
Volourn
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NOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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No. People are comparing the OT with the NT. I've seen the first two movies so I know they are being bogus when the claim the OT is better. Period. When I have said, matter of factly, that E3 was the best of the bunch? Never. That's when.
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"You havnt watch EP III ?" For someone who reads a lot fo my posts, knows a lot about my opinions, and the like you missed one important fact - I don't go to theatres, and I haven't in nearly 5 years... P.S. Before someone whines about me not deserving to hav an opinion; I haven't actually made too much comments on E3 itself outside of the things I know occurs either through spoilers, seeing previews, or laughing at 'NOOOOOOOOOOO!'. Nor, I have rated E3 as of yet other than I'm expecting a good movie along the lines of the SW series...
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"Well the whole NOOOOOOOO!! thing is totally out place. The reason the other actors are doing a better job is because the lines are placed more appropriately." No. I haven't watched E3; but just listening to the 'NOOOO!' repeatedly on the 'net out of context makes me wanna scream 'NOOOOOOOO!' myself 'cause it's just plain not so good. "Script is just as important as acting ability." For the absolutenes sof the picture; sure; but not for an individual actor. "Many great actors have had awful performances because of poor script writing." No. The material may suck; but how the actor comes off doesn't need to be so. Afterall, Guiness whines about the 'awful writing' in SW yet his characters comes off damn good. Now, that's either because he's lying and the writing is actually good or he found a way to deliver it to make it seem better. Let's take the much maligned Padme. Even though; I perosnally think Portman did an ok job; many didn't. Now, I bet if another actress did the part people's opinions would likely change because the actress would likely approach the dialogue in a different manner than Portman did which could end up making it betetr or even worse. There's a reason why casting the right actors matters no matter the material.
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Nonsense. I've watche dlike 3 movies to day - all had some idiotic actor yelling, "NOOOOOOOOO!" and sounding a lot better than Vader does in E3.. Why? The actor does a better job with the material. 'Nough said. Sure. Lines cna be cheesy; but just like good material can be flubbed by poor acting; cheesy material can be brought to a better place with solid, well placed acting skillz...
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She's an actress. If she cna't handle the lines she should have passed on the gig. She didn't; so she takes the blame for what she does. That said, she wasn't as horrible as some claim her to be in E2. Sure beats Carrie Fisher who other than her body wans't that impressive in the OT or any other movie she has ever acted in.
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Notification for when KotOR 2 is actually finished
Volourn replied to mtfbwy's topic in Star Wars: General Discussion
The game doesn't need another patch. It is good enough. And, they most certainly don't need your money. Your $50 (or lower now since the game's price is sure to creep ever lower) is simply unneeded. They have won this round. They owe us nothing on these boards. Nothing. -
Heh. Even better. Anyways, what else would would be interesting to share?... I've think I've covered alot - if not too much - already. :D
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Character Name: Baxroxa the Mighty Strong Race: Minotaur Sex: Female Age: Unknown Class: Barbarian Personality: This minotaur, in spite of being a rare female, is as brutal and violent as the majority (if not all) minotaurs are. She loves to use her axe to cut those who oppose her in half. Baxroxa also loves puzzles, mazes, and riddles. While not the brightest creature; she has somewhat a knack of figuring these things out. For some reason, she is very loyal to the Witchetas - a rare trait amongst her unique race. Combat Style: Simple. Very simple. Baxroxa's strategy is to take her over-sized axe and either aim for the head, neck, or waist of her next victim. "Charge!" followed by a growl is all one gets to hear. The minotaur is fond of throwing axes as well just to annoy before the real carnage begins. Skills of Note: Wood chopping, flesh chopping, and puzzles. She also rarely gets lost if ever. Hometown: Some forgotten maze created by a mad wizard. How she managed to escape it is unknown... Goals: Practice her axe swinging (preferably on live targets), puzzle solving, protecting the Witchetas, and avoiding her past at all costs. Description: Baxroxa looks like a minotaur - only female. Looking into her eyes, however, she is shows more intelligence than than the average one. The only other distinctive physical feature are her yellow eyes. Noteworthy Equipment: An axe. A giant axe. A giant axe which has seen lots of use in combat. Background: Baxroxa was born in some long forgotten maze and was enslaved by some mad wizard she refers to only as 'Grek'. Due to her being a rare female; she was destined to being a raiser of minotaur children and not being able to fight as much as she wanted to. Eventually, Baxroxa managed to escape her prison. It seemed a little too easy to her being able to manage an escape from such a seemingly powerful wizard so she is worried that she was allowed to escape in some sort of test which Grek was wont to do. The minotaur traveled for a bit until eventually met up with Toos Witcheta. The two came to blows with the human warrior coming out on top yet he spared the she minotaur out of being impressed with her ferocity, and intelligence. In turn, Baxroxa pledged fealty to both Toos and his family. She's been working for them ever since. Now trapped in the mansion, there is nothing the minotaur can do but continue on with her duty to her masters, and avoid the doom the new occupants of the place offer all those who enter it. Baxroxa is a creature trapped due to her past and her race. Perhaps she is doomed to a an existence of near mindless slaughter and obediance or is destined for hightened greatness. No one can know for sure what the future holds...
