Jump to content

jaguars4ever

Members
  • Posts

    6453
  • Joined

  • Last visited

Everything posted by jaguars4ever

  1. ♫ A little bit of Freelancer in my life A little bit of Baldur's Gate by my side A little bit of Torment is all I need A little bit of Fallout is what I see A little bit of KotOR in the sun A little bit of JE all night long A little bit of Nevewinter here I am A little bit of you makes me your man! ♫
  2. I'm just hoping that it really, really sucks so badly into the realms of Mega Suckage Beyondness so that it turns full circle and actually becomes good!
  3. "Edd0wn3d!"
  4. Sacrilage Brother Kaftan! Surely you must see that your tainted electronic ways denies your the beauty of cloth maps!
  5. I want one!
  6. Classic. :D
  7. http://nwn.bioware.com/players/profile_daggerford.html Q: Can you tell us about your module? A: Darkness over Daggerford (a former Premium Module) is a single player adventure for level 8 players set in and around the classic D&D setting of the town of Daggerford, along the Sword Coast. There were two primary goals for Darkness over Daggerford. The first was to recreate some of the Baldur's Gate experience that so many fans loved in BG1 and BG2: a world map, a large world to explore, beautiful exterior areas filled with unique quests and NPCs, and a stronghold. My passion for Baldur's Gate was what brought me to work at BioWare in the first place, so recreating this "feel" to a certain degree was the most important thing. We managed to accomplish exactly what we set out to do with this. The second goal was to make this the biggest and best Premium Module ever. Aside from the fact that now Daggerford won't be released as a Premium Module, I think we succeeded extremely well on this point. As one of our beta testers recently put it after 20 hours of play-testing, "This thing is huge." With an estimated completion time of 25-30 hours, almost 200,000 words of dialogue, 15 areas to travel to on the world map, and some 30 sidequests, it's hard to call this a normal module anymore, as it's more on par with the size of adventure you'd find in an expansion! The Hordes of the Underdark expansion, by comparison, was a 20+ hour adventure with roughly 220,000 words of dialogue. -- This ought to be a good warm up for NWN2. :cool:
  8. Hey Mets, I just installed Space Rangers 1. :D
  9. Winnar of teh internets!1 :D
  10. I don't uninstall them, Bok. If I'm crazy enough to install them in the first place, then they're best left on the HD so I can play them on a whim. Demos on the otherhand, I uninstall frequently.
  11. Krookie's sig was also starting to creep me out so I just ad-blocked it. "
  12. I prefer to think of IE as being elevated to a higher plane of existence.
  13. It means you don't reciprocate readily.
  14. True, Kaftan...but nobody likes a fatty. Nobody. Except Eru. Also, we already have this topic: http://forums.obsidianent.com/index.php?showtopic=43388
  15. Chav$ki are scum. I'm glad they lost. Even though it's just a crappy friendly.
  16. Nobody does scams/credit card|bank fraud/identity theft etc., better than the Nigerians. Nobody. They're even better at this than the Brazilians are at soccer. It would be quite impressive too if it weren't so damn annoying.
  17. I replayed that after about a two year gap. I'd forgotten how short it was (relatively speaking) in comparison to how I remembered it. <{POST_SNAPBACK}> First time. Verily so. I am playing Natalia, of course. :D <{POST_SNAPBACK}> Zomg - Fallout n00b!
  18. Jags was here!
  19. ...And in high-definition.
  20. Sounds like NWN2 will be the best thing since JE. That's pretty exciting for me.
  21. Consumer SDK. Now that's a first for a console.
  22. The legendary Deekin will make a cameo/appearance in this game! Remember: You heard it here first ladies & gents (from the same jag who was the first to prove Mandalore was Canderous no less!).
×
×
  • Create New...