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Volourn
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Everything posted by Volourn
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The league didn't fine him because it being illegal; but ebcause of the whining. Fining someone because of pressure proves nothing but weakness. The refs saw what happened on the field, and they didn't penalize him yet they penalized the other guy. 'Nough said.
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The Lighthouse of Democracy In the World: Sweden!
Volourn replied to mkreku's topic in Way Off-Topic
This study is likely bogus. Did you know Iraq was a 'democracy' under Hussein as well? R00fles! -
Weird. It seems to be random. The game can still load sometimes but when it does it takes a very long time. Urgh.
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Yet, the toolset still works fine. L0LLERZ!
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Volourn's Gothic 3 demo Very Early Impressions
Volourn replied to Volourn's topic in Computer and Console
"How would you move with the mouse with Gothic's low angle?" Easy. And, I fon't find G3's angle that low. "Are you using quicksave or going into the menu to save? I use the former, and wh ile saving takes quite a while it doesn't take THAT long. Maybe that's the reason?" There is no quick save unless it's really hidden as I pressed ALL my keys just to try and find it. I have to go into the menu; but that shouldn't matter. The gamne shouldn't kick you out of the game just by going into menu. That's just silly. Thankfully, it seems to be a non problem in the actual game so no worries in the long run.. -
Meh. Now, the game won't load for me. R00fles! First BETA I have downlaoded and my game gets DESTROYED! R00fles!
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Volourn's Gothic 3 demo Very Early Impressions
Volourn replied to Volourn's topic in Computer and Console
You know what is funny? I'm no fan of WASD as my initial post here shows; but that isn't my biggest beef about the G3 demo beleive it or not. It is how it handles loading and saving. Every time you save your game you have to completely reload your save game to start playing. Inofitself that be annoying but norrible; but as mentioned by Spider, the load times are really slow. This is such a horrid feature it make not feel up to playing the game more than a bit of the time as I'm an avid saver and this ruins my 'immersion' (whatever that is, lol) so I can't get into the game as much. Thankfully, i've been informed that the atcual Gothic 3 game has a load/save system like your typical game where you can save and continue playing. If it didn't, I 'd ahve to do... really bad things. R00fles! -
Volourn's Wowwy Journey With NWN2:Spoiler Edition
Volourn replied to Volourn's topic in Computer and Console
"namely the BG series, IWD series, and NWN, where 99.9% of combat is inescapable through dialog, if dialog is even present." Please, don't exaggerate. -
Volourn's Gothic 3 demo Very Early Impressions
Volourn replied to Volourn's topic in Computer and Console
"I read that G3 was extremely buggy." Can't speak for the actual game; but the demo is not buggy for me. "Is the combat scheme the same as in the previous games in the series?" I played G2 for a couple of hours, and G3's combat feels better. It's definitely about quick reflexes. That's the big thing about G3 combat. Stats, other than health, don't seem to be all that important thus far. "Is the first chapter overly loooooong with a quest that involves finding herbs in the wilderness?" I don't think ikt has chapters. Outside of the first battle, you pretty much can go where you want. There's been one quest that involves herb finding and it took less than 5 minutes. Lots of other quests though the majority are find x or kill y. I don't think G3 will be considered one of my top 10 games or whatever; but it's pretty fun. I definitely find it more worthwhile or playable than its predecessors. :joy: :joy: :joy: -
Reposted kind of from the Codex. May contain spoilers... Post #1: Prologue: I played Gothic 2. I can't even remember if I've ever had the chance to play G1. G2 had some good qualities (graphics for the time) and atmopshere being the main two. However, I simply got annoyed and bored by it due to very shoddy controls and various other stuff. I always felt that unlike the ES games that there was potential there for something fun though and the pre release hype has seemed rather cool. Hence, my reasoning to give it another chance with Gothic 3. This is my very early impression of the demo which I have fooled around with for an hour or so. The Unwelcoming: Trying to get the demo to download on to my computer was annoying, and I had to try three different times before it took. Other than that, easy as pie. Graphics: Absolutely beautiful. The early area(s) of the game are beautiful. It absolutely CRUSHES NWN2's graphics. No comparison whatsoever. NWN2's graphics are good but many overrate it. G3's are impressive indeed. Character models are thumbs up. Music/Sound/Voice Overs: The music is very good. About equal to NWN2's thus far though I give the slight edge to NWN2 on that. Sounds seem to be missing for the most part. Voice overs are okayish. Character Creation: L0LLERZ! Character Customization/System: Pretty good. Seems to have most of the skills that a RPG should have so that's good. I wish it would have a more robust dialogue skill system though. That's always been lacking in the Gothics. Still.. no real complaints here... except one question I need answering for... how the heck do I use my character points (I think they are called that, can't be sure)? I have 20 points (10 to start + 10 more from levelling up to 2), and I can't seem to use them. Clicking on skills doesn't seem to work; not even basic stuff