Everything posted by Humanoid
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Pictures of your games Part 6
Need to post a screenshot of your character showing off your martial score of 1.
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How to I get this forum to stop emailing me
You might have inadvertently 'followed' a forum or topic. Check the "Content I Follow" menu item, or failing that, the "Notification Options" under "My Settings". The latter option is more suitable if you've intentionally followed something but just don't want to be emailed about it.
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Another laptop thread --- desktop replacement.
http://www.notebookcheck.net/Notebookcheck-s-Top-10-Gaming-Notebooks.98628.0.html
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What are you playing now?
I used to be an powergamer who optimised everything to the n-th degree, savescummed, and generally exploited the game engine for all it was worth; and those were the conditions I played BG2 under (having only played it once, back in the year of its release). I was pretty much the complete opposite of me nowadays, and I wonder how I would have tackled BG2 if it were a current game. Probably by enabling cheat mode and skipping all the combat.... I tend to pick and choose what areas of a game I care about, and ignore what I see as irrelevant. The discussion about PoE's economy somewhere around here for example meant absolutely nothing to me. People talk about optimising carry weights and calculating value-per-weight of loot in that game. Me, I hit loot-all on every container, and the first time I became encumbered, early on in the tutorial dungeon, I opened up the console and multiplied my carry weight by 100.
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What are you playing now?
My memory of enemy mages in BG2 is largely of Valygar one-shot backstabbing them with that silly katana before starting each fight.
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Dragon Age: Inquisition
Daikatana, now that was iconic.
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RANDOM VIDEO GAME NEWS
Save a bit by unticking Dragonshard and Demon Stone. Bought the Lucas bundle myself, aside from the two aforementioned titles I have everything else on offer today. As of the 1000 box milestone they've announced, it means I have 29.6% of the titles available on GOG.
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Sleep : How much you have ?
I'm an insomniac so it's hard to measure how much sleep I'm actually getting a night. I try to give myself an 8 hour window on weekdays, but that's going to be less than 7 actual hours in practice on most days. On weekends I'll typically be up 10 hours after first attempting to sleep, but again hard to say how much of that is actual sleep. Fortunately work has a degree of flexibility in hours, fortunately: no questions asked to about 10-10:30, though I can choose to turn up at 6 if I wanted to.
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Petition: Remove time limit for forum post edits
I post in ironman mode, no savescumming. (In all seriousness though, the type of constantly updated post that would benefit from this kind of change is the type that probably should be 'curated' with the help of a friendly mod anyway. Not something that one simply tosses to the hoi polloi.)
- WTF is wrong with Obsidian?
- WTF is wrong with Obsidian?
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RANDOM VIDEO GAME NEWS
I had a love and hate relationship with the previous game. Loved the parts of DXHR just running around the (improbably laid out) cities and doing smaller quests in that framework. Got terribly bored by the overlong 'main' missions between the city visits, and ultimately quit the game over it. I'd go so far as to say that had Montreal and Singapore existed as hub cities like Detroit and Hengsha, it'd have been one of my favourite games of the past decade. So more of the former and less of the latter, please.
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Dragon Age: Inquisition
Observed it was down to $20 on Origin Mexico, so I decided to become a temporary Mexican. No time to play the game anytime soon though, and at a 25GB+ download it's probably just as well.
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Star Trek game with POE engine.
And with a space game your painted backdrops would be super easy to make.
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PARADOX MAKES $18.5m USD OVER CITIES + PoE
Well PoE does need a few more portraits....
- PARADOX MAKES $18.5m USD OVER CITIES + PoE
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Obsidian Merchandise T-shirt etc... where?!?
Well, if you can't wait for the store to open (I assume any such move, if it does indeed happen, will be after all the Kickstarter-related logistics are well and truly over with), there's this option which should net you a T-shirt.
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What are you playing now?
I could quicksave but not quickload for some reason.
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What are you playing now?
Yeah, encountering the same bug and a quick search in the tech support forum shows it's pretty much universal for multi-display users. It's slowing me down so much that I've stopped playing for now: hopefully the patching process for the game is nice and speedy, given no need to run things like this past a publisher or having to pay the console vendor to release it.
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The Benefits of Streamlining
Well in an ideal world you'd want both, naturally. But since this is mostly about RPGs (as opposed to the aforementioned MoO2, or say, XCOM), the relative value of each is somewhat skewed. An RPG with terrible but skippable combat still delivers pretty much all I need out of an RPG, the opposite wouldn't hold interest for long. (And even if it varied enough over the course of a game to be consistently interesting over a single playthrough, odds are against it remaining fresh on any subsequent playthroughs) Furthermore, being freed from the obligation of having to create a combat system at all is not necessarily a hindrance. Unrest had a system so rudimentary it may as well have not been there (given that the opportunity to even engage in combat was barely there, there are a couple of fights total in the game and in an average playthrough odds are you don't even see either of them), but what it did mean is that essentially all of the game's content was down to the writer (and if not the same person, the scripter), who would have freedom of generating content without being constrained by what the other teams could do. I don't mind the potential to skip all content either. I was disappointed to learn that in New Vegas the ability to leave the Mojave and return to California (via the Mojave Outpost) was scrapped before release. It's not like it'd have been expensive content to produce, and it'd hardly be a trap to new players either. On another note, while I have almost nothing to say about Far Cry 4, the "hidden" ending where you effectively skip everything was a wonderful concept. It was called an "easter egg" ending when news of its existence broke, but honestly, it shouldn't have been: it's one as core and logical as any other outcome. P.S. It's past 2am here so I'm going to go pass out now before I lose my last traces of coherence.
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The Benefits of Streamlining
On the other hand, not having that filler content would potentially encourage more repeat playthroughs of a given title. A big issue with properly branching paths is the tedium of having to go through all the filler again - content which by definition has little scope to vary between playthroughs - just to experience the 'new' (to the player) material. Cutting out the filler thus increases the development value of the other content which might otherwise be seen by the average player once if at all. Right now the best path for a player wanting to do that would be to turn on cheat mode and enable insta-killing of all the repetitive mooks that are in the way.
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RANDOM VIDEO GAME NEWS
Well I backed on Kickstarter back when there was, oh, less than a dozen different ships planned, and I've had no real reason to keep track of the dozens they've added since. The ships page shows the intended role of each ship which might be helpful, because what each person wants in their space sims is pretty divergent - explorer, fighter jock, peaceful merchant, pirate - all would prefer vastly different starting options. Hell, some of the ships are fleet carriers for massively multiplayer style raiding. Personally, as a long-time Privateer fan I'll play and earn my new ships ingame. I will start with a Freelancer because of the two options available for the amount I felt like pledging, it's the one that's more likely to provide that Privateer-esque experience.
- The Benefits of Streamlining
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RANDOM VIDEO GAME NEWS
Well you can start with that or any other of the packages listed on the store page. The first two items listed are 'complete' in that you get access to alpha and beta testing, which at the moment exists in the form of "Arena Commander", which is the game's dogfighting module - i.e. it's a combat demo, no persistent world or economy stuff is implemented yet. You can also buy alpha (and later, beta) access separately if you don't want either of those starter ships. (It's not exactly made clear on those product pages but the Mustang option is for those who prefer a pure fighter, the Aurora is the merchant-oriented option) And yeah, you can buy additional ships - and acquire a whole stable of them - either for real money now, or by 'earning' them in game later.
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Graphics Card
Yeah, I'd say that's the best value for money at the moment, though if on a tight budget there are cheaper options - just that they're a fair bit slower than it while still costing ~$120 minimum. An R7 265 is the lowest I'd realistically go for gaming.