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"Is there any nice wine left in the cellar?" Heh. I think there's a couple of bottles - both empty and full - left.
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Juhani is gay. The PC isn't the first lesbian relation she may have had. Talk to her Master, and then talk to a certain npc on the Sith World. And, actually, they didn't forget to remove her romance talk for females; they forgot to remove it for males. This is from BIO...
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Yes, the option just isn't included yet. He's one of two henchmen who are alreayd in the mod; but not yet activated a shenchmen. That's because unlike other henchmen they won't level up during the module.
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Character Name: Wryly Race: Wererat (formerly human) Sex: Male Age: 41 (20 years since becoming a wererat) Class: Rogue Personality: He's crazy. It's that simple. His transfomation into a wererat is even more unnatural than normal if that is possible, and has completely warped his view of the world. Narcissistic, selfish, and prone to violence is what Wryly is about. Even after 20 years, he is still confused and being trapped in the wine cellar of a mansion is not exactly a calming environment. Wryly can be easily manipulated by those who are adequately skilled in the art of charm. Combat Style: In the present, Wryly just plainly attacks those who anger him (which is very easy to do) with physical attacks. He also has a small force of rats willing to defend him to the death. Skills of Note: Identifying wine and ale (20 years of living in a wine cellar aids in this), controlling rats, and acting crazy. Hometown: Vioroson Goals: Escape the mansion, make friends, to survive, and cause as much pain to others as he feels. Description: In rat form, he looks like a rat. In hybrid form (the form he always seems to be in), he looks much like a bipedal rat with human like facial features, claws, and sharp teeth. In human form, the creature looks like a 20 something human male with blue eyes, and brown hair. He's also very skinny; but quick as can be. Noteworthy Equipment: Raw meat seemingly human in origin... Background: Wryly was born, and raised in Vioroson. His parents were servants to the Witchetas who had always dominated the City Council. When Wryly turned 18, he continued on his parents' foosteps and became a messenger in between the Witchetas in the city and the Witchetas who lived in the mansion many miles to the north. His employers' love dhis work as he was always swift, and never failed in his mission. Wryly loved the work as he admired the Witcheta Family's skill, power, and was charmed by their ability to rule over others inspite of any inner family problems. Sadly, all this changed just before his 22nd birthday when he delivered his last message. When he arrived at the mansion, the front gates were opened so he left himself end. What he saw was disgusting - body parts all over the place, dead silence, and warped creatures threatening to eat him. The young man panicked and tried to escape; but found the doors he just entered locked somehow. He fled into the cellar, and stayed there. Unfortunately, a week later he went asleep human, and woke up a wererat. Ever since that fateful day, Wryly has slowly lost his mind and is now a pitiful creature who is a dnager to all including himself..
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Kalfear wins.
