Well in an ideal world you'd want both, naturally. But since this is mostly about RPGs (as opposed to the aforementioned MoO2, or say, XCOM), the relative value of each is somewhat skewed. An RPG with terrible but skippable combat still delivers pretty much all I need out of an RPG, the opposite wouldn't hold interest for long. (And even if it varied enough over the course of a game to be consistently interesting over a single playthrough, odds are against it remaining fresh on any subsequent playthroughs) Furthermore, being freed from the obligation of having to create a combat system at all is not necessarily a hindrance. Unrest had a system so rudimentary it may as well have not been there (given that the opportunity to even engage in combat was barely there, there are a couple of fights total in the game and in an average playthrough odds are you don't even see either of them), but what it did mean is that essentially all of the game's content was down to the writer (and if not the same person, the scripter), who would have freedom of generating content without being constrained by what the other teams could do. I don't mind the potential to skip all content either. I was disappointed to learn that in New Vegas the ability to leave the Mojave and return to California (via the Mojave Outpost) was scrapped before release. It's not like it'd have been expensive content to produce, and it'd hardly be a trap to new players either. On another note, while I have almost nothing to say about Far Cry 4, the "hidden" ending where you effectively skip everything was a wonderful concept. It was called an "easter egg" ending when news of its existence broke, but honestly, it shouldn't have been: it's one as core and logical as any other outcome. P.S. It's past 2am here so I'm going to go pass out now before I lose my last traces of coherence.
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The Benefits of Streamlining
On the other hand, not having that filler content would potentially encourage more repeat playthroughs of a given title. A big issue with properly branching paths is the tedium of having to go through all the filler again - content which by definition has little scope to vary between playthroughs - just to experience the 'new' (to the player) material. Cutting out the filler thus increases the development value of the other content which might otherwise be seen by the average player once if at all. Right now the best path for a player wanting to do that would be to turn on cheat mode and enable insta-killing of all the repetitive mooks that are in the way.
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RANDOM VIDEO GAME NEWS
Well I backed on Kickstarter back when there was, oh, less than a dozen different ships planned, and I've had no real reason to keep track of the dozens they've added since. The ships page shows the intended role of each ship which might be helpful, because what each person wants in their space sims is pretty divergent - explorer, fighter jock, peaceful merchant, pirate - all would prefer vastly different starting options. Hell, some of the ships are fleet carriers for massively multiplayer style raiding. Personally, as a long-time Privateer fan I'll play and earn my new ships ingame. I will start with a Freelancer because of the two options available for the amount I felt like pledging, it's the one that's more likely to provide that Privateer-esque experience.
- The Benefits of Streamlining
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RANDOM VIDEO GAME NEWS
Well you can start with that or any other of the packages listed on the store page. The first two items listed are 'complete' in that you get access to alpha and beta testing, which at the moment exists in the form of "Arena Commander", which is the game's dogfighting module - i.e. it's a combat demo, no persistent world or economy stuff is implemented yet. You can also buy alpha (and later, beta) access separately if you don't want either of those starter ships. (It's not exactly made clear on those product pages but the Mustang option is for those who prefer a pure fighter, the Aurora is the merchant-oriented option) And yeah, you can buy additional ships - and acquire a whole stable of them - either for real money now, or by 'earning' them in game later.
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Graphics Card
Yeah, I'd say that's the best value for money at the moment, though if on a tight budget there are cheaper options - just that they're a fair bit slower than it while still costing ~$120 minimum. An R7 265 is the lowest I'd realistically go for gaming.
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Graphics Card
Well, given you've done the obvious checks, my sledgehammer approach to determining whether it's a software or hardware problem: take out the system drive, and do a fresh install on a spare drive. Observe if problems still happen. Well, after the first sledgehammer approach, taking a desk fan and point it into the open side of your case. GPUs have a much greater tolerance for high temps than CPUs do, and while 95C is high, it's not to the point where it can definitively be said that it's the source of the problem. If you can be bothered, you could remove the cooler to replace the thermal pads which would have degraded with some fresh paste. As for a replacement card, most cost effective solution right now for relatively cheap would be the R9 280, which has been as low as $150 at times. Quick price check right now shows $165 after rebate. Next step up is the R9 290 for about $250, then the GTX 970 in the $300+ bracket. Between these three cards, they should have any reasonable gamer covered. EDIT: A good replacement cooler such as the appropriate Arctic Accelero model, assuming your problem is even with the cooler, would run to about $50, probably not worth it for a card of that age.
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POST YOUR SPECS
I upgraded my home theatre audio to a pair of Monitor Audio Silver 8 floorstanders and a Silver Centre for an oddball 3.0 setup. No real space for a sub or surround speakers but with most of my movies being PCM mono/stereo soundtracks, I didn't feel they'd be particularly missed. As a result of that upgrade, I had a spare pair of Monitor Audio Bronze BR2 bookshelf speakers spare, so I figured I may as well use them as desktop speakers. Bought myself a Topping VX1 amp to power them, a fairly basic and "cheap" 2x25W class T amplifier. Not a huge upgrade from my Audioengine A5 powered speakers - unsurprising given they cost the same - but undoubtedly superior. For what it's worth, the VX1 also boasts a DAC - it's toggleable between RCA and USB inputs - but I have no real reason to use it over the one in my Essence ST soundcard. However I imagine this route to be a pretty good one for anyone trying to move past onboard sound, the VX1 is basically the same price as a standalone USB DAC/headphone amp (such as the popular FiiO entry level models), so in essence you're getting the power amp portion for 'free' and save having another bulky box as your desk.
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RANDOM VIDEO GAME NEWS
I want 100GB of full HD FMV!
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Seven Dragon Saga by Tactical Simulations Interactive (TSI) KS
It's not my style of RPG, not now and not 20 years ago, but it's the type of thing I usually back anyway because, hey, why not for $15? But then I see it's $25. It's not a huge difference but it's that tiny psychological thing that gives me pause.
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Remaster Fallout: New Vegas on next generation gaming system.
Sure, but I'm thinking more in the eventuality that the whole combat subgame, clearly designed around having a party, would have to be overhauled. Something much less likely to be covered by modding tools. Of course, I might be completely wrong and W2 might be perfectly fun as a solo ranger - anyone tried?
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Remaster Fallout: New Vegas on next generation gaming system.
Not convinced that the W2 engine would make for compelling solo-protagonist gameplay.
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RANDOM VIDEO GAME NEWS
Underground? Sounds like a sequel to Descent to Undermountain.
- So tell me what we have to do to get....