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Everything posted by Majber
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[Mod] The Class Project
Majber replied to Armakoir's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
It would be nice if this mod could be modular becouse I feel that some elements from integrated mods just bug it. -
[Mod] The Class Project
Majber replied to Armakoir's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
Can you please update this mod? -
Beta Patch Notes for Version 2.0.0
Majber replied to David Benefield's question in Patch Beta Bugs and Support
Any ETA for next Beta patch?? -
Retrain bug Cipher
Majber replied to Deglingus's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
I have same bug with Soul Blade, I get same fighter abilities. can we get quick fix for that - it's really annoying... -
Kilay's Mods
Majber replied to kilay's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)
I love Extended Spell mod. Its basicly one and only mod that add spells in best way. I hope for more spells -
Yes, I'm on my main account. And I tried exiting like you said. According to some players on the steam forum, the DLC may be installed but showing up as gray. I'll check if it is the case now. Edit: Yes, this was the problem. The DLC is installed (I just found the elf cook ) but it's grayed out on the main screen. Its really confusing. Only with Pillars of Eternity 2 dlcs I have that problem.
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Patch 1.1.0 Updates Thread
Majber replied to David Benefield's question in Patch Beta Bugs and Support
So that is that "early June patch with hundreds of bug fixes"? -
Fixes to the Patch Beta Build
Majber replied to SChin's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
same, but its only 5mb update so i doubt they fix much more. -
Fixes to the Patch Beta Build
Majber replied to SChin's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
I hope they will release it today for me now is 6:21 PM so yeah , only few h of gaming becouse work. -
Companions location
Majber replied to Majber's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
added Rekke -
Please post here where you can find companions. It will be useful for players who want to get desired companions ASAP. EDIT: info from reddit/other sources Eder: Start of the game Xoti: Port Maje, first area middle-right Aloth: Engwithian Digsite , in the central cage outside. Serafen: First time you use your ship Tekehu: Watershaper guild, Periki Overlook in Nekataka Maia: Palace, Serpent's Reach in Nekataka, after you talk with the Queen Pallegina: Also palace but only in certain conditions? She's an emissary so it's possible she's only there if you resolve her quest in a way that she still works for the Brotherhood by obeying the orders she had. If she disobeys, I'd assume she'd be found somewhere else but most likely still in capital. Also I didn't bother with sidekicks, but from the looks of it, most of them are in Nekataka too, which is basically the Defiance Bay of this game. SIdekick: Rekke: he's on the far right side of the map, near the middle, floating on a bunch of barrels labeled "Flotsam". Konstantin (?) on second floor of the docs as a massuse Fessina works in the Dark Cupboard (a shop near Arkemyr's Manor) in Neketaka. Gotta do her quest first to make her join. Ydwin works in the animancers tower at the Sacred Stair in Neketaka. If you have more specific informations -> post, I will edit first post for more clarity.
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I humbly request for better support to improve UI for picking custom portraits during character creation. In current situation I imported 36 brand new custom portraits with specific names (order). And there are between vanilla portraits. And thats looking like mess. I hope for something like tab during character creation - under vanilla portraits - sth like "custom portraits" when we only want to pick from custom ones. Maybe another folder for custom portraits will be good too. (it could be like in attached filed)
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