I didn't say you were blaming things on Troika. I was saying that Troika can't blame their going out of business on the market or its trends.
No links, sorry. But one of the main guys (Leonard Boyarsky or something?) stated (I'm paraphrasing a little) something to the effect that if they could do things differently, they'd have brought in guys who were strictly management or had experience in management. Because it was effectively game designers trying to also do the management side of the business, which they weren't equipped for.
Thus, they didn't plan well, they didn't maximize funding well, and they didn't prioritize well since they didn't have a person with management background or strength helping run the projects.