like strength. I know the game makes use of trainers but does this include stats like strnegth? Do I really need a trainer to raise my strength and other basic skills? WTF? Or is there something very simple I am missing? Interface: I like it. It's very clean, and easy to use espicially with the quick slots. Absolutely no problems here. The inventory seems solid enough though I'd rather be able to equip items with a right click then get opinions on what to do with said item - ie. repair, drop, equip, etc.) Stores/trading is easy to deal with. Even handled better than NWN2. It even shows how much gold the other person has available. All the different pages from inventory, character, journal (which is a laugh of simplicity), etc. are neato. Controls: It's alright; but one question... WTH is up with games having sex with the darn WASD? Hate. Hate. Hate. I wannabe able to move with the mouse. Is a simple point and click move system too complex to add? Holy moly do I ever hate WASD. Not everyone is a keyboard monkey. Eh... Despite the rant, the controls are ok. And, they'll likely be no more than okay as long as I have use WASD to play the game. Combat: Combat seems more intuitive than G2. My biggest beef here is the WASD junk. Combat has been pretty easy for the most part. I got beat up by a wolf; but didn't die for some reason... I can see why people think knockdown is lame. LOL It took awhile to overcome that and beat down the wolf. The orcs in the village were easy to beat up on. Story/Atmopshere: Opening cutscene was cool. I thought you'd get a choice of who to side with but right away I was forced to attack orcs beating up some humans (humans were untargetable, and orcs were autohostile). I'm sure the choice to side with either will open up; but it seems silly that the game's biggest choice is obviously slanted to one side from the get go. The humans are on your side so why the heck would anyone betray them for hostile orcs? L0LLERZ! Still, the rebel camp was nice, and impressive. Gotta try the arena. Got a ton of quests there as well, and include beating up a pack of aggresive wild boars... which is funny.. my only full death came from that.. not, because of ther boars themselves... I turned a corner and saw 4 boars who cased me. WTH? How is a 4th level character going to kill 4 of those.. so I did the dumb thing.. I backed up trying to escape fighting the stupid WASD buttons and 'decided' to jump down the mountain into the rebel camp and splatted half INTO the ground. heh. I'm sure I'll get the kinks worked out; but still those boars were very close to the rebel camp. R00fles! I hope I can find some magic soon. I got 3 scrolls though. Should be able to learn from those. Overall: the game looks to be pretty fun as long as I can overcome the evil WASD. We shall see as it is early... Cool beans. Post #2 (this includes an update on my game thus far plus answer to replies to my first post): The choice should have been up to the player right away. perhaps, they could have the orcs ignore the player until he makes a hostile move towards them. You can have the PC's friends yell at him to'attack them filthy orcs'; and he has always can ignore them or not. But, in the long run, it's no big deal. I'm only effected by it because of all the hype of choose your side - orc or human! Heh. Anyways,... An update.... I've played a few more hours of the demo. For those who care, that's actually longer than I could stand G2 which lasted only a couple of hours. That's already a good sign. Some stuff... 1. I'm now got the bartering for training and what not down so no problems there. I've been focusing on increasing my strength and anceint knowledge mostly. Gonna concentrate on sword and shield style, weapon/armoursmithing, and 'holy spells' ala healing mostly. Liking the character system so far. I'm level 4 needing maybe 250xp to reach 5. 2. I like how you have to buy the world map. I was gonna complaina bout their being no actual map screen but then I saw a map for sale. Heh. Are there more area based maps or is it only the world map? it be cool if there was multiple ones. 3. Combat is rather easy one one one since it's basically a click fest. Just click really fast sometimes alternating between right and left and you should be fine in solo battle unless someone sneaks a kd on ya. Multiple enemies can be trickier, of course, espicially for me since I'm not a big WASD fan. 4.AI can be peculiar. Good parts are that those that can will swtich from melee to missle (mainly orcs thus far) and groups will tend to stay together though you *can* split them a part. Bad parts are is that their movements are staggered and often things stand still like the AI is thinking of the next move. 5. Got my man Copper as a companion. Too bad he seems useless in a fight, and he often gets stuck on things espicially friendlies in town then he does a little jig trying desperately pass them. I wish if they are gonna have joinables that they give us more options on telling them what to do.. and exchange equipment (outside of feeding them potions). Unless I missed that of course. 6. Cause and effect is ok. It's cool to see the rebels come to guard the village; but it's too bad most of the rebels and freed slaves in the town are still big 'ol jerks to me despite my helping them espicially the asanine one liners. LOL 7. The game's (well.. demo's) performance is thus far very well. Veyr few slow downs and no crashes. Load times are rather slow, and it's made worse by the fact that every time you save you have to completely reload the game you were actually just playing. Can't I just save and actually still play right from there? Geez... the regular game better fix that. 8. Overall, it is fun; but it's FAR from perfect. Definitely an improvement over the earlier Gothic(s), imo. 9. Graphics are still awesome. Enjoy. Or not.
