This is missing from GTA to an extent. You don't create your character right at the outset. But you do determine what clothes to wear, what hair style and tattoos to wear. You determine equipment, and style of play. And there are tons of styles of play in GTA. You gain maximum health, strength, stamina, etc. in game. You gain skills in weapons, cars, planes, boats and bikes. You gain sex appeal, reputation, etc. In GTA:SA, you can auto-lock onto a target. Twitchy combat is lessened. Your ability to shoot someone is as simple as making a check against your pistol skill. See above. You choose which gangs to alienate. You choose which optional missions to do, and for whom. GTA:SA is the first game in the GTA series where you get to choose positive/negative responses to NPC dialogue in the game. There is a plot, and serious voice actors behind it.