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Aye. What is coolest about him though is that compared to the other npcs in ch1; he is the most 'normal' with only the elf being the closest to him in that regard. The henchmen can't all be freaks. :D
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Character Name: Kelvrin Jorns Race: Human Sex: Male Age: 27 Class: Fighter Personality: Kelvrin is seemingly a typical fighter type. He isn't stupid; but he's not going to win any intellectual awards though he is pretty good when it comes to battle plans. Kelvrin prefers gold to any other payment for his services. He is not one to befriend others easy; but once he does he is loyal... unless that loyalty would assuredly cost him his life. Kelvrin loves to spend time exchanging war stories, and has the scars to prove his battle experience. The man does not speak much of his youth as he feels its none of anyone's business. Combat Style: Since he begun his mercenary career as an actual solider in an army, his combat style is long sword and shield; but he can also use the longbow as well as a spear when the situation warrants it. Kelvrin's actual style is one of hit the enemy before he hits you, and if you cna't block the attack with your shield. Nothing facny; but it has gotten the job done. If in an adventuring party; Kelvrin will do his best to cut off any advance on the weaker members by the opposition. The warrior loves to knock his opponents down. Skills of Note: Warrior of some experience. This is what he is most skilled at since that's what he has been doing for years. Knowledge of famous past battles which he loves to share, swimming, and armoursmithing is also some talents he has picked up. Hometown: The town of New Mooks is where he hails from. This was built over top Old Mooks after it was ravaged by multiple wars. Many dungeons are scattered throughout the area which is where Kelvrin first started adventuring in after he left the army. Goals: To retire rich, and to become the most reknown warrior in the history of Durnla. A very tall order, indeed. Description: Jorns is in his mid twenties. He has dirty blond hair with brown eyes. He, of course, is in good shape though he has many scars, eahc of which, have many tales of their own to tell. Noteworthy Equipment: Only his weaponary as well as his half plate armour would be noticed by others. Background: Kelvrin Jorns is a man of many battles; but one of few words. His past speaks of a harsh mercenary life as evidenced by his joining up with armies simply for payment. He has even joined one side for a battle, and then a few years later do battle and kill those who he had been comrades with just a few short years ago. Kelvrin does not enjoy that part of his career choice; but he feels that everyone is simply trying to survive. He believes he is simply making sure he is one of the world's 'winners'. Not much is known about his life in New Mooks; but is believed that his parents were killed in the wipe out of Old Mooks so he never knew them. His Aunt Betha raised him, and raised him to be a hard worker which he has not dissapointed her in that aspect of his life. After almost a decade fighting in armies, Kelvrin decided to take to the life of an adventurer. He has now join up with a group led by a priestess of Trinity who wnats to explore the mysteries of the 'haunted' Witcheta Mansions. As a man of action, Kelvrin doesn't believe in such things as he has witnessed enough horrors in battle that he doesn't feel the need to make up such things to get jollies. Still, in a world of magic and the supernatural, even the ever skepetical Kelvrin cna't completely rule the haunting out. Still, all that matters to him, is the gold and treasures he will be paid for his services.
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Considering there is about a year left in a 2 year dev cycle; you'd think they'd be ready with the screenshots. I wouldn't be surprised if Atari is holding the reelase of them off until their 2 other D&D games come out later this year...
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Huh? No one likes PC RPGs? Someone is on crack. That is all. RPGs are the ONLY reason I got back into computers, and they are the ONLY PC games that I buy. No RPGs = No computer for me
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Not by the way the word 'immature' is usually used...
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Hey, my information provided in my posts are useful and productivbe in this thread and I'm also not flamed one person either...
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Heh. I'm just sayin' I wouldn't want to live in a world or country where all the power lied in a small group. There's a lot fo that alreayd; by confirming it with a literal banning of all guns for everyone but police and armies; it would spell the doom of everyone. Not to mention, if civilians cna't have guns; I guess we'd expect them to hunt with knives. How logical... "What kind of bull**** post is that? Are you trying to tell me that most, if not all, of Western Europes nations are ruled by dictators? (except for Switzerland, of course)" No. What i'm saying is if someone in control of the army/police force in those countries decided to start a bdictaorship it be a lot harder tod efend yourself than say in a country where everyone is legally allowed to own a gun. For the record, the percentage of LEGAL gun owners commiting violent crimes is really low. Guns do not make criminals, and making guns illegal and only in the hands of police/the army does tow things: It gives too much power to the State, and to the actual criminals who don't care if their gun is illegal or not.
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I consider it trolling as your question was intended as a flame,a nd insult against those who may be young as being immature. That just proves your immaturity to insult all young people. Besides, my actual age has been shared so asking for me to repeat it is asking me to spam useless information.
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"agree 100%, guns should only be in the hands of the police and the military," Agreed. The military, and police should have all the guns, and all the power and if we don't obey them they can kill us at their whim and there's nothing we can do about it. LONG LIVE DICTATORS!
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"are you just young?" Are you just trolling?... "Indeed and his screenwriting and direction are indeed barely adequete." Your opinion. As for his writing and directing; even with all its fualt it sure beats 99% of the crap that is passed along. That's for damn sure.
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"If you want to claim factually that George is a great screenwriter and director then you need evidence and best of luck finding any" the proof is in his work. It's not my fault that you have given no proof on why he supposedly 'sucks' or is barely adequate. LONG LIVE KING GEORGE! HE IS GEORGE LUCAS, AND HE IS STAR WARS!