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Feels like Aurora to me.
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"I'm hoping Mass Effect will have some of the same format, since the game looks to be huge. It can't possibly be ALL about the main story." IIRC, Bio stated that the main story is 25-35 hours long and optional stuff can be another 20-40 hours. Not sure about the exact numbers; but the number of optional area seems to be really high. I doubt it'll be MW or even BG free reign; but it shouldn't be as confining as KOTOR or NWN2.
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You are only saying that to get me riled up. Not gonna work as long the Rangers continue to play well! So, HAHA!
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NWN2 wasn't rushed. It had as much dev time as BG2. Every game has cut content. It doens't mean the game was rushed.
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"Heck, Ducks/Sharks would have been better than Rangers/Canes..." that's crazy talk! :crazy:
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"Another beef I have is you should be able to go into buildings like you could in BG1." Forget BG1. How about the game it's a sequel to? I've never seen a game so afraid of inside buildings like NWN2 seems to me. It's like they do everything they can not to add an inside area. I think Sand's little store (only one I cna think of off hand) is one of the very few stores that are inside a building not counting the dwarven one since that's a mountain stronghold. Actually, as I;m typing, the player stronghyold seems to do inside building stores well enough oustide of the weapon and armoursmiths.
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Now that Lundqvist is back in form; the Rangers will CRUSH ALL!!!! :joy:
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Volourn's Wowwy Journey With NWN2:Spoiler Edition
Volourn replied to Volourn's topic in Computer and Console
"You, for some random reason, refuse to use one type and therefore limit yourself, because breach spells are extremely useful." How am I limiting myself by not using a spell you claim is 'extremely useful'? If it was so sueful, I would need it. I didn't, and don't. Nor was I ever limited. "but at least NWN2 lets me avoid some battles through skillful dialog, which is an improvement." Not really. Games have been doing that for over ten years now. "But, Volo, I assume when the enemy fired a chain contingency with Protection from Magical Weapons, Pro. from Normal Weapons and Spell Mantle, you just sat there twiddling your thumbs until it wore out." Yup. 'Cause they usually couldn't hurt me ever. On top of that, situations where such a scenario occured were so rare I'd likely be able to count them on one hand if I remembered more. -
Heh. I tend to save every five minutes as I am always worried about crashes 9though NWN2 only crashed for me) so I would have likely have had 100s if not 100s of saved games. Heh.
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Blame Obsidian with their 'safe often and havemultiple save slots' advice in the load screens. :D Personally, I tedn to have 2-3 saved games ata time. Also, don't forget with NWN2 you could have various modules as well as the OC running which likely adds up...
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Volourn's Wowwy Journey With NWN2:Spoiler Edition
Volourn replied to Volourn's topic in Computer and Console
No, it was worse. It was one dimensional. Spellcasters were an absolute joke comapred to BG1. The game had you fighting demons, and nothing the demons did was impressive. PST had the same combat SYSTEM as BG1; but it's combat was different. -
No. Require? Are they telling Obsidian do it or else we will kill you? No, they don't require. If its a requirement for it to work on Vista (or whatevr); that's a choice that Obsidian has to make. Obsidian's choice, Obsidian's deal, Obsidian's problem.
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MS did not make NWN2. They ahve nothing to do with NWN2. To blame them for NWN2's weaknesses or give them credit for NWN2's weaknesses is beyond a cop out. It's Obsidian as the developer, and Atari as the publisher who are the ones to complain to. Period.
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Volourn's Wowwy Journey With NWN2:Spoiler Edition
Volourn replied to Volourn's topic in Computer and Console
"they strike me as the usual "combat is everything" player, so telling them to play a fighting game instead isn't silly, just a practical suggestion to help them avoid more frustration caused by yet another easy battle." Absolutely ridiculousness. NWN2 has a lot of combat, and since the majority of the game is combat focused; eveyrone has the right to complain about the challnege level of combat. To sya that because it is a role-playing combat doens't mean much is absolutely ridiculous and so if you complain about combat you should go play a 'fighting game' is just plain foolish and missing the point. You sound like the PST fanboys when people complain that PST's was a joke espciially compared to other IE games. PST has a lot of combat and therefore its combat should be judged as part of the experience. Same, and espicially when NWN2. Combat plays a big role in the experience and therefore combat is very much able of being judged since its a huge part of the gaming experience. -
Volourn's Wowwy Journey With NWN2:Spoiler Edition
Volourn replied to Volourn's topic in Computer and Console
"don't mind battles that are winnable with average characters who don't use all of their skills." Eh? So I'm a horrible role-player because I don't NEED to use a certain spell to win a battle? LMAO I think the idea that one doens't have to use one specific strategy to win a fight is a GOOD thing. If there's only one way to win a fight than I think the battle was poorly made in most cases.